Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
LegoBuilderMan
Athena
Level 38
God Stats
13W - 7L
1,358 SR
Queue Stats
226W - 221L
1,472 Elo+
Party 1
Agni
Agni
PughPughPugh
Agni
Level 86
God Stats
6W - 6L
1,370 SR
Queue Stats
226W - 227L
1,430 Elo+
Party 2
Tyr
Tyr
kevogotbanned
Tyr
Level 32
God Stats
3W - 1L
1,274 SR
Queue Stats
5W - 5L
1,313 Elo+
Solo
Cernunnos
Cernunnos
reagandee
Cernunnos
Level 75
God Stats
17W - 8L
1,540 SR
Queue Stats
110W - 109L
1,462 Elo+
Party 2
Team Averages
Level 68
1,408 SR
1,435 Elo+

VS

Team Averages
Level 86
1,458 SR
1,546 Elo+
Guan Yu
Guan Yu
AlanVillamonte
Guan Yu
Level 108
God Stats
3W - 3L
1,514 SR
Queue Stats
92W - 87L
1,470 Elo+
Solo
Chang'e
Chang'e
IXShadeIXI
Chang'e
Level 42
God Stats
2W - 1L
1,509 SR
Queue Stats
2W - 2L
1,586 Elo+
Party 3
Skadi
Skadi
Khmerkingz1
Skadi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,490 Elo+
Party 4
Mercury
Mercury
Tonkasonic
Mercury
Level 65
God Stats
2W - 4L
1,404 SR
Queue Stats
30W - 35L
1,494 Elo+
Party 4
Janus
Janus
xXELGRONEXx
Janus
Level 105
God Stats
0W - 1L
1,362 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
5 / 1 / 6
9,003
563
7,621
10,910
4,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 0 / 10
8,911
557
4,459
14,566
14,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
3 / 2 / 2
9,282
580
6,393
7,718
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
5 / 1 / 3
9,671
604
6,449
10,522
7,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
reagandee
Cernunnos
14
1 / 2 / 3
8,558
535
6,427
10,389
4,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
5,060
316
1,974
3,176
1,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
IXShadeIXI
Chang'e
11
0 / 4 / 1
6,327
395
6,637
9,686
3,144
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

9
1 / 4 / 0
6,095
381
4,346
9,853
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Tonkasonic
Mercury
14
4 / 2 / 1
8,125
508
6,458
13,003
5,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 5 / 3
7,688
481
7,257
10,870
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
6
6
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
6
8
L
0
1
0
0
L
Chang'e
IXShadeIXI
Chang'e
0
4
1
0.13
L
1
4
0
0.25
W
2
0
10
7
W
3
2
2
2
L
Mercury
Tonkasonic
Mercury
4
2
1
2.25
W
5
1
3
6.5
W
Cernunnos
reagandee
Cernunnos
1
2
3
1.25
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,349
Damage
26,672
54,105
Taken
46,588
33,405
Mitigated
16,847
16,703
Healing
8,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,621
3,515
0
1,455
10,910
4,366
822
2,252
8,623
0
58,563
L
1,974
427
0
1,555
3,176
1,874
0
0
2,898
0
8,591
L
Chang'e
IXShadeIXI
Chang'e
6,637
207
440
2,085
9,686
3,144
96
1,545
8,042
28,648
0
L
4,346
1,794
0
850
9,853
2,741
78
2,264
7,589
0
33,505
W
4,459
1,497
413
4,188
14,566
14,124
107
3,856
10,710
21,144
0
W
6,393
720
0
2,211
7,718
3,042
690
3,319
4,399
69,517
0
L
Mercury
Tonkasonic
Mercury
6,458
2,571
0
2,084
13,003
5,023
0
2,054
10,853
0
61,539
W
6,449
542
0
4,236
10,522
7,056
280
1,270
8,944
0
77,550
W
Cernunnos
reagandee
Cernunnos
6,427
3,228
0
4,200
10,389
4,817
55
4,387
6,002
0
68,964
L
7,257
402
0
1,825
10,870
4,065
0
4,989
5,781
51,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,425
Gold Earned
33,295
471
Minions Killed
300
0
Camps Cleared
0
1,533,195
Distance Traveled
1,198,492
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,003
563
84
5
0
365,017
0
L
Guan Yu
5,060
316
11
1
0
63,721
0
L
Chang'e
6,327
395
42
3
0
294,196
4
L
Skadi
6,095
381
60
4
0
229,504
1
W
Athena
8,911
557
22
1
0
306,169
1
W
Agni
9,282
580
127
8
0
278,462
2
L
Mercury
8,125
508
93
6
0
317,734
0
W
Tyr
9,671
604
123
8
0
314,472
3
W
Cernunnos
8,558
535
115
7
0
269,075
0
L
Janus
7,688
481
94
6
0
293,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role