Player Matchup

Hachiman
Hachiman
Gold IV
Astronomical_54
Hachiman
Gold IV
Level 88
God Stats
5W - 7L
1,704 SR
Queue Stats
162W - 176L
1,278 MMR
Solo
Eset
Eset
Silver I
BLACKHAWK9338
Eset
Silver I
Level 158
God Stats
1W - 2L
1,534 SR
Queue Stats
46W - 53L
1,290 MMR
Solo
Awilix
Awilix
Silver IV
TheSwagAlliance
Awilix
Silver IV
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 155L
1,318 MMR
Party 3
Khepri
Khepri
Gold V
VitalArma
Khepri
Gold V
Level 85
God Stats
8W - 8L
1,719 SR
Queue Stats
435W - 444L
1,289 MMR
Solo
Hercules
Hercules
Silver IV
chocotwister
Hercules
Silver IV
Level 127
God Stats
2W - 1L
1,714 SR
Queue Stats
12W - 23L
1,260 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,634 SR
1,287 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,638 SR
1,286 MMR
Anubis
Anubis
Gold V
Chiefg
Anubis
Gold V
Level 82
God Stats
7W - 0L
1,819 SR
Queue Stats
95W - 102L
1,212 MMR
Party 2
Bakasura
Bakasura
Gold V
Dreamtown264
Bakasura
Gold V
Level 108
God Stats
10W - 10L
1,584 SR
Queue Stats
210W - 223L
1,335 MMR
Party 2
Atlas
Atlas
Silver I
SirGules
Atlas
Silver I
Level 145
God Stats
4W - 4L
1,645 SR
Queue Stats
19W - 29L
1,317 MMR
Party 1
Skadi
Skadi
Silver I
brunomate1000
Skadi
Silver I
Level 145
God Stats
1W - 2L
1,668 SR
Queue Stats
283W - 289L
1,284 MMR
Party 1
Achilles
Achilles
Gold IV
didyouquityet
Achilles
Gold IV
Level 156
God Stats
11W - 11L
1,475 SR
Queue Stats
432W - 439L
1,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 3 / 0
7,157
477
3,101
6,574
2,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 0
6,742
449
5,824
7,639
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 0
7,591
506
4,294
13,877
4,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
VitalArma
Khepri
10
1 / 3 / 0
6,822
455
3,518
9,266
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
chocotwister
Hercules
12
0 / 3 / 2
7,242
483
6,270
14,190
10,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
LokiSurtrHe BoThanatos

VS

Bans
Ix ChelSusanoVamanaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chiefg
Anubis
14
8 / 0 / 1
9,272
618
11,678
9,810
4,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Dreamtown264
Bakasura
16
9 / 0 / 1
10,105
674
6,236
12,841
5,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
SirGules
Atlas
12
0 / 0 / 10
8,327
555
3,427
6,601
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 1 / 4
9,337
622
4,325
6,507
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
didyouquityet
Achilles
14
1 / 2 / 4
8,557
570
10,827
10,717
14,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
20
20
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
3
0
0
L
0
6
0
0
W
Anubis
Chiefg
Anubis
8
0
1
8.5
W
Bakasura
Dreamtown264
Bakasura
9
0
1
9.5
W
Atlas
SirGules
Atlas
0
0
10
5
L
2
5
0
0.4
L
Khepri
VitalArma
Khepri
1
3
0
0.33
W
2
1
4
4
L
Hercules
chocotwister
Hercules
0
3
2
0.33
W
Achilles
didyouquityet
Achilles
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,007
Damage
36,493
51,546
Taken
46,476
25,308
Mitigated
33,019
10,520
Healing
15,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
3,101
1,366
0
2,237
6,574
2,377
432
871
5,636
0
52,151
L
5,824
341
0
650
7,639
2,233
0
4,006
3,592
49,130
0
W
Anubis
Chiefg
Anubis
11,678
1,061
0
6,652
9,810
4,940
320
4,549
5,261
76,822
0
W
Bakasura
Dreamtown264
Bakasura
6,236
3,968
0
2,812
12,841
5,661
250
985
11,856
0
81,177
W
Atlas
SirGules
Atlas
3,427
1,726
0
2,390
6,601
5,136
154
2,397
4,204
23,028
0
L
4,294
1,533
0
1,032
13,877
4,781
0
4,271
8,967
0
54,658
L
Khepri
VitalArma
Khepri
3,518
243
225
1,521
9,266
5,278
0
5,561
3,625
20,827
0
W
4,325
2,162
0
500
6,507
2,459
443
1,959
4,548
0
80,284
L
Hercules
chocotwister
Hercules
6,270
2,366
0
4,855
14,190
10,639
0
1,512
11,349
0
47,782
W
Achilles
didyouquityet
Achilles
10,827
2,774
0
2,883
10,717
14,823
0
208
10,509
2,016
59,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,554
Gold Earned
45,598
384
Minions Killed
503
0
Camps Cleared
0
1,442,319
Distance Traveled
1,565,814
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,157
477
106
7
0
279,487
4
L
Eset
6,742
449
82
5
0
252,467
0
W
Anubis
9,272
618
100
7
0
305,167
2
W
Bakasura
10,105
674
134
9
0
394,425
0
W
Atlas
8,327
555
25
2
0
305,537
3
L
Awilix
7,591
506
95
6
0
356,571
0
L
Khepri
6,822
455
16
1
0
259,594
0
W
Skadi
9,337
622
144
10
0
293,160
0
L
Hercules
7,242
483
85
6
0
294,200
1
W
Achilles
8,557
570
100
7
0
267,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role