Player Matchup

Maui
Maui
DyHaglar
Maui
Level 113
God Stats
0W - 5L
1,187 SR
Queue Stats
2W - 10L
1,108 Elo+
Party 2
Bellona
Bellona
KokiriBentli
Bellona
Level 88
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 7L
1,108 Elo+
Party 2
Hou Yi
Hou Yi
TheGreatGimbo
Hou Yi
Level 66
God Stats
2W - 6L
1,682 SR
Queue Stats
2W - 9L
1,108 Elo+
Party 2
Discordia
Discordia
b1indOracle
Discordia
Level 69
God Stats
11W - 5L
1,907 SR
Queue Stats
47W - 50L
1,401 Elo+
Solo
Apollo
Apollo
ethanyul
Apollo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,108 Elo+
Party 2
Team Averages
Level 70
1,517 SR
1,167 Elo+

VS

Team Averages
Level 107
1,370 SR
1,358 Elo+
Janus
Janus
HeyZeuss66
Janus
Level 149
God Stats
15W - 9L
1,481 SR
Queue Stats
123W - 119L
1,486 Elo+
Solo
Kukulkan
Kukulkan
IluvMydabs
Kukulkan
Level 40
God Stats
1W - 2L
1,271 SR
Queue Stats
10W - 25L
1,227 Elo+
Party 1
Ishtar
Ishtar
Kjaywreckz
Ishtar
Level 125
God Stats
9W - 11L
1,471 SR
Queue Stats
38W - 44L
1,451 Elo+
Solo
Surtr
Surtr
Lvl 99 Druid
Surtr
Level 82
God Stats
1W - 0L
1,261 SR
Queue Stats
9W - 30L
1,146 Elo+
Party 1
Jormungandr
Jormungandr
NoFace_NoName77
Jormungandr
Level 141
God Stats
14W - 8L
1,367 SR
Queue Stats
85W - 75L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
2 / 3 / 8
7,802
650
6,082
11,856
8,359
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
KokiriBentli
Bellona
14
3 / 2 / 7
7,934
661
7,628
12,993
13,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 6
8,559
713
5,313
9,345
4,202
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
b1indOracle
Discordia
16
3 / 1 / 8
8,981
748
8,787
5,472
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ethanyul
Apollo
14
1 / 5 / 4
7,932
661
5,355
10,273
4,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
5 / 3 / 6
9,143
762
9,449
8,031
3,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
IluvMydabs
Kukulkan
14
0 / 3 / 3
8,250
688
9,433
8,610
3,718
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
Kjaywreckz
Ishtar
18
5 / 0 / 4
10,120
843
9,146
5,908
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 5 / 2
7,840
653
3,604
12,134
10,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
NoFace_NoName77
Jormungandr
17
4 / 1 / 6
9,684
807
11,454
10,685
13,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
12
Kills
14
14
Deaths
12
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Maui
2
3
8
2
W
Janus
5
3
6
2.67
W
Kukulkan
IluvMydabs
Kukulkan
0
3
3
0.5
W
Ishtar
Kjaywreckz
Ishtar
5
0
4
7
L
Bellona
KokiriBentli
Bellona
3
2
7
3.25
W
0
5
2
0.2
W
Jormungandr
NoFace_NoName77
Jormungandr
4
1
6
7
L
3
3
6
2
L
Discordia
b1indOracle
Discordia
3
1
8
7
L
Apollo
ethanyul
Apollo
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,165
Damage
43,086
49,939
Taken
45,368
33,069
Mitigated
33,729
3,217
Healing
6,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
6,082
1,038
0
250
11,856
8,359
0
7,123
4,335
11,246
0
W
Janus
9,449
1,082
181
835
8,031
3,037
196
3,379
4,274
25,186
0
W
Kukulkan
IluvMydabs
Kukulkan
9,433
700
84
742
8,610
3,718
286
4,032
4,307
28,417
0
W
Ishtar
Kjaywreckz
Ishtar
9,146
4,937
0
2,220
5,908
2,915
1,046
1,949
3,743
0
40,912
L
Bellona
KokiriBentli
Bellona
7,628
2,526
0
1,616
12,993
13,196
0
8,607
4,201
0
11,409
W
3,604
947
144
1,236
12,134
10,217
1,228
1,948
9,826
255
14,514
W
Jormungandr
NoFace_NoName77
Jormungandr
11,454
1,685
0
1,148
10,685
13,842
437
2,977
7,456
42,306
0
L
5,313
3,038
0
547
9,345
4,202
0
6,412
2,885
0
14,487
L
Discordia
b1indOracle
Discordia
8,787
724
0
0
5,472
2,544
0
2,605
2,595
41,716
0
L
Apollo
ethanyul
Apollo
5,355
2,991
0
804
10,273
4,768
0
4,618
5,547
0
22,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,208
Gold Earned
45,037
169
Minions Killed
247
0
Camps Cleared
0
1,124,190
Distance Traveled
1,205,916
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,802
650
7
1
0
221,993
0
W
Janus
9,143
762
33
3
0
253,772
0
W
Kukulkan
8,250
688
54
5
0
257,170
0
W
Ishtar
10,120
843
87
7
0
249,566
3
L
Bellona
7,934
661
10
1
0
255,192
0
W
Surtr
7,840
653
14
1
0
221,251
0
W
Jormungandr
9,684
807
59
5
0
224,157
0
L
Hou Yi
8,559
713
25
2
0
217,069
0
L
Discordia
8,981
748
84
7
0
230,400
0
L
Apollo
7,932
661
43
4
0
199,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role