Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Beat3md0wnduke
Janus
Level 84
God Stats
4W - 8L
1,114 SR
Queue Stats
205W - 188L
1,482 Elo+
Solo
Hercules
Hercules
TopJiha
Hercules
Level 37
God Stats
2W - 6L
1,675 SR
Queue Stats
81W - 89L
1,373 Elo+
Solo
Cu Chulainn
Cu Chulainn
iceuhkmennoff
Cu Chulainn
Level 127
God Stats
27W - 28L
1,496 SR
Queue Stats
158W - 170L
1,445 Elo+
Party 3
Ishtar
Ishtar
o BumpyTooth o
Ishtar
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 200L
1,501 Elo+
Party 3
Team Averages
Level 111
1,457 SR
1,460 Elo+

VS

Team Averages
Level 82
1,537 SR
1,474 Elo+
Charybdis
Charybdis
 
Charybdis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Ninj4Ghost
Chang'e
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 182L
1,532 Elo+
Party 2
Ymir
Ymir
OneWinterFrost
Ymir
Level 71
God Stats
2W - 1L
1,554 SR
Queue Stats
30W - 29L
1,480 Elo+
Party 1
Ra
Ra
OrangePear30286
Ra
Level 60
God Stats
4W - 5L
1,447 SR
Queue Stats
52W - 52L
1,478 Elo+
Party 2
Loki
Loki
lRevise
Loki
Level 45
God Stats
5W - 1L
1,684 SR
Queue Stats
32W - 47L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 2 / 2
5,675
516
3,383
8,441
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 0
7,304
664
1,134
3,638
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
TopJiha
Hercules
9
2 / 1 / 2
5,957
542
3,024
8,068
6,617
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
iceuhkmennoff
Cu Chulainn
9
0 / 4 / 0
4,786
435
2,578
7,693
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 2 / 1
5,397
491
4,151
5,003
1,824
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
2 / 1 / 1
5,675
516
3,846
3,649
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Ninj4Ghost
Chang'e
12
4 / 2 / 1
7,035
640
7,551
7,393
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 3
5,616
511
1,695
8,308
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 1
6,594
599
768
2,671
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
lRevise
Loki
9
3 / 1 / 2
5,655
514
2,888
5,572
1,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
10
10
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
2
2
0.5
W
Charybdis
 
Charybdis
2
1
1
2.5
L
2
1
0
2
W
Chang'e
Ninj4Ghost
Chang'e
4
2
1
2.25
W
0
2
3
0.75
W
1
1
1
1.5
L
Hercules
TopJiha
Hercules
2
1
2
3
L
Cu Chulainn
iceuhkmennoff
Cu Chulainn
0
4
0
0
W
Loki
lRevise
Loki
3
1
2
4
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,270
Damage
16,748
32,843
Taken
27,593
16,536
Mitigated
11,823
7,034
Healing
9,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,383
1,042
0
542
8,441
2,851
0
1,650
6,791
0
45,459
W
Charybdis
 
Charybdis
3,846
2,017
0
1,893
3,649
1,064
0
0
3,649
0
39,837
L
1,134
53
0
1,020
3,638
1,327
0
494
3,144
65,669
0
W
Chang'e
Ninj4Ghost
Chang'e
7,551
159
40
3,914
7,393
2,462
0
68
7,325
48,956
0
W
1,695
639
0
1,851
8,308
5,575
0
0
8,308
18,549
0
W
768
0
144
1,096
2,671
982
0
910
1,761
52,565
0
L
Hercules
TopJiha
Hercules
3,024
842
0
2,933
8,068
6,617
0
1,848
6,220
0
14,583
L
Cu Chulainn
iceuhkmennoff
Cu Chulainn
2,578
104
0
412
7,693
3,917
0
5,267
2,426
168
24,341
W
Loki
lRevise
Loki
2,888
1,082
0
1,036
5,572
1,740
0
224
5,348
0
26,746
L
4,151
2,833
0
2,127
5,003
1,824
0
755
4,248
0
37,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
30,575
289
Minions Killed
326
0
Camps Cleared
0
1,001,257
Distance Traveled
1,093,142
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,675
516
68
6
0
226,274
0
W
Charybdis
5,675
516
83
8
0
209,446
1
L
Janus
7,304
664
116
11
0
211,423
0
W
Chang'e
7,035
640
81
7
0
207,294
0
W
Ymir
5,616
511
11
1
0
208,284
4
W
Ra
6,594
599
99
9
0
214,247
0
L
Hercules
5,957
542
18
2
0
205,117
1
L
Cu Chulainn
4,786
435
31
3
0
168,003
1
W
Loki
5,655
514
52
5
0
253,871
4
L
Ishtar
5,397
491
56
5
0
190,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role