Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver III
DarkHaze13
Morgan Le Fay
Silver III
Level 156
God Stats
13W - 8L
1,984 SR
Queue Stats
92W - 94L
1,384 MMR
Party 1
Charybdis
Charybdis
Silver III
RaulSnchz
Charybdis
Silver III
Level 149
God Stats
12W - 2L
1,720 SR
Queue Stats
60W - 49L
1,382 MMR
Party 1
Fenrir
Fenrir
Silver II
TheBigMaMou3
Fenrir
Silver II
Level 126
God Stats
3W - 2L
1,733 SR
Queue Stats
27W - 25L
1,440 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,812 SR
1,402 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 75
1,529 SR
1,518 MMR
Hades
Hades
Silver I
DAEMOM
Hades
Silver I
Level 67
God Stats
6W - 10L
1,597 SR
Queue Stats
8W - 15L
1,437 MMR
Solo
Kali
Kali
Bronze III
Midgetclappa
Kali
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 MMR
Party 2
Horus
Horus
Gold V
ShawtyLuvSmite
Horus
Gold V
Level 113
God Stats
19W - 15L
1,489 SR
Queue Stats
69W - 85L
1,617 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkHaze13
Morgan Le Fay
17
3 / 1 / 7
13,060
768
15,470
8,761
3,871
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
RaulSnchz
Charybdis
16
7 / 1 / 3
13,098
770
18,451
9,800
4,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
13
0 / 1 / 7
11,012
648
4,824
13,895
12,641
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ShivaVamanaGaneshaHachimanAphrodite

VS

Bans
Ix ChelNoxPersephoneBaron SamediAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DAEMOM
Hades
13
0 / 3 / 3
10,696
629
10,872
16,515
10,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 3 / 0
11,433
673
8,998
12,358
7,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 3
10,260
604
6,969
18,507
22,342
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
DAEMOM
Hades
0
3
3
0.5
W
Morgan Le Fay
DarkHaze13
Morgan Le Fay
3
1
7
6.5
L
3
3
0
1
W
Charybdis
RaulSnchz
Charybdis
7
1
3
8.5
L
0
4
3
0.38
W
Fenrir
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,745
Damage
26,839
32,456
Taken
47,380
20,515
Mitigated
40,491
12,126
Healing
10,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
DAEMOM
Hades
10,872
410
1,252
3,887
16,515
10,900
84
5,392
11,123
58,715
0
W
Morgan Le Fay
DarkHaze13
Morgan Le Fay
15,470
702
281
3,984
8,761
3,871
699
2,490
6,271
84,352
0
L
8,998
3,939
0
2,758
12,358
7,249
50
4,324
8,034
0
44,575
W
Charybdis
RaulSnchz
Charybdis
18,451
9,417
0
3,504
9,800
4,003
2,387
2,065
7,735
0
72,554
L
6,969
2,221
698
1,666
18,507
22,342
0
6,036
12,461
0
20,609
W
Fenrir
4,824
559
0
4,357
13,895
12,641
252
7,213
6,682
0
15,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,170
Gold Earned
32,389
204
Minions Killed
163
0
Camps Cleared
0
906,549
Distance Traveled
938,092
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,696
629
91
5
0
292,745
0
W
Morgan Le Fay
13,060
768
119
7
0
304,604
0
L
Kali
11,433
673
49
3
0
319,424
5
W
Charybdis
13,098
770
75
4
0
286,922
0
L
Horus
10,260
604
23
1
0
325,923
2
W
Fenrir
11,012
648
10
1
0
315,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role