Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LeRougarou
Nu Wa
Level 130
God Stats
4W - 8L
1,386 SR
Queue Stats
59W - 74L
1,372 Elo+
Party 1
Janus
Janus
WeeabooWonder
Janus
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
56W - 69L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
dawng
Danzaburou
Level 67
God Stats
6W - 2L
1,692 SR
Queue Stats
19W - 21L
1,452 Elo+
Solo
Discordia
Discordia
un papu x
Discordia
Level 77
God Stats
11W - 13L
1,589 SR
Queue Stats
321W - 371L
1,425 Elo+
Solo
Team Averages
Level 103
1,490 SR
1,429 Elo+

VS

Team Averages
Level 114
1,465 SR
1,427 Elo+
Sobek
Sobek
 
Sobek
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KAM3RUN
Hercules
Level 123
God Stats
59W - 61L
1,432 SR
Queue Stats
139W - 147L
1,417 Elo+
Solo
Neith
Neith
MOORGR8N3SS_TTV
Neith
Level 159
God Stats
0W - 1L
1,631 SR
Queue Stats
41W - 42L
1,492 Elo+
Solo
Persephone
Persephone
WillyBlues
Persephone
Level 58
God Stats
13W - 12L
1,376 SR
Queue Stats
267W - 277L
1,348 Elo+
Solo
Ishtar
Ishtar
o26rus
Ishtar
Level 55
God Stats
15W - 23L
1,388 SR
Queue Stats
71W - 81L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
4 / 0 / 11
9,531
794
6,157
11,864
12,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
16
3 / 1 / 12
9,364
780
18,110
8,089
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 2 / 8
9,117
760
9,022
6,317
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
dawng
Danzaburou
15
4 / 2 / 7
9,489
791
9,736
9,541
4,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
un papu x
Discordia
17
4 / 0 / 8
9,318
777
8,541
7,413
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 3 / 3
7,826
652
6,075
15,348
14,896
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
KAM3RUN
Hercules
14
2 / 4 / 3
7,983
665
9,098
15,623
14,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 3 / 0
7,265
605
3,918
9,834
3,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
WillyBlues
Persephone
13
0 / 4 / 1
7,532
628
7,364
10,840
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
o26rus
Ishtar
16
2 / 4 / 2
8,912
743
6,381
13,329
5,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
18
Kills
5
5
Deaths
18
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
0
11
9.5
L
Sobek
 
Sobek
1
3
3
0.83
L
Hercules
KAM3RUN
Hercules
2
4
3
0.88
W
Nu Wa
3
1
12
9
L
0
3
0
0
W
3
2
8
3.5
L
Persephone
WillyBlues
Persephone
0
4
1
0.13
W
Danzaburou
dawng
Danzaburou
4
2
7
3.75
L
Ishtar
o26rus
Ishtar
2
4
2
0.75
W
Discordia
un papu x
Discordia
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,566
Damage
32,836
43,224
Taken
64,974
25,715
Mitigated
43,173
9,432
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,157
3,018
0
5,837
11,864
12,432
800
3,882
7,778
0
20,393
L
Sobek
 
Sobek
6,075
196
0
918
15,348
14,896
0
8,501
6,847
18,729
0
L
Hercules
KAM3RUN
Hercules
9,098
2,537
0
3,066
15,623
14,997
106
7,390
8,233
335
14,699
W
Nu Wa
18,110
4,178
0
250
8,089
3,368
2,354
3,245
4,764
44,709
0
L
3,918
922
0
1,707
9,834
3,844
406
5,585
4,249
0
19,911
W
9,022
709
0
0
6,317
2,375
1,386
747
5,401
22,701
0
L
Persephone
WillyBlues
Persephone
7,364
47
0
848
10,840
3,714
0
7,329
3,480
20,887
0
W
Danzaburou
dawng
Danzaburou
9,736
4,101
0
2,189
9,541
4,464
2,627
3,694
5,663
0
29,571
L
Ishtar
o26rus
Ishtar
6,381
2,992
0
2,551
13,329
5,722
832
6,853
6,476
0
40,694
W
Discordia
un papu x
Discordia
8,541
869
15
1,141
7,413
3,076
1,504
2,163
5,170
33,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,819
Gold Earned
39,518
220
Minions Killed
184
0
Camps Cleared
0
1,246,602
Distance Traveled
1,067,035
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,531
794
39
3
0
243,490
0
L
Sobek
7,826
652
24
2
0
226,174
5
L
Hercules
7,983
665
15
1
0
210,028
0
W
Nu Wa
9,364
780
58
5
0
236,083
4
L
Neith
7,265
605
36
3
0
194,585
1
W
Janus
9,117
760
29
2
0
260,809
0
L
Persephone
7,532
628
34
3
0
230,415
0
W
Danzaburou
9,489
791
35
3
0
264,014
0
L
Ishtar
8,912
743
75
6
0
205,833
6
W
Discordia
9,318
777
59
5
0
242,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role