Player Matchup

Atlas
Atlas
FrostyApple19
Atlas
Level 79
God Stats
3W - 11L
1,160 SR
Queue Stats
111W - 168L
1,328 Elo+
Party 2
Tiamat
Tiamat
ResoundingSlap
Tiamat
Level 44
God Stats
1W - 1L
1,334 SR
Queue Stats
48W - 60L
1,481 Elo+
Party 2
Nike
Nike
TTV_Yung_Gravy69
Nike
Level 101
God Stats
1W - 1L
1,246 SR
Queue Stats
115W - 170L
1,425 Elo+
Party 2
Mercury
Mercury
TheGodOfShinobi-
Mercury
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 82L
1,486 Elo+
Party 2
Martichoras
Martichoras
everstale
Martichoras
Level 43
God Stats
2W - 1L
1,731 SR
Queue Stats
74W - 117L
1,427 Elo+
Party 2
Team Averages
Level 70
1,394 SR
1,429 Elo+

VS

Team Averages
Level 89
1,552 SR
1,530 Elo+
Atlas
Atlas
AnbuVX
Atlas
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 91L
1,546 Elo+
Solo
Ymir
Ymir
BOOOM3869
Ymir
Level 47
God Stats
14W - 13L
1,580 SR
Queue Stats
65W - 74L
1,504 Elo+
Solo
Cupid
Cupid
GoliathW
Cupid
Level 114
God Stats
8W - 10L
1,694 SR
Queue Stats
202W - 190L
1,541 Elo+
Solo
Chronos
Chronos
Ninj4Ghost
Chronos
Level 139
God Stats
10W - 9L
1,354 SR
Queue Stats
205W - 182L
1,546 Elo+
Party 1
Thanatos
Thanatos
OrangePear30286
Thanatos
Level 60
God Stats
9W - 16L
1,630 SR
Queue Stats
52W - 52L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
6,277
483
2,973
9,343
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 0 / 2
7,387
568
6,144
5,719
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 0
8,396
646
6,204
8,303
5,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 0 / 2
7,582
583
3,814
9,071
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
everstale
Martichoras
12
0 / 1 / 0
6,766
520
3,789
6,630
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AnbuVX
Atlas
9
0 / 1 / 1
5,766
444
2,767
8,395
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
10
1 / 3 / 0
6,201
477
3,367
8,374
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
GoliathW
Cupid
11
1 / 0 / 0
6,362
489
4,571
5,947
2,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Ninj4Ghost
Chronos
12
1 / 1 / 0
7,063
543
4,447
8,354
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
12
0 / 1 / 1
6,478
498
2,781
10,019
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
3
3
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
AnbuVX
Atlas
0
1
1
0.5
L
Ymir
1
3
0
0.33
W
0
1
3
1.5
L
Cupid
GoliathW
Cupid
1
0
0
1
L
Chronos
Ninj4Ghost
Chronos
1
1
0
1
L
Thanatos
0
1
1
0.5
W
1
0
2
2
W
4
1
0
4
W
1
0
2
2
W
Martichoras
everstale
Martichoras
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,924
Damage
17,933
39,066
Taken
41,089
21,753
Mitigated
18,789
9,577
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AnbuVX
Atlas
2,767
805
0
2,216
8,395
5,381
0
2,699
5,696
16,205
0
L
Ymir
3,367
969
0
2,773
8,374
4,329
0
0
8,374
33,665
0
W
2,973
1,244
29
2,538
9,343
6,231
52
2,875
6,468
23,864
0
L
Cupid
GoliathW
Cupid
4,571
2,807
29
3,165
5,947
2,036
26
993
4,954
0
46,643
L
Chronos
Ninj4Ghost
Chronos
4,447
1,295
0
2,262
8,354
3,067
0
3,966
4,388
62,630
0
L
Thanatos
2,781
577
0
6,137
10,019
3,976
0
1,459
8,560
0
50,878
W
6,144
407
0
3,154
5,719
3,189
0
2,955
2,764
55,943
0
W
6,204
422
0
1,375
8,303
5,892
0
3,367
4,936
0
61,412
W
3,814
2,039
0
1,070
9,071
3,227
0
587
8,484
0
73,685
W
Martichoras
everstale
Martichoras
3,789
1,324
0
1,411
6,630
3,214
0
797
5,833
0
48,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,408
Gold Earned
31,870
417
Minions Killed
368
0
Camps Cleared
0
1,354,807
Distance Traveled
1,178,537
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,766
444
23
2
0
216,611
1
L
Ymir
6,201
477
51
4
0
172,415
3
W
Atlas
6,277
483
20
2
0
265,039
3
L
Cupid
6,362
489
82
6
0
247,878
0
L
Chronos
7,063
543
129
10
0
277,632
0
L
Thanatos
6,478
498
83
6
0
264,001
0
W
Tiamat
7,387
568
105
8
0
279,048
3
W
Nike
8,396
646
97
7
0
250,173
0
W
Mercury
7,582
583
108
8
0
321,685
2
W
Martichoras
6,766
520
87
7
0
238,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role