Player Matchup

Chang'e
Chang'e
Bowman
Chang'e
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 90L
1,504 Elo+
Party 2
Ix Chel
Ix Chel
KaldrsFury
Ix Chel
Level 133
God Stats
2W - 4L
1,252 SR
Queue Stats
53W - 59L
1,430 Elo+
Solo
Bastet
Bastet
SGTArcAngel77
Bastet
Level 29
God Stats
1W - 3L
1,790 SR
Queue Stats
8W - 10L
1,516 Elo+
Party 2
Cerberus
Cerberus
Skadith
Cerberus
Level 121
God Stats
6W - 3L
1,711 SR
Queue Stats
41W - 56L
1,483 Elo+
Party 2
Izanami
Izanami
ThePoquah
Izanami
Level 109
God Stats
2W - 6L
1,427 SR
Queue Stats
64W - 68L
1,515 Elo+
Party 2
Team Averages
Level 115
1,536 SR
1,490 Elo+

VS

Team Averages
Level 155
1,484 SR
1,524 Elo+
Thoth
Thoth
 
Thoth
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Cronos214
Yu Huang
Level 154
God Stats
3W - 5L
1,386 SR
Queue Stats
350W - 333L
1,550 Elo+
Solo
Izanami
Izanami
Kinoskae
Izanami
Level 125
God Stats
6W - 5L
1,480 SR
Queue Stats
232W - 241L
1,466 Elo+
Party 1
Amaterasu
Amaterasu
wolf3598
Amaterasu
Level 142
God Stats
22W - 22L
1,551 SR
Queue Stats
221W - 179L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bowman
Chang'e
14
3 / 4 / 4
7,559
756
5,641
11,873
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ix Chel
KaldrsFury
Ix Chel
14
1 / 6 / 4
7,652
765
7,828
12,322
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 6
7,136
714
8,499
12,793
4,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
Skadith
Cerberus
13
0 / 1 / 7
7,632
763
5,575
11,163
8,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ThePoquah
Izanami
15
3 / 4 / 3
8,340
834
4,002
8,913
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
1 / 0 / 9
8,693
869
15,654
5,955
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
 
Serqet
15
5 / 2 / 8
8,340
834
11,373
9,188
4,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
Cronos214
Yu Huang
15
5 / 1 / 2
8,764
876
8,597
6,823
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kinoskae
Izanami
14
2 / 2 / 8
7,834
783
8,346
7,774
3,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
wolf3598
Amaterasu
16
5 / 3 / 7
8,595
860
5,305
12,669
12,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
8
Kills
18
18
Deaths
8
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
9
5.5
W
Serqet
 
Serqet
5
2
8
4.5
L
Chang'e
Bowman
Chang'e
3
4
4
1.25
W
Yu Huang
Cronos214
Yu Huang
5
1
2
6
L
Ix Chel
KaldrsFury
Ix Chel
1
6
4
0.5
W
Izanami
Kinoskae
Izanami
2
2
8
3
L
1
3
6
1.33
L
Cerberus
Skadith
Cerberus
0
1
7
3.5
L
Izanami
ThePoquah
Izanami
3
4
3
1.13
W
Amaterasu
wolf3598
Amaterasu
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,545
Damage
49,275
57,064
Taken
42,409
26,171
Mitigated
25,956
10,105
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
15,654
425
0
576
5,955
1,980
928
3,132
2,823
47,434
0
W
Serqet
 
Serqet
11,373
724
0
272
9,188
4,995
101
4,458
4,730
0
21,104
L
Chang'e
Bowman
Chang'e
5,641
310
1,975
2,348
11,873
5,175
0
4,512
6,827
18,274
0
W
Yu Huang
Cronos214
Yu Huang
8,597
597
0
474
6,823
2,931
632
2,423
4,400
34,590
0
L
Ix Chel
KaldrsFury
Ix Chel
7,828
1,303
517
955
12,322
4,452
0
5,048
7,016
29,005
0
W
Izanami
Kinoskae
Izanami
8,346
4,986
0
857
7,774
3,105
567
3,633
3,607
0
22,978
L
8,499
1,683
0
1,133
12,793
4,820
0
4,689
7,687
0
16,503
L
Cerberus
Skadith
Cerberus
5,575
199
1,155
1,583
11,163
8,555
0
3,080
7,475
17,548
0
L
Izanami
ThePoquah
Izanami
4,002
2,612
0
439
8,913
3,169
0
6,024
2,511
0
29,846
W
Amaterasu
wolf3598
Amaterasu
5,305
1,491
0
2,604
12,669
12,945
720
5,398
7,271
0
17,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,319
Gold Earned
42,226
213
Minions Killed
252
0
Camps Cleared
0
1,011,629
Distance Traveled
1,168,521
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,693
869
92
9
0
232,848
0
W
Serqet
8,340
834
23
2
0
243,463
5
L
Chang'e
7,559
756
35
4
0
208,102
0
W
Yu Huang
8,764
876
65
7
0
225,942
0
L
Ix Chel
7,652
765
53
5
0
193,500
0
W
Izanami
7,834
783
37
4
0
220,648
0
L
Bastet
7,136
714
22
2
0
217,483
0
L
Cerberus
7,632
763
42
4
0
217,285
4
L
Izanami
8,340
834
61
6
0
175,259
0
W
Amaterasu
8,595
860
35
4
0
245,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role