Player Matchup

Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
CLipa97
Geb
Level 83
God Stats
16W - 15L
1,582 SR
Queue Stats
28W - 39L
1,413 Elo+
Party 2
Osiris
Osiris
Mordecai0225
Osiris
Level 56
God Stats
1W - 2L
1,551 SR
Queue Stats
100W - 124L
1,437 Elo+
Party 2
Ra
Ra
SoLoCompetitor7
Ra
Level 87
God Stats
73W - 71L
1,538 SR
Queue Stats
135W - 143L
1,465 Elo+
Party 2
Izanami
Izanami
ianwatterson
Izanami
Level 82
God Stats
1W - 3L
1,575 SR
Queue Stats
16W - 33L
1,401 Elo+
Party 2
Team Averages
Level 87
1,549 SR
1,443 Elo+

VS

Team Averages
Level 108
1,456 SR
1,515 Elo+
Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Greysten
Sylvanus
Level 99
God Stats
2W - 0L
1,282 SR
Queue Stats
45W - 35L
1,536 Elo+
Party 1
Ishtar
Ishtar
Raaplexis
Ishtar
Level 121
God Stats
5W - 0L
1,500 SR
Queue Stats
42W - 30L
1,536 Elo+
Party 1
Kali
Kali
TooTrill2Chill
Kali
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
316W - 279L
1,470 Elo+
Solo
Fenrir
Fenrir
ximics xowa
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 64L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
5 / 4 / 0
8,961
560
8,722
14,557
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
10
0 / 6 / 2
6,522
408
7,841
16,958
13,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
12
1 / 4 / 3
7,543
471
4,887
11,257
12,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 1
8,412
526
5,747
11,009
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
ianwatterson
Izanami
12
0 / 8 / 2
7,465
467
8,971
17,045
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 1 / 7
9,480
593
14,697
8,142
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Greysten
Sylvanus
14
6 / 0 / 14
9,547
597
8,203
15,797
18,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
Raaplexis
Ishtar
14
3 / 3 / 1
9,016
564
6,723
11,398
4,517
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 12
9,698
606
10,452
14,361
6,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
15
5 / 3 / 4
9,882
618
10,091
16,137
13,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
8
Kills
26
26
Deaths
8
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
4
0
1.25
W
Scylla
 
Scylla
6
1
7
9.5
L
Geb
0
6
2
0.17
W
Sylvanus
Greysten
Sylvanus
6
0
14
13
L
Osiris
1
4
3
0.63
W
Ishtar
Raaplexis
Ishtar
3
3
1
1.17
L
2
4
1
0.63
W
6
1
12
12
L
Izanami
ianwatterson
Izanami
0
8
2
0.13
W
Fenrir
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,168
Damage
50,166
70,826
Taken
65,835
42,321
Mitigated
46,720
10,935
Healing
23,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,722
4,495
0
1,136
14,557
6,355
570
4,380
10,177
0
68,340
W
Scylla
 
Scylla
14,697
1,933
0
1,181
8,142
3,368
870
2,977
5,165
70,909
0
L
Geb
7,841
759
0
1,884
16,958
13,513
0
7,275
9,683
27,969
0
W
Sylvanus
Greysten
Sylvanus
8,203
2,545
4,169
6,076
15,797
18,762
390
4,507
11,175
28,144
0
L
Osiris
4,887
1,394
0
485
11,257
12,700
429
545
10,712
0
24,410
W
Ishtar
Raaplexis
Ishtar
6,723
3,402
0
3,095
11,398
4,517
1,778
2,943
8,455
0
58,940
L
5,747
409
352
3,797
11,009
4,352
97
5,122
5,887
58,417
0
W
10,452
5,462
0
4,636
14,361
6,664
75
3,121
11,240
0
84,022
L
Izanami
ianwatterson
Izanami
8,971
6,342
0
3,281
17,045
5,401
629
5,578
11,467
0
61,732
W
Fenrir
10,091
3,883
0
4,161
16,137
13,409
849
1,229
14,908
0
73,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,903
Gold Earned
47,623
381
Minions Killed
438
0
Camps Cleared
0
1,533,553
Distance Traveled
1,604,004
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,961
560
92
6
0
342,747
0
W
Scylla
9,480
593
104
7
0
323,974
1
L
Geb
6,522
408
26
2
0
271,127
0
W
Sylvanus
9,547
597
28
2
0
301,437
2
L
Osiris
7,543
471
31
2
0
312,237
0
W
Ishtar
9,016
564
98
6
0
291,279
2
L
Ra
8,412
526
118
7
0
310,393
0
W
Kali
9,698
606
91
6
0
378,000
0
L
Izanami
7,465
467
114
7
0
297,049
0
W
Fenrir
9,882
618
117
7
0
309,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role