Player Matchup

Amaterasu
Amaterasu
Addrivat7024
Amaterasu
Level 58
God Stats
2W - 0L
1,571 SR
Queue Stats
12W - 28L
1,172 Elo+
Party 3
Aphrodite
Aphrodite
Annazyla
Aphrodite
Level 59
God Stats
41W - 26L
1,540 SR
Queue Stats
241W - 234L
1,430 Elo+
Solo
Kukulkan
Kukulkan
BocaEhPiano787
Kukulkan
Level 27
God Stats
7W - 8L
1,226 SR
Queue Stats
162W - 174L
1,463 Elo+
Party 1
Fenrir
Fenrir
HUNT3R BAT
Fenrir
Level 64
God Stats
10W - 8L
1,538 SR
Queue Stats
17W - 34L
1,266 Elo+
Party 3
Hachiman
Hachiman
mini_locura1
Hachiman
Level 154
God Stats
6W - 4L
1,679 SR
Queue Stats
128W - 117L
1,463 Elo+
Party 1
Team Averages
Level 72
1,511 SR
1,359 Elo+

VS

Team Averages
Level 47
1,439 SR
1,377 Elo+
Surtr
Surtr
JoeyofKings
Surtr
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 76L
1,500 Elo+
Party 2
Khepri
Khepri
PapaDagba
Khepri
Level 42
God Stats
0W - 2L
1,283 SR
Queue Stats
23W - 43L
1,305 Elo+
Party 4
Janus
Janus
ShizzyTheGod
Janus
Level 53
God Stats
0W - 1L
1,410 SR
Queue Stats
4W - 7L
1,265 Elo+
Solo
Skadi
Skadi
TurboMonkey08
Skadi
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 34L
1,317 Elo+
Party 4
Lancelot
Lancelot
Xpup97
Lancelot
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Addrivat7024
Amaterasu
10
1 / 0 / 2
5,787
579
2,055
6,347
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Annazyla
Aphrodite
8
1 / 0 / 3
5,889
589
2,576
4,411
1,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
10
1 / 0 / 1
5,873
587
2,530
2,572
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
HUNT3R BAT
Fenrir
10
5 / 0 / 2
6,211
621
5,662
7,253
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hachiman
mini_locura1
Hachiman
9
2 / 0 / 1
5,616
562
4,465
5,283
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,662
466
3,987
6,382
3,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Khepri
PapaDagba
Khepri
7
0 / 2 / 0
4,556
456
1,931
6,665
4,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 0
4,816
482
1,835
4,389
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 2 / 0
4,557
456
3,434
5,904
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
Xpup97
Lancelot
8
0 / 0 / 0
4,753
475
2,367
6,235
2,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
10
Kills
0
0
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Addrivat7024
Amaterasu
1
0
2
2
W
Aphrodite
Annazyla
Aphrodite
1
0
3
2.5
W
Kukulkan
1
0
1
1.5
W
Fenrir
HUNT3R BAT
Fenrir
5
0
2
6
L
0
3
0
0
L
Khepri
PapaDagba
Khepri
0
2
0
0
L
0
3
0
0
L
0
2
0
0
L
Lancelot
Xpup97
Lancelot
0
0
0
0
W
Hachiman
mini_locura1
Hachiman
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,288
Damage
13,554
25,866
Taken
29,575
11,467
Mitigated
12,631
11,426
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Addrivat7024
Amaterasu
2,055
661
0
2,398
6,347
3,761
0
101
6,246
0
30,593
W
Aphrodite
Annazyla
Aphrodite
2,576
668
2,923
2,701
4,411
1,828
250
1,064
3,347
17,837
0
W
Kukulkan
2,530
121
0
0
2,572
1,031
0
1,768
804
31,264
0
W
Fenrir
HUNT3R BAT
Fenrir
5,662
1,985
0
2,002
7,253
2,799
0
14
7,239
0
33,775
L
3,987
2,057
0
660
6,382
3,066
0
0
6,382
374
22,393
L
Khepri
PapaDagba
Khepri
1,931
30
0
1,522
6,665
4,548
0
2,101
4,522
10,919
0
L
1,835
62
0
186
4,389
1,193
245
1,669
2,574
26,587
0
L
3,434
1,884
0
1,891
5,904
1,777
0
1,148
4,756
0
28,940
L
Lancelot
Xpup97
Lancelot
2,367
1,085
108
1,800
6,235
2,047
0
0
6,235
0
31,672
W
Hachiman
mini_locura1
Hachiman
4,465
3,042
0
1,402
5,283
2,048
639
920
4,363
0
39,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,376
Gold Earned
23,344
266
Minions Killed
205
0
Camps Cleared
0
916,436
Distance Traveled
989,020
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,787
579
61
6
0
187,422
0
W
Aphrodite
5,889
589
25
3
0
187,390
0
W
Kukulkan
5,873
587
68
7
0
177,619
0
W
Fenrir
6,211
621
54
5
0
193,833
0
L
Surtr
4,662
466
44
4
0
195,641
0
L
Khepri
4,556
456
15
2
0
191,900
2
L
Janus
4,816
482
51
5
0
198,652
1
L
Skadi
4,557
456
46
5
0
172,050
2
L
Lancelot
4,753
475
49
5
0
230,777
1
W
Hachiman
5,616
562
58
6
0
170,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role