Player Matchup

Zeus
Zeus
IScoopMustard
Zeus
Level 126
God Stats
1W - 1L
1,644 SR
Queue Stats
106W - 118L
1,478 Elo+
Party 3
Medusa
Medusa
IVAmBiiTiioNs
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 92L
1,439 Elo+
Party 1
Thor
Thor
Spiderman 34 69
Thor
Level 119
God Stats
3W - 1L
1,702 SR
Queue Stats
99W - 125L
1,360 Elo+
Solo
Camazotz
Camazotz
damnyuki
Camazotz
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 167L
1,479 Elo+
Party 3
Ra
Ra
xReBelxXbadASSx
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,298 Elo+
Party 1
Team Averages
Level 93
1,569 SR
1,411 Elo+

VS

Team Averages
Level 73
1,590 SR
1,490 Elo+
Artemis
Artemis
ChibiNekoLoli
Artemis
Level 103
God Stats
1W - 0L
1,701 SR
Queue Stats
109W - 115L
1,470 Elo+
Solo
Serqet
Serqet
Crazypin1
Serqet
Level 29
God Stats
3W - 6L
1,413 SR
Queue Stats
262W - 248L
1,504 Elo+
Party 2
Guan Yu
Guan Yu
Mavmathics
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,360 Elo+
Solo
Zeus
Zeus
MitraMano
Zeus
Level 124
God Stats
2W - 3L
1,671 SR
Queue Stats
373W - 375L
1,573 Elo+
Party 2
The Morrigan
The Morrigan
grimreaperhoodie
The Morrigan
Level 85
God Stats
4W - 1L
1,667 SR
Queue Stats
173W - 169L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 7
9,453
727
17,315
12,198
4,807
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 3
8,967
690
12,736
13,539
6,135
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 7 / 7
9,710
747
6,517
20,756
10,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
damnyuki
Camazotz
17
4 / 4 / 7
10,295
792
7,933
17,722
11,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 4 / 3
7,967
613
3,576
6,939
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
5 / 2 / 14
10,968
844
14,503
10,038
5,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serqet
Crazypin1
Serqet
17
5 / 1 / 15
11,252
866
6,011
10,271
11,400
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Mavmathics
Guan Yu
15
4 / 4 / 12
10,388
799
7,899
19,230
23,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
18
7 / 2 / 15
11,018
848
21,630
10,990
4,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
grimreaperhoodie
The Morrigan
18
5 / 4 / 16
10,995
846
12,796
9,048
4,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
98
13
Kills
26
26
Deaths
13
27
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Artemis
5
2
14
6
W
Serqet
Crazypin1
Serqet
5
1
15
12.5
L
3
7
7
0.93
L
4
4
3
1.38
W
Guan Yu
Mavmathics
Guan Yu
4
4
12
2.5
W
Zeus
7
2
15
7.25
L
2
7
7
0.79
L
Camazotz
damnyuki
Camazotz
4
4
7
1.88
W
The Morrigan
grimreaperhoodie
The Morrigan
5
4
16
3.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,077
Damage
62,839
71,154
Taken
59,577
36,228
Mitigated
48,500
17,785
Healing
24,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
14,503
9,957
534
2,242
10,038
5,166
3,881
5,209
4,790
0
29,033
W
Serqet
Crazypin1
Serqet
6,011
2,601
1,779
2,392
10,271
11,400
649
3,276
6,838
0
9,764
L
17,315
1,817
802
622
12,198
4,807
0
5,524
6,631
34,089
0
L
12,736
5,750
413
2,239
13,539
6,135
425
4,367
9,140
0
30,064
W
Guan Yu
Mavmathics
Guan Yu
7,899
504
5,636
4,298
19,230
23,282
371
5,804
13,070
0
12,611
W
Zeus
21,630
2,973
1,954
1,897
10,990
4,495
1,611
4,128
6,528
41,867
0
L
6,517
113
530
4,188
20,756
10,819
0
10,303
10,165
0
16,695
L
Camazotz
damnyuki
Camazotz
7,933
989
324
3,454
17,722
11,175
567
9,407
7,860
79
21,466
W
The Morrigan
grimreaperhoodie
The Morrigan
12,796
2,834
2,681
1,433
9,048
4,157
146
2,466
6,275
34,215
1,038
L
3,576
144
5,018
195
6,939
3,292
0
3,878
3,061
11,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,392
Gold Earned
54,621
136
Minions Killed
157
0
Camps Cleared
0
1,132,909
Distance Traveled
1,250,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,968
844
44
3
0
239,951
0
W
Serqet
11,252
866
8
1
0
268,625
0
L
Zeus
9,453
727
38
3
0
224,589
0
L
Medusa
8,967
690
38
3
0
213,510
0
W
Guan Yu
10,388
799
5
0
0
263,952
0
W
Zeus
11,018
848
52
4
0
238,830
0
L
Thor
9,710
747
19
1
0
236,940
0
L
Camazotz
10,295
792
24
2
0
258,811
0
W
The Morrigan
10,995
846
48
4
0
239,251
0
L
Ra
7,967
613
17
1
0
199,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role