Player Matchup

Ix Chel
Ix Chel
Trazzic
Ix Chel
Level 172
God Stats
5W - 5L
1,638 SR
Queue Stats
124W - 112L
1,583 Elo+
Party 1
Ganesha
Ganesha
WesticalRex
Ganesha
Level 121
God Stats
0W - 2L
1,592 SR
Queue Stats
23W - 19L
1,671 Elo+
Party 1
Ishtar
Ishtar
namechanged216
Ishtar
Level 151
God Stats
0W - 4L
1,501 SR
Queue Stats
133W - 140L
1,604 Elo+
Party 1
Team Averages
Level 148
1,577 SR
1,619 Elo+

VS

Team Averages
Level 149
1,939 SR
1,614 Elo+
Hel
Hel
Lynxxi
Hel
Level 147
God Stats
3W - 1L
1,974 SR
Queue Stats
148W - 136L
1,650 Elo+
Party 2
Hou Yi
Hou Yi
NiSwan
Hou Yi
Level 143
God Stats
20W - 13L
1,869 SR
Queue Stats
115W - 105L
1,650 Elo+
Party 2
Odin
Odin
ulster370
Odin
Level 156
God Stats
10W - 2L
1,975 SR
Queue Stats
333W - 346L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Trazzic
Ix Chel
14
7 / 5 / 1
12,128
758
21,353
16,656
8,897
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ganesha
WesticalRex
Ganesha
13
0 / 2 / 6
10,546
659
7,671
19,868
29,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 4 / 6
11,250
703
18,836
16,782
8,298
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Lynxxi
Hel
16
4 / 1 / 7
12,684
793
15,657
19,809
17,007
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
NiSwan
Hou Yi
17
6 / 2 / 4
13,250
828
22,083
17,449
8,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
14
1 / 5 / 9
11,878
742
7,255
18,581
13,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
11
11
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hel
Lynxxi
Hel
4
1
7
7.5
W
Hou Yi
NiSwan
Hou Yi
6
2
4
4
L
Ix Chel
Trazzic
Ix Chel
7
5
1
1.5
L
Ganesha
WesticalRex
Ganesha
0
2
6
1.5
L
1
4
6
1
W
Odin
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,860
Damage
44,995
53,306
Taken
55,839
46,872
Mitigated
39,102
10,247
Healing
26,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Lynxxi
Hel
15,657
361
8,221
11,718
19,809
17,007
578
10,415
9,394
47,680
0
W
Hou Yi
NiSwan
Hou Yi
22,083
13,359
0
4,268
17,449
8,655
1,873
9,642
7,807
0
85,700
L
Ix Chel
Trazzic
Ix Chel
21,353
3,466
1,852
1,819
16,656
8,897
30
5,057
11,599
56,600
0
L
Ganesha
WesticalRex
Ganesha
7,671
329
0
3,322
19,868
29,677
245
4,644
15,224
32,603
0
L
18,836
10,209
0
3,254
16,782
8,298
867
6,301
10,481
0
56,492
W
Odin
7,255
1,211
0
2,362
18,581
13,440
711
9,451
9,130
0
41,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,924
Gold Earned
37,812
152
Minions Killed
212
0
Camps Cleared
0
865,172
Distance Traveled
944,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,684
793
47
3
0
350,705
0
W
Hou Yi
13,250
828
97
6
0
289,715
0
L
Ix Chel
12,128
758
67
4
0
265,939
0
L
Ganesha
10,546
659
6
0
0
312,876
0
L
Ishtar
11,250
703
79
5
0
286,357
0
W
Odin
11,878
742
68
4
0
304,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role