Player Matchup

Skadi
Skadi
CaptHowdy2221
Skadi
Level 126
God Stats
7W - 3L
1,557 SR
Queue Stats
63W - 55L
1,476 Elo+
Party 2
Surtr
Surtr
JacksWagon2221
Surtr
Level 126
God Stats
9W - 11L
1,569 SR
Queue Stats
80W - 76L
1,492 Elo+
Party 2
Ra
Ra
Wolf3wood
Ra
Level 88
God Stats
4W - 3L
1,452 SR
Queue Stats
56W - 49L
1,437 Elo+
Party 2
Team Averages
Level 113
1,526 SR
1,468 Elo+

VS

Team Averages
Level 26
1,541 SR
1,522 Elo+
Fenrir
Fenrir
 
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
simming
Vamana
Level 17
God Stats
4W - 5L
1,622 SR
Queue Stats
6W - 8L
1,533 Elo+
Party 1
Thor
Thor
tmye
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 10
10,356
1,036
14,213
7,803
2,613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 2 / 13
9,128
913
8,591
10,786
8,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 5 / 11
9,271
927
10,748
8,416
5,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 7 / 7
8,266
827
5,892
15,725
14,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
simming
Vamana
10
1 / 5 / 9
8,084
808
6,580
12,267
11,783
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thor
tmye
Thor
13
6 / 6 / 4
9,747
975
12,418
12,689
5,781
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
18
Kills
10
10
Deaths
18
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
7
7
0.93
W
8
3
10
4.33
W
5
2
13
5.75
W
5
5
11
2.1
L
Vamana
simming
Vamana
1
5
9
1.1
L
Thor
tmye
Thor
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,552
Damage
24,890
27,005
Taken
40,681
16,667
Mitigated
32,342
6,006
Healing
2,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,892
2,133
0
885
15,725
14,778
0
3,534
11,956
0
18,592
W
14,213
9,422
0
250
7,803
2,613
1,279
0
7,803
0
30,954
W
8,591
3,203
0
3,506
10,786
8,073
919
0
10,786
356
15,286
W
10,748
837
1,045
1,205
8,416
5,981
410
164
8,252
37,157
0
L
Vamana
simming
Vamana
6,580
3,433
0
961
12,267
11,783
0
3,113
8,934
0
21,200
L
Thor
tmye
Thor
12,418
3,033
0
799
12,689
5,781
0
4,473
8,201
0
42,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,755
Gold Earned
26,097
91
Minions Killed
103
0
Camps Cleared
0
542,013
Distance Traveled
522,965
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,266
827
21
2
0
158,517
0
W
Skadi
10,356
1,036
28
3
0
170,551
1
W
Surtr
9,128
913
12
1
0
192,395
3
W
Ra
9,271
927
51
5
0
179,067
1
L
Vamana
8,084
808
26
3
0
189,375
0
L
Thor
9,747
975
56
6
0
175,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role