Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Laughin Bush
Sylvanus
Level 127
God Stats
11W - 11L
1,479 SR
Queue Stats
161W - 154L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
Steezin406
Sun Wukong
Level 180
God Stats
9W - 9L
1,655 SR
Queue Stats
405W - 471L
1,463 Elo+
Party 2
Team Averages
Level 163
1,527 SR
1,491 Elo+

VS

Team Averages
Level 132
1,590 SR
1,530 Elo+
Khepri
Khepri
BlaringMsPiggy
Khepri
Level 146
God Stats
1W - 3L
1,889 SR
Queue Stats
357W - 341L
1,568 Elo+
Solo
The Morrigan
The Morrigan
TmX DaveZzzz
The Morrigan
Level 147
God Stats
1W - 6L
1,395 SR
Queue Stats
54W - 60L
1,538 Elo+
Party 3
Serqet
Serqet
X_B1OxB3AN_X
Serqet
Level 99
God Stats
7W - 6L
1,735 SR
Queue Stats
53W - 57L
1,485 Elo+
Party 4
Ishtar
Ishtar
XxRobinHood13xX
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 154L
1,474 Elo+
Party 3
Guan Yu
Guan Yu
vLikeMike-_-
Guan Yu
Level 158
God Stats
14W - 17L
1,430 SR
Queue Stats
507W - 447L
1,585 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
2 / 0 / 3
4,737
790
2,835
5,303
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
 
Thoth
7
1 / 0 / 1
4,435
739
1,748
2,633
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
 
Skadi
7
2 / 1 / 1
4,161
694
2,518
3,364
958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Laughin Bush
Sylvanus
7
0 / 0 / 2
3,842
640
1,769
3,201
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Steezin406
Sun Wukong
8
2 / 1 / 0
4,761
794
4,047
5,024
2,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,162
527
895
2,705
1,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
TmX DaveZzzz
The Morrigan
8
0 / 1 / 0
4,105
684
1,288
3,253
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
7
2 / 1 / 0
4,307
718
2,157
4,900
1,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 1
3,784
631
1,741
3,905
1,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
vLikeMike-_-
Guan Yu
7
0 / 2 / 1
4,058
676
2,885
6,368
4,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
3
3.5
W
Thoth
 
Thoth
1
0
1
1.5
W
Skadi
 
Skadi
2
1
1
2.5
L
0
1
0
0
W
Sylvanus
Laughin Bush
Sylvanus
0
0
2
1
W
Sun Wukong
Steezin406
Sun Wukong
2
1
0
2
L
The Morrigan
TmX DaveZzzz
The Morrigan
0
1
0
0
L
Serqet
2
1
0
2
L
0
2
1
0.25
L
Guan Yu
vLikeMike-_-
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,917
Damage
8,966
19,525
Taken
21,131
7,112
Mitigated
9,712
5,353
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,835
1,241
0
1,139
5,303
1,535
0
441
4,716
0
24,844
W
Thoth
 
Thoth
1,748
42
0
750
2,633
675
0
516
2,117
26,208
0
W
Skadi
 
Skadi
2,518
1,288
0
182
3,364
958
0
329
3,035
0
23,970
L
895
0
0
1,183
2,705
1,599
0
715
1,990
4,897
0
W
Sylvanus
Laughin Bush
Sylvanus
1,769
1,123
550
1,808
3,201
1,864
0
897
2,304
12,494
5,080
W
Sun Wukong
Steezin406
Sun Wukong
4,047
1,529
0
924
5,024
2,080
0
0
5,024
0
28,638
L
The Morrigan
TmX DaveZzzz
The Morrigan
1,288
476
0
790
3,253
932
0
1,489
1,764
26,908
0
L
Serqet
2,157
551
0
980
4,900
1,511
0
459
4,441
0
17,568
L
1,741
758
0
1,325
3,905
1,279
0
568
3,337
0
19,793
L
Guan Yu
vLikeMike-_-
Guan Yu
2,885
624
0
1,934
6,368
4,391
0
0
6,368
0
24,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,936
Gold Earned
19,416
216
Minions Killed
169
0
Camps Cleared
0
655,640
Distance Traveled
591,751
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,737
790
45
8
0
170,704
0
W
Thoth
4,435
739
51
9
0
130,186
2
W
Skadi
4,161
694
25
4
0
114,367
0
L
Khepri
3,162
527
7
1
0
53,267
0
W
Sylvanus
3,842
640
36
6
0
103,174
0
W
Sun Wukong
4,761
794
59
10
0
137,209
2
L
The Morrigan
4,105
684
50
8
0
125,243
0
L
Serqet
4,307
718
41
7
0
159,442
0
L
Ishtar
3,784
631
32
5
0
129,463
0
L
Guan Yu
4,058
676
39
7
0
124,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role