Player Matchup

Chronos
Chronos
 
Chronos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
CosmicForever
Izanami
Level 78
God Stats
37W - 19L
1,614 SR
Queue Stats
90W - 72L
1,476 Elo+
Party 3
Cernunnos
Cernunnos
MGSCloud
Cernunnos
Level 29
God Stats
6W - 5L
1,505 SR
Queue Stats
109W - 112L
1,414 Elo+
Party 3
Yemoja
Yemoja
Pepper4007
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
eddythunder987
Thanatos
Level 103
God Stats
1W - 1L
1,267 SR
Queue Stats
3W - 3L
1,150 Elo+
Party 4
Team Averages
Level 68
1,477 SR
1,408 Elo+

VS

Team Averages
Level 55
1,520 SR
1,464 Elo+
Chang'e
Chang'e
ArachnidHog
Chang'e
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,446 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Orodolo
Kumbhakarna
Level 32
God Stats
2W - 3L
1,804 SR
Queue Stats
68W - 72L
1,466 Elo+
Party 2
Olorun
Olorun
ProfesorZigz
Olorun
Level 63
God Stats
25W - 24L
1,554 SR
Queue Stats
294W - 295L
1,489 Elo+
Party 2
Mercury
Mercury
SenpapiAlexi
Mercury
Level 110
God Stats
3W - 6L
1,440 SR
Queue Stats
191W - 179L
1,473 Elo+
Party 2
Hachiman
Hachiman
Weezle018
Hachiman
Level 36
God Stats
1W - 1L
1,302 SR
Queue Stats
10W - 17L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
4 / 5 / 8
8,305
593
10,551
10,828
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
16
14 / 0 / 5
10,844
775
16,992
8,178
3,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
MGSCloud
Cernunnos
13
4 / 0 / 7
8,145
582
10,038
10,152
4,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Pepper4007
Yemoja
9
0 / 5 / 4
6,777
484
3,308
10,473
6,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
13
4 / 2 / 12
8,190
585
6,664
11,886
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArachnidHog
Chang'e
11
0 / 7 / 0
6,556
468
2,353
11,469
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Orodolo
Kumbhakarna
10
1 / 4 / 3
6,660
476
2,722
14,396
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
11
3 / 6 / 1
7,178
513
6,481
13,843
6,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SenpapiAlexi
Mercury
12
6 / 4 / 3
7,440
531
8,066
12,880
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Weezle018
Hachiman
10
2 / 5 / 5
6,526
466
6,380
11,772
4,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
26
Kills
12
12
Deaths
26
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
5
8
1.6
L
Chang'e
ArachnidHog
Chang'e
0
7
0
0
W
Izanami
14
0
5
16.5
W
Cernunnos
MGSCloud
Cernunnos
4
0
7
7.5
L
Kumbhakarna
Orodolo
Kumbhakarna
1
4
3
0.63
W
Yemoja
Pepper4007
Yemoja
0
5
4
0.4
L
Olorun
3
6
1
0.58
L
Mercury
SenpapiAlexi
Mercury
6
4
3
1.88
L
Hachiman
Weezle018
Hachiman
2
5
5
0.9
W
Thanatos
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,553
Damage
26,002
51,517
Taken
64,360
23,032
Mitigated
30,831
17,971
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,551
2,885
0
616
10,828
4,053
455
4,763
6,055
58,081
0
L
Chang'e
ArachnidHog
Chang'e
2,353
470
120
240
11,469
4,774
0
191
11,278
35,547
0
W
Izanami
16,992
12,597
0
3,308
8,178
3,486
2,649
2,004
6,032
0
95,826
W
Cernunnos
MGSCloud
Cernunnos
10,038
5,609
0
5,571
10,152
4,307
1,103
1,848
8,304
0
60,722
L
Kumbhakarna
Orodolo
Kumbhakarna
2,722
838
0
4,207
14,396
10,127
0
2,811
11,585
13,324
0
W
Yemoja
Pepper4007
Yemoja
3,308
1,117
1,796
1,039
10,473
6,599
314
1,209
9,264
15,390
0
L
Olorun
6,481
3,272
190
3,755
13,843
6,218
996
5,157
8,686
46,730
0
L
Mercury
SenpapiAlexi
Mercury
8,066
4,964
0
1,261
12,880
5,307
0
3,359
9,521
0
50,451
L
Hachiman
Weezle018
Hachiman
6,380
3,567
0
3,504
11,772
4,405
0
2,341
9,431
0
38,843
W
Thanatos
6,664
1,877
0
5,641
11,886
4,587
247
2,143
9,737
0
32,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,261
Gold Earned
34,360
368
Minions Killed
292
0
Camps Cleared
0
1,246,282
Distance Traveled
1,301,320
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,305
593
88
6
0
238,031
2
L
Chang'e
6,556
468
63
5
0
225,679
0
W
Izanami
10,844
775
146
10
0
263,873
0
W
Cernunnos
8,145
582
80
6
0
251,271
5
L
Kumbhakarna
6,660
476
15
1
0
288,253
0
W
Yemoja
6,777
484
11
1
0
206,527
0
L
Olorun
7,178
513
72
5
0
231,285
2
L
Mercury
7,440
531
76
5
0
294,472
2
L
Hachiman
6,526
466
66
5
0
261,631
0
W
Thanatos
8,190
585
43
3
0
286,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role