Player Matchup

Heimdallr
Heimdallr
KARNAGE6364
Heimdallr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bastet
Bastet
XmariXsavageX
Bastet
Level 29
God Stats
1W - 2L
1,479 SR
Queue Stats
60W - 67L
1,405 Elo+
Solo
Bellona
Bellona
XxBAIUMxX
Bellona
Level 51
God Stats
0W - 3L
1,197 SR
Queue Stats
407W - 464L
1,439 Elo+
Solo
Chaac
Chaac
neopostel
Chaac
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,392 Elo+
Party 2
Ratatoskr
Ratatoskr
x6unslin9er
Ratatoskr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,321 Elo+
Party 2
Team Averages
Level 62
1,435 SR
1,411 Elo+

VS

Team Averages
Level 61
1,432 SR
1,414 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BigFil5
Sobek
Level 28
God Stats
3W - 1L
1,251 SR
Queue Stats
66W - 75L
1,247 Elo+
Party 1
Jormungandr
Jormungandr
Budda13
Jormungandr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
D33W W33ZY
Ares
Level 76
God Stats
2W - 1L
1,477 SR
Queue Stats
58W - 66L
1,375 Elo+
Party 1
Zeus
Zeus
ElchapoQc
Zeus
Level 41
God Stats
2W - 0L
1,431 SR
Queue Stats
120W - 116L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KARNAGE6364
Heimdallr
14
1 / 8 / 8
8,838
737
6,077
13,542
6,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 5
8,472
706
9,495
12,206
5,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
XxBAIUMxX
Bellona
15
0 / 6 / 10
8,558
713
5,190
13,186
12,472
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
neopostel
Chaac
17
6 / 4 / 7
10,304
859
11,823
14,221
7,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
x6unslin9er
Ratatoskr
17
6 / 6 / 4
10,131
844
7,976
11,893
6,905
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
8 / 4 / 10
11,145
929
13,642
9,809
5,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
BigFil5
Sobek
14
0 / 5 / 14
8,781
732
2,895
14,875
23,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
Budda13
Jormungandr
17
3 / 5 / 20
9,934
828
8,689
15,909
27,723
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 2 / 18
10,389
866
7,487
13,691
21,004
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
19
12 / 3 / 10
11,792
983
22,404
8,172
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
100
17
Kills
28
29
Deaths
19
34
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
4
10
3.25
W
Sobek
BigFil5
Sobek
0
5
14
1.4
W
Jormungandr
Budda13
Jormungandr
3
5
20
2.6
W
5
2
18
7
W
Zeus
12
3
10
5.67
L
Heimdallr
KARNAGE6364
Heimdallr
1
8
8
0.63
L
4
5
5
1.3
L
Bellona
XxBAIUMxX
Bellona
0
6
10
0.83
L
Chaac
neopostel
Chaac
6
4
7
2.38
L
Ratatoskr
x6unslin9er
Ratatoskr
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,561
Damage
55,117
65,048
Taken
62,456
39,489
Mitigated
81,827
12,135
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
13,642
11,497
585
1,621
9,809
5,312
2,238
0
9,809
0
29,365
W
Sobek
BigFil5
Sobek
2,895
628
202
1,592
14,875
23,156
521
0
14,875
10,005
0
W
Jormungandr
Budda13
Jormungandr
8,689
1,049
865
1,053
15,909
27,723
440
0
15,909
23,618
0
W
7,487
617
396
2,110
13,691
21,004
1,161
0
13,691
10,714
0
W
Zeus
22,404
5,067
2,006
1,048
8,172
4,632
2,921
0
8,172
46,971
0
L
Heimdallr
KARNAGE6364
Heimdallr
6,077
2,860
0
588
13,542
6,561
370
8,010
5,532
0
14,076
L
9,495
2,050
870
2,527
12,206
5,570
29
7,635
4,571
0
16,453
L
Bellona
XxBAIUMxX
Bellona
5,190
1,210
873
867
13,186
12,472
63
8,250
4,936
0
12,585
L
Chaac
neopostel
Chaac
11,823
2,418
443
4,420
14,221
7,981
0
10,868
3,353
0
29,287
L
Ratatoskr
x6unslin9er
Ratatoskr
7,976
2,845
65
1,482
11,893
6,905
1,280
6,712
5,181
0
14,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,303
Gold Earned
52,041
97
Minions Killed
142
0
Camps Cleared
0
991,541
Distance Traveled
1,096,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,145
929
39
3
0
207,542
0
W
Sobek
8,781
732
9
1
0
241,547
0
W
Jormungandr
9,934
828
19
2
0
200,678
0
W
Ares
10,389
866
10
1
0
246,720
0
W
Zeus
11,792
983
65
5
0
199,875
0
L
Heimdallr
8,838
737
17
1
0
184,513
0
L
Bastet
8,472
706
16
1
0
172,124
0
L
Bellona
8,558
713
8
1
0
184,271
0
L
Chaac
10,304
859
34
3
0
262,948
0
L
Ratatoskr
10,131
844
22
2
0
187,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role