Player Matchup

Maui
Maui
Gold V
JPV034
Maui
Gold V
Level 148
God Stats
10W - 13L
1,518 SR
Queue Stats
98W - 89L
1,160 MMR
Party 1
Danzaburou
Danzaburou
Silver I
PreCooledCoast
Danzaburou
Silver I
Level 83
God Stats
26W - 19L
1,575 SR
Queue Stats
99W - 91L
1,138 MMR
Party 1
Bastet
Bastet
Silver I
Trav1s
Bastet
Silver I
Level 170
God Stats
2W - 4L
1,480 SR
Queue Stats
98W - 90L
1,159 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,525 SR
1,152 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,493 SR
1,067 MMR
Cu Chulainn
Cu Chulainn
Silver I
EL-ABUELO-FLAPPY
Cu Chulainn
Silver I
Level 122
God Stats
2W - 6L
1,513 SR
Queue Stats
22W - 32L
1,052 MMR
Solo
Heimdallr
Heimdallr
Silver II
GasBagQ
Heimdallr
Silver II
Level 129
God Stats
1W - 6L
1,465 SR
Queue Stats
229W - 252L
1,022 MMR
Solo
Aphrodite
Aphrodite
Bronze IV
Onell Pauce
Aphrodite
Bronze IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
JPV034
Maui
17
2 / 3 / 13
14,891
709
10,772
20,329
31,943
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Danzaburou
PreCooledCoast
Danzaburou
18
3 / 3 / 9
15,875
756
17,299
19,993
13,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Trav1s
Bastet
20
14 / 4 / 4
17,757
846
34,334
26,138
18,096
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ChaacHerculesKukulkanIx ChelSurtr

VS

Bans
PersephoneAh Muzen CabMedusaHachimanAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EL-ABUELO-FLAPPY
Cu Chulainn
17
6 / 5 / 3
15,544
740
29,700
30,761
47,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
GasBagQ
Heimdallr
15
1 / 7 / 7
14,024
668
14,034
22,204
8,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Onell Pauce
Aphrodite
15
2 / 7 / 1
13,799
657
9,216
19,983
7,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
19
Kills
9
10
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
EL-ABUELO-FLAPPY
Cu Chulainn
6
5
3
1.5
L
Heimdallr
GasBagQ
Heimdallr
1
7
7
0.64
W
Maui
JPV034
Maui
2
3
13
2.83
L
Aphrodite
Onell Pauce
Aphrodite
2
7
1
0.36
W
Danzaburou
PreCooledCoast
Danzaburou
3
3
9
2.5
W
Bastet
Trav1s
Bastet
14
4
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,405
Damage
52,950
66,460
Taken
72,948
63,526
Mitigated
63,234
17,953
Healing
20,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
EL-ABUELO-FLAPPY
Cu Chulainn
29,700
3,363
0
3,035
30,761
47,446
332
5,672
25,089
20,748
70,461
L
Heimdallr
GasBagQ
Heimdallr
14,034
5,915
0
3,132
22,204
8,333
2,352
1,875
20,329
0
61,705
W
Maui
JPV034
Maui
10,772
1,827
0
3,944
20,329
31,943
300
6,125
14,204
32,147
0
L
Aphrodite
Onell Pauce
Aphrodite
9,216
606
5,514
8,611
19,983
7,455
247
3,410
16,573
36,839
0
W
Danzaburou
PreCooledCoast
Danzaburou
17,299
8,559
0
5,090
19,993
13,487
1,678
3,561
16,432
0
78,808
W
Bastet
Trav1s
Bastet
34,334
10,047
0
8,919
26,138
18,096
1,291
6,419
19,719
0
108,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,523
Gold Earned
43,367
218
Minions Killed
225
0
Camps Cleared
0
1,222,072
Distance Traveled
1,078,007
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
15,544
740
93
4
0
405,797
0
L
Heimdallr
14,024
668
68
3
0
344,341
2
W
Maui
14,891
709
22
1
0
379,463
4
L
Aphrodite
13,799
657
64
3
0
327,869
2
W
Danzaburou
15,875
756
90
4
0
388,693
0
W
Bastet
17,757
846
106
5
0
453,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role