Player Matchup

Sol
Sol
 
Sol
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ChakalRS
Janus
Level 118
God Stats
47W - 56L
1,524 SR
Queue Stats
404W - 383L
1,458 Elo+
Party 1
Athena
Athena
Flashmaker_Br
Athena
Level 87
God Stats
38W - 24L
1,639 SR
Queue Stats
125W - 138L
1,383 Elo+
Party 1
Serqet
Serqet
MRLegoshi15
Serqet
Level 120
God Stats
6W - 8L
1,605 SR
Queue Stats
685W - 648L
1,521 Elo+
Solo
Team Averages
Level 127
1,553 SR
1,472 Elo+

VS

Team Averages
Level 132
1,607 SR
1,506 Elo+
Serqet
Serqet
Briyte
Serqet
Level 110
God Stats
7W - 1L
1,682 SR
Queue Stats
68W - 61L
1,538 Elo+
Solo
Martichoras
Martichoras
Condemner22
Martichoras
Level 144
God Stats
18W - 13L
1,571 SR
Queue Stats
37W - 31L
1,517 Elo+
Solo
Bacchus
Bacchus
Mash_Potatoes781
Bacchus
Level 146
God Stats
7W - 3L
1,608 SR
Queue Stats
29W - 21L
1,493 Elo+
Solo
Nu Wa
Nu Wa
Onimishu86
Nu Wa
Level 137
God Stats
27W - 24L
1,557 SR
Queue Stats
54W - 48L
1,491 Elo+
Solo
Cliodhna
Cliodhna
SKELETONComet51
Cliodhna
Level 121
God Stats
13W - 8L
1,615 SR
Queue Stats
245W - 257L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 7 / 0
8,129
508
7,278
14,308
4,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
 
Guan Yu
14
0 / 4 / 0
7,932
496
4,158
13,694
16,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
ChakalRS
Janus
13
1 / 5 / 1
8,040
503
2,915
8,736
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 3 / 1
7,358
460
4,338
15,316
14,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
12
1 / 5 / 1
7,584
474
6,544
12,636
4,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Briyte
Serqet
14
4 / 1 / 6
8,931
558
6,796
9,743
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Martichoras
Condemner22
Martichoras
15
3 / 2 / 4
9,190
574
10,791
11,113
5,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 0 / 7
9,718
607
10,600
14,247
13,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
16
7 / 1 / 6
10,051
628
9,572
6,867
2,384
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
17
3 / 0 / 2
10,360
648
9,087
10,232
3,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
23
24
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
7
0
0.29
L
Guan Yu
 
Guan Yu
0
4
0
0
W
Serqet
Briyte
Serqet
4
1
6
7
L
Janus
ChakalRS
Janus
1
5
1
0.3
W
Martichoras
Condemner22
Martichoras
3
2
4
2.5
L
0
3
1
0.17
L
Serqet
1
5
1
0.3
W
6
0
7
9.5
W
Nu Wa
7
1
6
10
W
Cliodhna
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,233
Damage
46,846
64,690
Taken
52,202
43,092
Mitigated
28,627
11,845
Healing
14,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,278
1,965
0
4,182
14,308
4,506
0
4,243
9,933
59,264
0
L
Guan Yu
 
Guan Yu
4,158
525
136
4,761
13,694
16,664
0
741
12,635
0
56,570
W
Serqet
Briyte
Serqet
6,796
1,249
0
1,656
9,743
3,938
902
1,489
8,254
0
53,277
L
Janus
ChakalRS
Janus
2,915
65
0
31
8,736
3,059
0
5,624
3,112
67,157
0
W
Martichoras
Condemner22
Martichoras
10,791
2,088
0
4,110
11,113
5,033
922
5,635
5,184
0
73,826
L
4,338
522
0
1,186
15,316
14,271
0
6,414
8,902
17,383
0
L
Serqet
6,544
2,014
0
1,549
12,636
4,592
0
3,150
9,424
0
53,965
W
10,600
2,215
123
5,597
14,247
13,314
411
4,264
9,695
41,624
0
W
Nu Wa
9,572
1,382
0
1,686
6,867
2,384
2,038
2,815
3,668
76,946
0
W
Cliodhna
9,087
2,192
0
1,406
10,232
3,958
333
328
9,194
0
94,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,043
Gold Earned
48,250
471
Minions Killed
498
0
Camps Cleared
0
1,502,414
Distance Traveled
1,657,495
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,129
508
122
8
0
253,371
0
L
Guan Yu
7,932
496
96
6
0
302,242
0
W
Serqet
8,931
558
71
4
0
381,165
3
L
Janus
8,040
503
142
9
0
292,158
6
W
Martichoras
9,190
574
111
7
0
278,377
4
L
Athena
7,358
460
16
1
0
317,959
2
L
Serqet
7,584
474
95
6
0
336,684
0
W
Bacchus
9,718
607
52
3
0
338,745
3
W
Nu Wa
10,051
628
113
7
0
286,551
0
W
Cliodhna
10,360
648
151
9
0
372,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role