Player Matchup

Thor
Thor
ArachnidHog
Thor
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,474 Elo+
Party 1
Izanami
Izanami
Thu_Real_AdrianX
Izanami
Level 83
God Stats
194W - 182L
1,576 SR
Queue Stats
198W - 199L
1,496 Elo+
Party 2
Fafnir
Fafnir
Thu_Real_LuillyT
Fafnir
Level 100
God Stats
250W - 209L
1,577 SR
Queue Stats
353W - 352L
1,490 Elo+
Party 2
Vamana
Vamana
Thu_Real_Velete
Vamana
Level 45
God Stats
55W - 46L
1,531 SR
Queue Stats
294W - 285L
1,454 Elo+
Party 2
Ix Chel
Ix Chel
Weezle018
Ix Chel
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,474 Elo+
Party 1
Team Averages
Level 59
1,537 SR
1,477 Elo+

VS

Team Averages
Level 66
1,510 SR
1,454 Elo+
Chronos
Chronos
 
Chronos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
CosmicForever
Cliodhna
Level 78
God Stats
4W - 4L
1,450 SR
Queue Stats
90W - 72L
1,465 Elo+
Party 3
Charybdis
Charybdis
MGSCloud
Charybdis
Level 29
God Stats
30W - 24L
1,535 SR
Queue Stats
109W - 112L
1,401 Elo+
Party 3
Jormungandr
Jormungandr
loud_corner1
Jormungandr
Level 63
God Stats
17W - 13L
1,627 SR
Queue Stats
433W - 418L
1,496 Elo+
Solo
Ares
Ares
temp-46321948
Ares
Level 35
God Stats
71W - 74L
1,436 SR
Queue Stats
167W - 191L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,059
506
3,245
9,962
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 1
5,044
504
5,171
5,823
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 1
5,369
537
2,726
8,139
6,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 0
5,718
572
1,510
5,884
3,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ix Chel
Weezle018
Ix Chel
9
0 / 5 / 0
5,081
508
1,560
6,582
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
6 / 0 / 2
7,248
725
6,301
5,274
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
CosmicForever
Cliodhna
11
7 / 1 / 4
6,663
666
6,235
7,089
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
MGSCloud
Charybdis
9
1 / 1 / 5
5,468
547
4,471
6,398
1,839
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
loud_corner1
Jormungandr
11
0 / 0 / 0
6,408
641
2,755
4,425
3,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 3
5,365
537
2,602
6,342
3,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
15
15
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
0
2
7
L
1
6
1
0.25
W
Cliodhna
CosmicForever
Cliodhna
7
1
4
9
W
Charybdis
MGSCloud
Charybdis
1
1
5
3.5
L
1
3
1
0.5
L
1
1
1
1.5
L
0
0
0
0
L
Ix Chel
Weezle018
Ix Chel
0
5
0
0
W
Jormungandr
loud_corner1
Jormungandr
0
0
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,212
Damage
22,364
36,390
Taken
29,528
17,557
Mitigated
13,160
6,045
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,301
1,926
0
813
5,274
2,006
0
1,560
3,714
51,748
0
L
3,245
801
0
375
9,962
3,257
0
3,111
6,851
0
27,921
W
Cliodhna
CosmicForever
Cliodhna
6,235
1,476
0
1,039
7,089
2,297
0
411
6,678
0
40,043
W
Charybdis
MGSCloud
Charybdis
4,471
2,589
0
3,672
6,398
1,839
718
1,297
5,101
0
36,512
L
5,171
3,547
167
189
5,823
1,571
18
875
4,948
0
40,377
L
2,726
321
1,433
2,295
8,139
6,895
0
1,206
6,933
10,952
0
L
1,510
930
0
524
5,884
3,625
0
2,574
3,310
0
39,490
L
Ix Chel
Weezle018
Ix Chel
1,560
52
100
962
6,582
2,209
0
3,892
2,690
30,733
0
W
Jormungandr
loud_corner1
Jormungandr
2,755
952
0
198
4,425
3,519
0
0
4,425
53,510
0
W
2,602
156
0
1,702
6,342
3,499
135
1,018
5,324
16,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,271
Gold Earned
31,152
273
Minions Killed
316
0
Camps Cleared
0
936,424
Distance Traveled
954,143
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,248
725
92
9
0
185,005
4
L
Thor
5,059
506
38
4
0
210,151
0
W
Cliodhna
6,663
666
58
6
0
243,759
0
W
Charybdis
5,468
547
58
6
0
164,851
5
L
Izanami
5,044
504
83
8
0
172,728
0
L
Fafnir
5,369
537
6
1
0
176,490
1
L
Vamana
5,718
572
90
9
0
208,943
2
L
Ix Chel
5,081
508
56
6
0
168,112
0
W
Jormungandr
6,408
641
93
9
0
178,577
2
W
Ares
5,365
537
15
2
0
181,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role