Player Matchup

Amaterasu
Amaterasu
BushMaine
Amaterasu
Level 117
God Stats
5W - 2L
1,703 SR
Queue Stats
27W - 25L
1,699 Elo+
Party 1
Sol
Sol
ItsAzazal
Sol
Level 44
God Stats
0W - 2L
1,268 SR
Queue Stats
129W - 144L
1,452 Elo+
Party 3
Nu Wa
Nu Wa
JessicaIDGAF13
Nu Wa
Level 106
God Stats
7W - 6L
1,406 SR
Queue Stats
117W - 114L
1,469 Elo+
Party 3
Danzaburou
Danzaburou
Little-54-
Danzaburou
Level 155
God Stats
8W - 8L
1,145 SR
Queue Stats
175W - 176L
1,457 Elo+
Party 3
Tyr
Tyr
TwiceTheKing_
Tyr
Level 159
God Stats
1W - 4L
1,464 SR
Queue Stats
179W - 167L
1,634 Elo+
Party 1
Team Averages
Level 116
1,397 SR
1,542 Elo+

VS

Team Averages
Level 113
1,511 SR
1,493 Elo+
Mercury
Mercury
 
Mercury
Level 273
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Nick2007todd_dew
Chaac
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
361W - 344L
1,508 Elo+
Party 2
Heimdallr
Heimdallr
QuellnS
Heimdallr
Level 58
God Stats
7W - 6L
1,490 SR
Queue Stats
236W - 253L
1,490 Elo+
Solo
He Bo
He Bo
Z_Enthusiast370
He Bo
Level 86
God Stats
3W - 1L
1,404 SR
Queue Stats
352W - 343L
1,521 Elo+
Solo
Janus
Janus
itzMystic_OW
Janus
Level 28
God Stats
8W - 5L
1,659 SR
Queue Stats
282W - 276L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BushMaine
Amaterasu
8
2 / 1 / 0
4,543
649
2,833
5,629
2,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
1 / 2 / 1
3,812
545
2,631
4,742
1,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 1 / 0
3,979
568
1,538
2,389
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Little-54-
Danzaburou
6
2 / 2 / 1
4,323
618
3,361
5,302
1,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
2,760
394
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 1 / 3
4,002
572
857
4,418
1,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 0
4,488
641
2,608
5,230
2,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
QuellnS
Heimdallr
6
1 / 2 / 0
3,837
548
3,123
4,752
1,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
2 / 1 / 1
4,309
616
2,063
3,526
846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 0 / 0
4,435
634
1,370
1,875
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
5
Kills
6
6
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
1
3
1.5
L
Amaterasu
BushMaine
Amaterasu
2
1
0
2
L
1
2
1
0.75
L
0
1
0
0
L
Danzaburou
Little-54-
Danzaburou
2
2
1
1.25
W
1
1
0
1
W
Heimdallr
QuellnS
Heimdallr
1
2
0
0.5
L
0
0
0
0
W
2
1
1
2.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,363
Damage
10,021
18,062
Taken
19,801
6,361
Mitigated
7,349
7,146
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
857
415
709
1,430
4,418
1,753
0
1,763
2,655
0
5,662
L
Amaterasu
BushMaine
Amaterasu
2,833
1,000
0
2,538
5,629
2,925
0
554
5,075
0
24,662
L
2,631
1,107
0
2,301
4,742
1,162
0
696
4,046
13,736
0
L
1,538
258
0
592
2,389
699
0
962
1,427
19,900
0
L
Danzaburou
Little-54-
Danzaburou
3,361
1,079
0
1,715
5,302
1,575
0
1,221
4,081
0
16,928
W
2,608
1,187
0
2,324
5,230
2,568
0
98
4,841
0
27,745
W
Heimdallr
QuellnS
Heimdallr
3,123
1,655
0
937
4,752
1,676
0
1,488
3,264
0
22,392
L
0
0
0
0
0
0
0
0
0
0
0
W
2,063
279
0
1,513
3,526
846
0
302
3,188
22,548
0
W
1,370
204
0
750
1,875
506
0
518
1,357
28,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,417
Gold Earned
21,071
122
Minions Killed
179
0
Camps Cleared
0
543,536
Distance Traveled
702,831
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,002
572
13
2
0
146,623
0
L
Amaterasu
4,543
649
41
6
0
128,230
0
L
Sol
3,812
545
25
4
0
163,380
0
L
Nu Wa
3,979
568
32
5
0
122,973
3
L
Danzaburou
4,323
618
24
3
0
128,953
0
W
Chaac
4,488
641
46
7
0
144,576
0
W
Heimdallr
3,837
548
31
4
0
125,705
0
L
Tyr
2,760
394
0
0
0
0
0
W
He Bo
4,309
616
43
6
0
159,827
0
W
Janus
4,435
634
46
7
0
126,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role