Player Matchup

Hera
Hera
 
Hera
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
De4thHarbinger
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 1
Fenrir
Fenrir
FROAKY PENGUIN
Fenrir
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 7L
1,322 Elo+
Party 1
Tyr
Tyr
NovaPoiint
Tyr
Level 38
God Stats
24W - 26L
1,426 SR
Queue Stats
97W - 121L
1,348 Elo+
Solo
Danzaburou
Danzaburou
ZeroChillss
Danzaburou
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 19L
1,322 Elo+
Party 1
Team Averages
Level 89
1,485 SR
1,399 Elo+

VS

Team Averages
Level 71
1,505 SR
1,423 Elo+
Heimdallr
Heimdallr
JulioCardin
Heimdallr
Level 144
God Stats
5W - 4L
1,501 SR
Queue Stats
614W - 621L
1,414 Elo+
Solo
Kukulkan
Kukulkan
RafaelGabrile
Kukulkan
Level 18
God Stats
14W - 11L
1,509 SR
Queue Stats
22W - 17L
1,428 Elo+
Party 2
Ganesha
Ganesha
mastercamusdc
Ganesha
Level 103
God Stats
15W - 13L
1,725 SR
Queue Stats
311W - 327L
1,458 Elo+
Solo
Cliodhna
Cliodhna
zLeoZKL
Cliodhna
Level 28
God Stats
9W - 4L
1,503 SR
Queue Stats
62W - 61L
1,407 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zVitorZKL
Cu Chulainn
Level 61
God Stats
1W - 2L
1,286 SR
Queue Stats
228W - 254L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 1 / 0
7,501
536
4,937
6,700
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 0
5,931
424
3,311
14,222
8,249
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 6 / 1
5,524
395
2,576
9,343
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 0
7,638
546
5,886
10,793
9,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ZeroChillss
Danzaburou
9
0 / 3 / 0
5,837
417
6,290
10,286
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JulioCardin
Heimdallr
13
5 / 0 / 3
7,716
551
12,854
8,677
3,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
RafaelGabrile
Kukulkan
13
4 / 1 / 5
8,407
601
8,264
6,298
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
11
0 / 0 / 7
7,495
535
4,100
10,525
11,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
zLeoZKL
Cliodhna
13
6 / 0 / 2
8,305
593
4,161
9,555
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
zVitorZKL
Cu Chulainn
12
1 / 1 / 4
7,785
556
7,174
12,164
13,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
16
16
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
1
0
1
L
0
4
0
0
L
0
6
1
0.08
W
Heimdallr
JulioCardin
Heimdallr
5
0
3
6.5
L
1
2
0
0.5
W
Kukulkan
RafaelGabrile
Kukulkan
4
1
5
6.5
L
Danzaburou
ZeroChillss
Danzaburou
0
3
0
0
W
Ganesha
0
0
7
3.5
W
Cliodhna
zLeoZKL
Cliodhna
6
0
2
7
W
Cu Chulainn
zVitorZKL
Cu Chulainn
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,000
Damage
36,553
51,344
Taken
47,219
27,207
Mitigated
33,809
10,508
Healing
15,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,937
714
0
2,500
6,700
2,273
130
827
5,873
63,619
0
L
3,311
656
0
1,772
14,222
8,249
0
3,100
11,122
21,010
0
L
2,576
1,378
0
132
9,343
3,354
462
4,711
4,632
0
16,439
W
Heimdallr
JulioCardin
Heimdallr
12,854
6,868
0
3,669
8,677
3,596
1,863
2,111
6,566
0
64,800
L
5,886
859
0
4,619
10,793
9,848
735
546
10,247
0
51,415
W
Kukulkan
RafaelGabrile
Kukulkan
8,264
1,103
0
2,591
6,298
2,454
1,203
2,409
3,889
58,864
0
L
Danzaburou
ZeroChillss
Danzaburou
6,290
3,026
0
1,485
10,286
3,483
0
3,180
7,106
0
38,376
W
Ganesha
4,100
755
0
4,788
10,525
11,175
756
2,585
7,940
20,469
0
W
Cliodhna
zLeoZKL
Cliodhna
4,161
516
0
3,278
9,555
3,573
695
740
8,815
0
60,538
W
Cu Chulainn
zVitorZKL
Cu Chulainn
7,174
2,188
0
957
12,164
13,011
178
403
11,761
0
54,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,431
Gold Earned
39,708
309
Minions Killed
397
0
Camps Cleared
0
1,345,769
Distance Traveled
1,380,186
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,501
536
108
8
0
258,211
0
L
Ymir
5,931
424
38
3
0
293,847
0
L
Fenrir
5,524
395
34
2
0
240,215
0
W
Heimdallr
7,716
551
113
8
0
262,803
1
L
Tyr
7,638
546
77
6
0
276,008
0
W
Kukulkan
8,407
601
115
8
0
281,224
0
L
Danzaburou
5,837
417
52
4
0
277,488
0
W
Ganesha
7,495
535
5
0
0
246,646
3
W
Cliodhna
8,305
593
87
6
0
326,105
0
W
Cu Chulainn
7,785
556
77
6
0
263,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role