Player Matchup

Anubis
Anubis
BIG-P-DUBBY-DUB
Anubis
Level 69
God Stats
3W - 3L
1,083 SR
Queue Stats
166W - 177L
1,396 Elo+
Party 1
Merlin
Merlin
BoofDaTruth
Merlin
Level 91
God Stats
2W - 4L
1,308 SR
Queue Stats
253W - 268L
1,431 Elo+
Party 1
Mercury
Mercury
JP5Star
Mercury
Level 117
God Stats
3W - 5L
1,273 SR
Queue Stats
342W - 370L
1,384 Elo+
Solo
Cthulhu
Cthulhu
RosinOnly710
Cthulhu
Level 81
God Stats
15W - 6L
1,547 SR
Queue Stats
358W - 322L
1,411 Elo+
Solo
Sol
Sol
WalNutSpider32
Sol
Level 109
God Stats
8W - 6L
1,574 SR
Queue Stats
180W - 202L
1,416 Elo+
Party 1
Team Averages
Level 93
1,357 SR
1,408 Elo+

VS

Team Averages
Level 92
1,476 SR
1,326 Elo+
Amaterasu
Amaterasu
CottonTailJr
Amaterasu
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 79L
1,060 Elo+
Party 2
Susano
Susano
KnownFurball263
Susano
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 85L
1,367 Elo+
Party 2
Persephone
Persephone
Patrona549
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 28L
1,311 Elo+
Party 2
Cthulhu
Cthulhu
RuanFera07
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hera
Hera
nwo merc
Hera
Level 115
God Stats
4W - 5L
1,378 SR
Queue Stats
144W - 149L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 10
10,345
739
11,322
11,574
6,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
18
5 / 4 / 18
10,732
767
12,521
10,611
5,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
JP5Star
Mercury
17
7 / 5 / 9
10,617
758
5,918
11,774
5,334
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
RosinOnly710
Cthulhu
17
5 / 3 / 17
10,760
769
14,617
21,209
30,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 2 / 17
13,148
939
25,191
12,539
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CottonTailJr
Amaterasu
16
3 / 7 / 5
9,359
669
9,013
20,391
18,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 8 / 9
9,691
692
9,364
13,637
5,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Patrona549
Persephone
13
0 / 8 / 6
8,371
598
5,433
13,351
4,606
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
RuanFera07
Cthulhu
16
2 / 3 / 9
9,698
693
10,988
17,296
14,306
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
20
10 / 7 / 4
12,645
903
23,753
12,532
5,197
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
52
33
Kills
19
19
Deaths
33
71
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
5
10
2.4
W
Merlin
5
4
18
3.5
L
Amaterasu
CottonTailJr
Amaterasu
3
7
5
0.79
W
Mercury
JP5Star
Mercury
7
5
9
2.3
L
4
8
9
1.06
L
Persephone
Patrona549
Persephone
0
8
6
0.38
W
Cthulhu
RosinOnly710
Cthulhu
5
3
17
4.5
L
Cthulhu
RuanFera07
Cthulhu
2
3
9
2.17
W
9
2
17
8.75
L
Hera
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,569
Damage
58,551
67,707
Taken
77,207
53,817
Mitigated
47,299
21,864
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,322
572
532
2,640
11,574
6,904
107
6,550
5,024
21,702
0
W
Merlin
12,521
1,247
1,121
1,973
10,611
5,381
201
4,346
6,075
25,417
0
L
Amaterasu
CottonTailJr
Amaterasu
9,013
2,839
559
1,903
20,391
18,112
0
14,157
5,769
0
16,962
W
Mercury
JP5Star
Mercury
5,918
2,714
921
932
11,774
5,334
197
6,685
4,908
0
12,190
L
9,364
913
1,128
1,043
13,637
5,078
298
11,165
2,158
0
15,970
L
Persephone
Patrona549
Persephone
5,433
454
161
1,363
13,351
4,606
228
10,369
2,642
12,665
0
W
Cthulhu
RosinOnly710
Cthulhu
14,617
1,246
2,180
3,406
21,209
30,003
52
12,989
7,949
20,907
1,801
L
Cthulhu
RuanFera07
Cthulhu
10,988
148
1,621
3,700
17,296
14,306
225
14,301
2,673
16,725
1,884
W
25,191
5,952
2,028
6,131
12,539
6,195
2,059
7,720
4,591
58,672
0
L
Hera
23,753
4,784
579
632
12,532
5,197
315
10,337
2,062
49,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,602
Gold Earned
49,764
164
Minions Killed
134
0
Camps Cleared
0
1,239,181
Distance Traveled
1,167,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,345
739
25
2
0
208,734
0
W
Merlin
10,732
767
20
1
0
234,395
0
L
Amaterasu
9,359
669
14
1
0
203,255
0
W
Mercury
10,617
758
22
2
0
274,677
0
L
Susano
9,691
692
12
1
0
222,834
0
L
Persephone
8,371
598
15
1
0
213,604
0
W
Cthulhu
10,760
769
23
2
0
275,482
0
L
Cthulhu
9,698
693
17
1
0
271,892
0
W
Sol
13,148
939
74
5
0
245,893
0
L
Hera
12,645
903
76
5
0
255,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role