Player Matchup

Tiamat
Tiamat
L0rdVaako
Tiamat
Level 107
God Stats
2W - 2L
1,605 SR
Queue Stats
77W - 68L
1,530 Elo+
Solo
Freya
Freya
NitoTheRavelord
Freya
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Slothdude0
Cu Chulainn
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
TerrorTrex100
He Bo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,696 Elo+
Party 2
The Morrigan
The Morrigan
robustnickles
The Morrigan
Level 119
God Stats
1W - 0L
1,546 SR
Queue Stats
10W - 6L
1,779 Elo+
Party 2
Team Averages
Level 106
1,530 SR
1,601 Elo+

VS

Team Averages
Level 101
1,562 SR
1,482 Elo+
Merlin
Merlin
AxiosFenrir
Merlin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,536 Elo+
Solo
Hachiman
Hachiman
BloodRedCrow
Hachiman
Level 89
God Stats
9W - 9L
1,711 SR
Queue Stats
408W - 390L
1,526 Elo+
Party 1
Hou Yi
Hou Yi
Drew9372
Hou Yi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 104L
1,393 Elo+
Solo
Bastet
Bastet
Rolley
Bastet
Level 86
God Stats
4W - 1L
1,748 SR
Queue Stats
115W - 116L
1,474 Elo+
Solo
Ishtar
Ishtar
wildcats6969
Ishtar
Level 125
God Stats
15W - 7L
1,351 SR
Queue Stats
1,074W - 1,066L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
L0rdVaako
Tiamat
20
11 / 1 / 12
14,642
861
16,812
13,253
13,297
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
4 / 6 / 12
11,634
684
10,053
17,472
9,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cu Chulainn
Slothdude0
Cu Chulainn
20
3 / 3 / 20
11,747
691
11,113
17,744
28,499
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
8 / 5 / 10
12,189
717
14,038
13,678
8,578
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
robustnickles
The Morrigan
19
4 / 3 / 19
12,003
706
14,593
10,257
5,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 7 / 6
9,428
555
10,132
14,519
6,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
BloodRedCrow
Hachiman
19
7 / 7 / 5
11,723
690
13,286
15,709
7,536
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Drew9372
Hou Yi
19
1 / 4 / 8
10,031
590
5,262
12,836
6,618
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Rolley
Bastet
17
5 / 5 / 9
10,282
605
14,411
16,306
7,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
17
3 / 8 / 10
10,271
604
15,873
15,246
6,964
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
56
30
Kills
18
18
Deaths
31
73
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
7
6
0.71
L
Hachiman
BloodRedCrow
Hachiman
7
7
5
1.36
L
Hou Yi
Drew9372
Hou Yi
1
4
8
1.25
W
Tiamat
L0rdVaako
Tiamat
11
1
12
17
W
4
6
12
1.67
L
Bastet
Rolley
Bastet
5
5
9
1.9
W
Cu Chulainn
Slothdude0
Cu Chulainn
3
3
20
4.33
W
8
5
10
2.6
W
The Morrigan
robustnickles
The Morrigan
4
3
19
4.5
L
Ishtar
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,609
Damage
58,964
72,404
Taken
74,616
65,868
Mitigated
34,936
32,027
Healing
15,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,132
576
528
1,984
14,519
6,513
236
11,878
2,641
31,574
0
L
Hachiman
BloodRedCrow
Hachiman
13,286
7,401
2,036
2,228
15,709
7,536
280
8,905
6,804
0
39,105
L
Hou Yi
Drew9372
Hou Yi
5,262
1,179
708
2,355
12,836
6,618
0
8,648
4,188
0
20,852
W
Tiamat
L0rdVaako
Tiamat
16,812
769
912
4,882
13,253
13,297
897
1,458
11,795
59,611
0
W
10,053
2,683
2,597
4,073
17,472
9,518
2,884
1,663
15,809
27,672
0
L
Bastet
Rolley
Bastet
14,411
3,990
1,023
3,649
16,306
7,305
39
12,451
3,855
0
22,220
W
Cu Chulainn
Slothdude0
Cu Chulainn
11,113
952
1,731
2,382
17,744
28,499
480
2,329
15,415
1,089
22,088
W
14,038
355
5,545
3,100
13,678
8,578
1,155
2,815
10,863
19,679
82
W
The Morrigan
robustnickles
The Morrigan
14,593
811
3,675
3,130
10,257
5,976
1,925
1,867
8,285
24,682
2,761
L
Ishtar
15,873
8,717
0
691
15,246
6,964
0
11,545
3,701
0
32,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,215
Gold Earned
51,735
214
Minions Killed
182
0
Camps Cleared
0
1,688,274
Distance Traveled
1,408,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,428
555
35
2
0
218,192
0
L
Hachiman
11,723
690
68
4
0
288,658
0
L
Hou Yi
10,031
590
26
2
0
295,458
0
W
Tiamat
14,642
861
114
7
0
378,981
0
W
Freya
11,634
684
34
2
0
312,604
0
L
Bastet
10,282
605
16
1
0
339,707
0
W
Cu Chulainn
11,747
691
21
1
0
356,767
0
W
He Bo
12,189
717
12
1
0
336,929
0
W
The Morrigan
12,003
706
33
2
0
302,993
0
L
Ishtar
10,271
604
37
2
0
266,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role