Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AfterShock v9
Ne Zha
Level 165
God Stats
2W - 3L
1,264 SR
Queue Stats
164W - 163L
1,516 Elo+
Party 1
Hachiman
Hachiman
XxKing_CassxX
Hachiman
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,675 Elo+
Solo
Kukulkan
Kukulkan
major444
Kukulkan
Level 126
God Stats
306W - 320L
1,500 SR
Queue Stats
306W - 321L
1,471 Elo+
Solo
Guan Yu
Guan Yu
orlandojb
Guan Yu
Level 150
God Stats
13W - 25L
1,449 SR
Queue Stats
360W - 400L
1,513 Elo+
Solo
Team Averages
Level 132
1,442 SR
1,535 Elo+

VS

Team Averages
Level 111
1,465 SR
1,503 Elo+
Skadi
Skadi
Donut56rfb
Skadi
Level 80
God Stats
3W - 8L
1,364 SR
Queue Stats
58W - 62L
1,514 Elo+
Solo
He Bo
He Bo
Mr Trebol
He Bo
Level 123
God Stats
6W - 11L
1,389 SR
Queue Stats
131W - 146L
1,428 Elo+
Party 2
Arachne
Arachne
Real thrawn
Arachne
Level 103
God Stats
52W - 44L
1,512 SR
Queue Stats
73W - 79L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
Trilluxx
Nu Wa
Level 104
God Stats
27W - 19L
1,560 SR
Queue Stats
148W - 152L
1,622 Elo+
Solo
Atlas
Atlas
dragonsknight700
Atlas
Level 146
God Stats
0W - 5L
1,500 SR
Queue Stats
39W - 44L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 0 / 4
8,340
1,043
4,435
1,515
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 3
9,404
1,176
10,878
5,476
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
XxKing_CassxX
Hachiman
14
2 / 0 / 3
8,666
1,083
8,118
4,904
1,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
major444
Kukulkan
14
0 / 0 / 4
8,094
1,012
5,100
2,083
821
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
orlandojb
Guan Yu
15
0 / 1 / 7
8,402
1,050
9,489
9,945
10,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Team 1 Tickets

306

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
0 / 1 / 1
7,482
935
987
1,988
574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Mr Trebol
He Bo
13
0 / 3 / 1
8,402
1,050
2,445
8,469
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
Real thrawn
Arachne
13
0 / 0 / 1
7,958
995
2,729
5,098
2,006
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Trilluxx
Nu Wa
14
1 / 2 / 0
8,791
1,099
8,842
7,967
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 0
8,021
1,003
7,298
16,984
21,279
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
8
Kills
1
1
Deaths
8
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
4
3
W
5
0
3
6.5
L
Skadi
0
1
1
0.5
L
He Bo
Mr Trebol
He Bo
0
3
1
0.17
L
Arachne
Real thrawn
Arachne
0
0
1
0.5
L
Nu Wa
Trilluxx
Nu Wa
1
2
0
0.5
W
Hachiman
XxKing_CassxX
Hachiman
2
0
3
3.5
L
0
2
0
0
W
Kukulkan
major444
Kukulkan
0
0
4
2
W
Guan Yu
orlandojb
Guan Yu
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,020
Damage
22,301
23,923
Taken
40,506
15,779
Mitigated
27,949
4,752
Healing
3,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,435
1,211
0
0
1,515
618
0
1,265
226
17,862
0
W
10,878
748
0
100
5,476
2,420
0
4,639
609
0
27,263
L
Skadi
987
619
0
0
1,988
574
0
437
1,551
0
3,725
L
He Bo
Mr Trebol
He Bo
2,445
35
0
1,623
8,469
2,274
0
759
7,572
28,748
0
L
Arachne
Real thrawn
Arachne
2,729
2,164
239
970
5,098
2,006
0
1,730
3,202
0
7,985
L
Nu Wa
Trilluxx
Nu Wa
8,842
1,283
0
588
7,967
1,816
0
2,121
5,703
36,927
0
W
Hachiman
XxKing_CassxX
Hachiman
8,118
6,079
0
1,264
4,904
1,813
0
4,527
217
0
31,206
L
7,298
2,531
0
0
16,984
21,279
0
4,471
12,013
24,425
0
W
Kukulkan
major444
Kukulkan
5,100
227
44
180
2,083
821
0
1,088
953
28,525
0
W
Guan Yu
orlandojb
Guan Yu
9,489
633
1,256
1,908
9,945
10,107
0
6,350
3,333
0
16,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,906
Gold Earned
40,654
205
Minions Killed
194
3
Camps Cleared
9
863,387
Distance Traveled
704,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,340
1,043
47
6
0
168,117
0
W
Ne Zha
9,404
1,176
33
4
0
177,317
0
L
Skadi
7,482
935
4
1
0
36,873
0
L
He Bo
8,402
1,050
80
10
5
161,065
0
L
Arachne
7,958
995
19
2
0
174,021
0
L
Nu Wa
8,791
1,099
58
7
3
165,844
0
W
Hachiman
8,666
1,083
56
7
1
164,087
0
L
Atlas
8,021
1,003
33
4
1
166,638
0
W
Kukulkan
8,094
1,012
51
6
0
174,825
0
W
Guan Yu
8,402
1,050
18
2
2
179,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role