Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
Cjro17
Tsukuyomi
Silver I
Level 104
God Stats
3W - 2L
1,672 SR
Queue Stats
25W - 32L
1,307 MMR
Party 1
Ares
Ares
Silver II
Mollyman97
Ares
Silver II
Level 127
God Stats
15W - 11L
1,603 SR
Queue Stats
564W - 607L
1,160 MMR
Party 1
He Bo
He Bo
Gold III
Œdžæij
He Bo
Gold III
Level 126
God Stats
3W - 2L
1,530 SR
Queue Stats
124W - 126L
1,458 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,602 SR
1,309 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,481 SR
1,189 MMR
Hachiman
Hachiman
Silver I
BLitzKiing
Hachiman
Silver I
Level 140
God Stats
7W - 6L
1,514 SR
Queue Stats
116W - 134L
1,190 MMR
Solo
Kukulkan
Kukulkan
Silver I
JoJo2twotime
Kukulkan
Silver I
Level 138
God Stats
20W - 16L
1,578 SR
Queue Stats
265W - 312L
1,219 MMR
Solo
Bacchus
Bacchus
Bronze IV
Onell Pauce
Bacchus
Bronze IV
Level 102
God Stats
0W - 2L
1,350 SR
Queue Stats
9W - 21L
1,159 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cjro17
Tsukuyomi
16
5 / 3 / 9
13,368
786
22,136
14,357
7,680
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 9
12,118
713
8,763
22,656
31,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Œdžæij
He Bo
17
9 / 2 / 4
14,283
840
15,472
11,648
6,370
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HerculesMartichorasChang'eAnubisGeb

VS

Bans
VamanaKumbhakarnaTerraTyrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BLitzKiing
Hachiman
14
2 / 3 / 2
11,848
697
9,383
15,231
5,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
JoJo2twotime
Kukulkan
15
2 / 8 / 3
12,080
711
13,298
16,310
5,859
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Onell Pauce
Bacchus
14
1 / 4 / 4
11,295
664
7,727
20,713
29,401
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
5
5
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BLitzKiing
Hachiman
2
3
2
1
W
Tsukuyomi
Cjro17
Tsukuyomi
5
3
9
3.17
L
Kukulkan
JoJo2twotime
Kukulkan
2
8
3
0.44
W
1
0
9
5.5
L
Bacchus
Onell Pauce
Bacchus
1
4
4
0.75
W
He Bo
Œdžæij
He Bo
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,371
Damage
30,408
48,661
Taken
52,254
45,706
Mitigated
40,374
11,585
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BLitzKiing
Hachiman
9,383
3,073
0
1,869
15,231
5,114
0
5,603
9,628
0
51,813
W
Tsukuyomi
Cjro17
Tsukuyomi
22,136
5,250
0
1,946
14,357
7,680
830
6,760
7,597
0
64,369
L
Kukulkan
JoJo2twotime
Kukulkan
13,298
649
463
1,757
16,310
5,859
0
6,549
9,761
59,547
0
W
8,763
327
195
6,777
22,656
31,656
767
8,309
14,347
20,591
0
L
Bacchus
Onell Pauce
Bacchus
7,727
980
610
5,052
20,713
29,401
0
12,649
8,064
24,118
0
W
He Bo
Œdžæij
He Bo
15,472
967
0
2,667
11,648
6,370
946
6,303
5,345
75,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,769
Gold Earned
35,223
190
Minions Killed
164
0
Camps Cleared
0
1,015,331
Distance Traveled
856,066
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,848
697
57
3
0
294,755
4
W
Tsukuyomi
13,368
786
52
3
0
337,369
0
L
Kukulkan
12,080
711
91
5
0
271,629
0
W
Ares
12,118
713
16
1
0
348,396
0
L
Bacchus
11,295
664
16
1
0
289,682
3
W
He Bo
14,283
840
122
7
0
329,566
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role