Player Matchup

Bacchus
Bacchus
NeilMah
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,443 Elo+
Solo
Ne Zha
Ne Zha
OttBoys_Eichi
Ne Zha
Level 149
God Stats
1W - 3L
1,338 SR
Queue Stats
414W - 439L
1,530 Elo+
Party 2
Cupid
Cupid
Royal Gucc
Cupid
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,614 Elo+
Solo
King Arthur
King Arthur
Trickz99
King Arthur
Level 147
God Stats
1W - 1L
1,794 SR
Queue Stats
338W - 297L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
loco-soldato
Morgan Le Fay
Level 121
God Stats
13W - 17L
1,571 SR
Queue Stats
64W - 67L
1,489 Elo+
Party 2
Team Averages
Level 120
1,541 SR
1,522 Elo+

VS

Team Averages
Level 146
1,606 SR
1,511 Elo+
Hercules
Hercules
 
Hercules
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Im_YaDa_
Kuzenbo
Level 129
God Stats
5W - 0L
1,799 SR
Queue Stats
75W - 71L
1,510 Elo+
Party 1
Anhur
Anhur
SexyBabeJonesyy
Anhur
Level 89
God Stats
2W - 2L
1,393 SR
Queue Stats
67W - 54L
1,524 Elo+
Party 1
Awilix
Awilix
markslaw
Awilix
Level 142
God Stats
6W - 1L
1,836 SR
Queue Stats
286W - 271L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NeilMah
Bacchus
3
0 / 1 / 0
3,997
400
1,063
2,557
1,435
11
1 / 2 / 2
5,738
574
3,369
8,383
3,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
9
0 / 0 / 0
4,961
496
1,980
4,949
1,326
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Trickz99
King Arthur
8
0 / 1 / 0
4,575
458
1,573
5,214
3,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
loco-soldato
Morgan Le Fay
11
2 / 0 / 0
6,062
606
4,675
4,008
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 0 / 0
6,950
695
2,899
5,413
3,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
 
Ra
11
1 / 1 / 1
6,165
617
1,372
5,681
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Im_YaDa_
Kuzenbo
8
0 / 0 / 2
5,374
537
1,368
4,631
3,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 1
5,988
599
4,159
4,746
1,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
markslaw
Awilix
10
0 / 1 / 1
5,566
557
914
6,333
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
4
4
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
0
2
W
Ra
 
Ra
1
1
1
1.5
W
Kuzenbo
Im_YaDa_
Kuzenbo
0
0
2
1
L
Bacchus
NeilMah
Bacchus
0
1
0
0
L
1
2
2
1
L
Cupid
0
0
0
0
W
1
1
1
1.5
L
King Arthur
Trickz99
King Arthur
0
1
0
0
L
Morgan Le Fay
loco-soldato
Morgan Le Fay
2
0
0
2
W
Awilix
markslaw
Awilix
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,660
Damage
10,712
25,111
Taken
26,804
11,502
Mitigated
12,689
6,835
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,899
851
0
2,821
5,413
3,049
0
162
4,925
0
52,483
W
Ra
 
Ra
1,372
38
504
2,427
5,681
1,990
0
2,156
3,525
46,300
0
W
Kuzenbo
Im_YaDa_
Kuzenbo
1,368
611
0
1,525
4,631
3,963
18
1,269
3,362
13,563
0
L
Bacchus
NeilMah
Bacchus
1,063
249
379
681
2,557
1,435
0
259
2,298
4,517
0
L
3,369
789
0
1,627
8,383
3,370
0
1,423
6,960
0
45,777
L
Cupid
1,980
1,145
0
1,925
4,949
1,326
0
519
4,430
0
29,354
W
4,159
2,131
0
1,904
4,746
1,399
721
711
4,035
0
42,554
L
King Arthur
Trickz99
King Arthur
1,573
0
0
1,415
5,214
3,923
0
0
5,214
0
19,744
L
Morgan Le Fay
loco-soldato
Morgan Le Fay
4,675
112
0
808
4,008
1,448
156
539
3,469
43,057
0
W
Awilix
markslaw
Awilix
914
501
0
1,318
6,333
2,288
0
1,440
4,893
0
49,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,333
Gold Earned
30,043
254
Minions Killed
358
0
Camps Cleared
0
834,793
Distance Traveled
1,064,394
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,950
695
102
10
0
217,848
0
W
Ra
6,165
617
82
8
0
222,922
0
W
Kuzenbo
5,374
537
17
2
0
202,837
2
L
Bacchus
3,997
400
7
1
0
68,902
0
L
Ne Zha
5,738
574
72
7
0
238,037
1
L
Cupid
4,961
496
71
7
0
168,929
0
W
Anhur
5,988
599
73
7
0
185,221
0
L
King Arthur
4,575
458
37
4
0
155,494
0
L
Morgan Le Fay
6,062
606
67
7
0
203,431
0
W
Awilix
5,566
557
84
8
0
235,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role