Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GMAK21
Nemesis
Level 236
God Stats
5W - 7L
1,492 SR
Queue Stats
304W - 281L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
TarMaironn
Cu Chulainn
Level 198
God Stats
4W - 6L
1,622 SR
Queue Stats
237W - 240L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
lKeepHoldingOn
Heimdallr
Level 158
God Stats
1W - 1L
1,249 SR
Queue Stats
132W - 138L
1,503 Elo+
Party 1
Team Averages
Level 174
1,473 SR
1,512 Elo+

VS

Team Averages
Level 116
1,505 SR
1,428 Elo+
Awilix
Awilix
AthenaCarryUs
Awilix
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,378 Elo+
Solo
Aphrodite
Aphrodite
DevicesMC
Aphrodite
Level 84
God Stats
10W - 5L
1,696 SR
Queue Stats
199W - 177L
1,500 Elo+
Solo
Skadi
Skadi
KratosHardCor
Skadi
Level 146
God Stats
12W - 4L
1,537 SR
Queue Stats
36W - 41L
1,388 Elo+
Solo
Anubis
Anubis
Molixon
Anubis
Level 140
God Stats
1W - 1L
1,257 SR
Queue Stats
33W - 42L
1,441 Elo+
Party 2
Artemis
Artemis
TheVistec
Artemis
Level 142
God Stats
5W - 4L
1,534 SR
Queue Stats
23W - 24L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 7 / 1
7,864
492
6,464
16,427
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
 
Tiamat
13
0 / 6 / 1
7,859
491
4,051
11,596
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
GMAK21
Nemesis
12
0 / 5 / 0
7,482
468
4,034
10,808
4,476
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
TarMaironn
Cu Chulainn
14
1 / 3 / 1
8,275
517
8,586
15,954
13,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
lKeepHoldingOn
Heimdallr
13
2 / 8 / 0
8,203
513
3,123
14,345
5,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 3
10,449
653
13,291
11,742
4,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
DevicesMC
Aphrodite
17
4 / 1 / 0
10,889
681
9,591
12,698
8,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 0 / 2
10,758
672
10,741
8,325
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Molixon
Anubis
16
7 / 0 / 4
10,336
646
9,084
9,740
4,225
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
TheVistec
Artemis
14
2 / 1 / 11
9,545
597
7,916
8,641
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
29
29
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
7
1
0.07
L
Tiamat
 
Tiamat
0
6
1
0.08
W
9
2
3
5.25
W
Aphrodite
DevicesMC
Aphrodite
4
1
0
4
L
Nemesis
GMAK21
Nemesis
0
5
0
0
W
7
0
2
8
W
Anubis
Molixon
Anubis
7
0
4
9
L
Cu Chulainn
TarMaironn
Cu Chulainn
1
3
1
0.5
W
Artemis
TheVistec
Artemis
2
1
11
7.5
L
Heimdallr
lKeepHoldingOn
Heimdallr
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,258
Damage
50,623
69,130
Taken
51,146
33,824
Mitigated
25,210
14,787
Healing
23,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,464
1,734
0
3,947
16,427
5,280
0
6,766
9,540
0
53,845
L
Tiamat
 
Tiamat
4,051
688
0
1,110
11,596
4,864
263
3,963
7,623
54,559
0
W
13,291
5,707
0
1,161
11,742
4,819
477
721
11,015
0
83,755
W
Aphrodite
DevicesMC
Aphrodite
9,591
1,169
588
9,196
12,698
8,303
948
996
11,702
89,851
0
L
Nemesis
GMAK21
Nemesis
4,034
1,615
0
2,571
10,808
4,476
0
0
10,808
0
38,519
W
10,741
5,408
0
4,093
8,325
3,552
2,063
56
8,269
0
99,116
W
Anubis
Molixon
Anubis
9,084
544
0
5,199
9,740
4,225
1,155
1,904
7,836
76,352
0
L
Cu Chulainn
TarMaironn
Cu Chulainn
8,586
1,599
0
4,816
15,954
13,776
0
4,854
10,754
0
60,919
W
Artemis
TheVistec
Artemis
7,916
4,279
0
2,780
8,641
4,311
3,559
766
7,875
0
35,607
L
Heimdallr
lKeepHoldingOn
Heimdallr
3,123
1,426
0
2,343
14,345
5,428
0
2,565
11,730
0
47,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,683
Gold Earned
51,977
420
Minions Killed
630
0
Camps Cleared
0
1,572,164
Distance Traveled
1,698,743
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,864
492
84
5
0
339,433
0
L
Tiamat
7,859
491
94
6
0
271,084
0
W
Awilix
10,449
653
106
7
0
400,329
3
W
Aphrodite
10,889
681
171
11
0
299,984
1
L
Nemesis
7,482
468
85
5
0
358,639
3
W
Skadi
10,758
672
159
10
0
314,468
2
W
Anubis
10,336
646
149
9
0
351,570
0
L
Cu Chulainn
8,275
517
77
5
0
302,390
2
W
Artemis
9,545
597
45
3
0
332,392
6
L
Heimdallr
8,203
513
80
5
0
300,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role