Player Matchup

Merlin
Merlin
DaddyChud
Merlin
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 52L
1,566 Elo+
Party 1
Ix Chel
Ix Chel
HeyItsRyno
Ix Chel
Level 126
God Stats
1W - 1L
1,781 SR
Queue Stats
45W - 46L
1,409 Elo+
Solo
Poseidon
Poseidon
Shadowstorm2000
Poseidon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,544 Elo+
Party 1
Surtr
Surtr
UnscrewedGuide7
Surtr
Level 119
God Stats
0W - 1L
1,730 SR
Queue Stats
8W - 16L
1,585 Elo+
Solo
Medusa
Medusa
Xelor93
Medusa
Level 115
God Stats
4W - 6L
1,788 SR
Queue Stats
381W - 361L
1,564 Elo+
Party 1
Team Averages
Level 102
1,660 SR
1,534 Elo+

VS

Team Averages
Level 88
1,423 SR
1,497 Elo+
Vamana
Vamana
JiroKats
Vamana
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 52L
1,410 Elo+
Solo
Cupid
Cupid
MekKaiser
Cupid
Level 55
God Stats
2W - 2L
1,169 SR
Queue Stats
84W - 78L
1,603 Elo+
Solo
Nemesis
Nemesis
Serovich Ind
Nemesis
Level 87
God Stats
1W - 0L
1,333 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Artemis
Artemis
Statiky Volt
Artemis
Level 106
God Stats
2W - 5L
1,612 SR
Queue Stats
170W - 172L
1,503 Elo+
Solo
Freya
Freya
SupremeHootie
Freya
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaddyChud
Merlin
17
6 / 3 / 7
9,882
706
14,321
10,156
6,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
HeyItsRyno
Ix Chel
18
4 / 4 / 12
10,334
738
9,808
16,701
9,467
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
16
2 / 8 / 8
9,717
694
12,578
12,810
5,952
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 12
9,298
664
11,530
21,811
36,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Xelor93
Medusa
17
5 / 6 / 9
9,846
703
21,379
15,634
9,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JiroKats
Vamana
14
0 / 6 / 15
9,498
678
6,351
21,189
20,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cupid
MekKaiser
Cupid
20
12 / 4 / 12
12,464
890
21,628
20,737
10,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Serovich Ind
Nemesis
17
4 / 4 / 11
10,228
731
11,084
16,985
13,597
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Statiky Volt
Artemis
19
2 / 2 / 19
10,969
784
21,247
12,865
6,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 3 / 9
12,082
863
12,496
12,426
5,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
93
19
Kills
27
27
Deaths
19
48
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Merlin
DaddyChud
Merlin
6
3
7
3.17
L
Ix Chel
HeyItsRyno
Ix Chel
4
4
12
2.5
W
Vamana
JiroKats
Vamana
0
6
15
1.25
W
Cupid
MekKaiser
Cupid
12
4
12
4.5
W
Nemesis
Serovich Ind
Nemesis
4
4
11
2.38
L
Poseidon
2
8
8
0.75
W
Artemis
Statiky Volt
Artemis
2
2
19
5.75
W
9
3
9
4.5
L
2
6
12
1.33
L
Medusa
Xelor93
Medusa
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,616
Damage
72,806
77,112
Taken
84,202
67,420
Mitigated
56,665
19,057
Healing
38,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DaddyChud
Merlin
14,321
1,524
1,622
1,079
10,156
6,035
66
1,335
8,643
29,704
0
L
Ix Chel
HeyItsRyno
Ix Chel
9,808
365
2,717
4,981
16,701
9,467
136
3,539
13,067
28,074
0
W
Vamana
JiroKats
Vamana
6,351
2,205
754
4,292
21,189
20,307
0
9,581
11,608
0
15,854
W
Cupid
MekKaiser
Cupid
21,628
9,555
6,670
10,275
20,737
10,612
3,030
8,670
11,982
0
48,877
W
Nemesis
Serovich Ind
Nemesis
11,084
2,568
1,206
5,584
16,985
13,597
173
7,060
9,925
0
17,973
L
Poseidon
12,578
2,582
1,007
376
12,810
5,952
0
2,473
10,253
23,848
0
W
Artemis
Statiky Volt
Artemis
21,247
8,329
974
3,656
12,865
6,367
2,037
5,948
6,917
0
37,676
W
12,496
4,817
1,900
3,403
12,426
5,782
1,028
7,566
4,860
29,984
0
L
11,530
2,008
863
3,689
21,811
36,664
73
4,067
17,322
2,970
16,970
L
Medusa
Xelor93
Medusa
21,379
9,407
952
1,771
15,634
9,302
176
1,082
14,416
0
34,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,077
Gold Earned
55,241
152
Minions Killed
199
0
Camps Cleared
0
1,159,870
Distance Traveled
1,403,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,882
706
30
2
0
243,471
0
L
Ix Chel
10,334
738
48
3
0
226,844
0
W
Vamana
9,498
678
26
2
0
254,455
0
W
Cupid
12,464
890
71
5
0
276,638
0
W
Nemesis
10,228
731
25
2
0
324,179
0
L
Poseidon
9,717
694
33
2
0
187,858
0
W
Artemis
10,969
784
41
3
0
283,523
0
W
Freya
12,082
863
36
3
0
265,202
0
L
Surtr
9,298
664
19
1
0
238,866
0
L
Medusa
9,846
703
22
2
0
262,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role