Player Matchup

Chronos
Chronos
Babywaluigi
Chronos
Level 128
God Stats
4W - 3L
1,794 SR
Queue Stats
126W - 122L
1,592 Elo+
Party 1
Shiva
Shiva
MizzPiggy1893
Shiva
Level 26
God Stats
0W - 1L
1,363 SR
Queue Stats
7W - 2L
1,680 Elo+
Party 1
Ne Zha
Ne Zha
OswaldJr
Ne Zha
Level 218
God Stats
1W - 9L
1,451 SR
Queue Stats
197W - 335L
1,526 Elo+
Party 1
Rama
Rama
cooleeman
Rama
Level 155
God Stats
36W - 39L
1,559 SR
Queue Stats
273W - 434L
1,550 Elo+
Party 1
Horus
Horus
nonstopkevn
Horus
Level 96
God Stats
1W - 2L
1,857 SR
Queue Stats
13W - 20L
1,471 Elo+
Party 1
Team Averages
Level 125
1,605 SR
1,564 Elo+

VS

Team Averages
Level 151
1,585 SR
1,567 Elo+
Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
SolielLunaire
Agni
Level 128
God Stats
6W - 6L
1,443 SR
Queue Stats
395W - 356L
1,572 Elo+
Solo
Surtr
Surtr
TheNitroNuke
Surtr
Level 144
God Stats
18W - 26L
1,564 SR
Queue Stats
829W - 728L
1,610 Elo+
Solo
Cernunnos
Cernunnos
drunkenbillygoat
Cernunnos
Level 157
God Stats
6W - 7L
1,487 SR
Queue Stats
659W - 589L
1,549 Elo+
Solo
Horus
Horus
iMantequilla
Horus
Level 178
God Stats
1W - 1L
1,931 SR
Queue Stats
126W - 125L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Babywaluigi
Chronos
12
2 / 1 / 0
7,401
529
10,331
9,033
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 0
6,344
453
6,355
14,455
11,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
OswaldJr
Ne Zha
14
3 / 2 / 2
8,108
579
6,620
8,735
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
14
2 / 1 / 0
7,956
568
10,001
12,169
5,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 2
6,997
500
4,700
10,872
8,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
0 / 2 / 3
7,839
560
3,620
10,405
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 0
7,132
509
4,547
5,948
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 1
6,472
462
8,337
13,047
12,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cernunnos
11
1 / 2 / 0
7,092
507
7,601
13,310
4,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 0 / 1
8,508
608
10,439
12,625
9,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
7
Kills
8
8
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
2
3
0.75
L
Chronos
Babywaluigi
Chronos
2
1
0
2
L
0
4
0
0
L
Ne Zha
OswaldJr
Ne Zha
3
2
2
2
W
1
2
0
0.5
W
1
1
1
1.5
L
Rama
2
1
0
2
W
Cernunnos
1
2
0
0.5
W
5
0
1
5.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,007
Damage
34,544
55,264
Taken
55,335
33,693
Mitigated
33,740
23,101
Healing
19,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,620
2,259
0
2,220
10,405
4,320
0
946
9,459
0
67,756
L
Chronos
Babywaluigi
Chronos
10,331
3,578
0
3,067
9,033
4,301
0
2,243
6,404
81,025
0
L
6,355
954
138
3,240
14,455
11,324
0
487
12,185
1,223
43,869
L
Ne Zha
OswaldJr
Ne Zha
6,620
2,103
0
1,328
8,735
3,918
0
274
8,090
0
78,960
W
4,547
122
0
1,761
5,948
1,963
0
3,122
2,826
54,045
0
W
8,337
1,933
248
2,846
13,047
12,598
0
4,569
8,478
253
35,416
L
Rama
10,001
7,387
0
5,475
12,169
5,398
0
0
12,169
0
77,890
W
Cernunnos
7,601
3,554
0
6,104
13,310
4,985
0
0
13,310
0
59,029
W
10,439
3,596
280
5,582
12,625
9,874
0
2,237
10,388
0
62,244
L
4,700
1,856
3,904
5,949
10,872
8,752
0
1,416
9,196
0
13,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,806
Gold Earned
37,043
494
Minions Killed
493
0
Camps Cleared
0
1,499,338
Distance Traveled
1,497,762
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,839
560
129
9
0
363,102
3
L
Chronos
7,401
529
160
11
0
294,518
1
L
Shiva
6,344
453
66
5
0
277,331
0
L
Ne Zha
8,108
579
118
8
0
356,812
4
W
Agni
7,132
509
120
9
0
280,437
0
W
Surtr
6,472
462
39
3
0
303,741
2
L
Rama
7,956
568
132
9
0
251,838
4
W
Cernunnos
7,092
507
101
7
0
266,401
5
W
Horus
8,508
608
104
7
0
284,081
3
L
Horus
6,997
500
18
1
0
318,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role