Player Matchup

Ao Kuang
Ao Kuang
SheLuhLotti-_-
Ao Kuang
Level 47
God Stats
3W - 6L
1,671 SR
Queue Stats
15W - 33L
1,333 Elo+
Party 1
Arachne
Arachne
SillyWabbbit381
Arachne
Level 48
God Stats
4W - 6L
1,580 SR
Queue Stats
180W - 160L
1,502 Elo+
Solo
Surtr
Surtr
hunters2134
Surtr
Level 31
God Stats
7W - 16L
1,360 SR
Queue Stats
39W - 50L
1,205 Elo+
Solo
Chang'e
Chang'e
thekidrizzy
Chang'e
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xMonkeyleox
Danzaburou
Level 64
God Stats
0W - 3L
1,640 SR
Queue Stats
44W - 51L
1,426 Elo+
Party 1
Team Averages
Level 39
1,550 SR
1,393 Elo+

VS

Team Averages
Level 117
1,733 SR
1,718 Elo+
Thor
Thor
ABigBeanBag
Thor
Level 230
God Stats
36W - 10L
1,806 SR
Queue Stats
98W - 30L
1,858 Elo+
Party 2
Apollo
Apollo
AscenderGreyy
Apollo
Level 27
God Stats
2W - 0L
1,761 SR
Queue Stats
14W - 8L
1,822 Elo+
Party 2
Gilgamesh
Gilgamesh
Nohosolo
Gilgamesh
Level 163
God Stats
2W - 2L
1,717 SR
Queue Stats
65W - 43L
1,644 Elo+
Party 2
Janus
Janus
SIicedKumquat
Janus
Level 161
God Stats
3W - 1L
1,881 SR
Queue Stats
66W - 28L
1,765 Elo+
Party 2
Kuzenbo
Kuzenbo
chazqc
Kuzenbo
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
1 / 4 / 2
6,993
699
5,108
9,133
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 1
6,598
660
4,200
8,979
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 1
7,062
706
4,437
14,486
7,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
thekidrizzy
Chang'e
14
1 / 6 / 0
7,582
758
4,224
11,381
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
xMonkeyleox
Danzaburou
13
1 / 6 / 0
7,280
728
3,064
13,454
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 6
9,680
968
14,262
8,296
3,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 11
8,874
887
6,316
7,053
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Nohosolo
Gilgamesh
14
1 / 0 / 12
7,704
770
6,082
10,323
11,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 0 / 9
9,349
935
14,980
4,453
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
chazqc
Kuzenbo
15
4 / 1 / 13
8,317
832
9,159
9,104
14,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
77
3
Kills
26
26
Deaths
3
4
Assists
51
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
W
2
2
11
3.75
W
Gilgamesh
Nohosolo
Gilgamesh
1
0
12
7
W
9
0
9
13.5
L
Ao Kuang
1
4
2
0.5
L
0
3
1
0.17
W
Kuzenbo
chazqc
Kuzenbo
4
1
13
10.5
L
0
7
1
0.07
L
Chang'e
thekidrizzy
Chang'e
1
6
0
0.17
L
Danzaburou
xMonkeyleox
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,033
Damage
50,799
57,433
Taken
39,229
26,988
Mitigated
33,642
7,647
Healing
8,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,262
2,954
0
3,159
8,296
3,883
0
2,117
6,097
0
51,262
W
6,316
4,529
0
2,732
7,053
2,660
2,071
2,466
4,333
0
35,906
W
Gilgamesh
Nohosolo
Gilgamesh
6,082
2,217
0
919
10,323
11,044
431
1,542
8,589
0
16,327
W
14,980
770
0
318
4,453
1,860
271
1,374
2,998
38,734
0
L
Ao Kuang
5,108
1,020
31
1,029
9,133
5,042
0
3,518
5,490
12,744
0
L
4,200
3,156
0
2,202
8,979
5,254
0
4,085
4,721
0
12,607
W
Kuzenbo
chazqc
Kuzenbo
9,159
2,534
0
1,271
9,104
14,195
991
1,492
7,407
15,324
0
L
4,437
1,544
0
1,292
14,486
7,129
0
7,357
6,809
117
22,955
L
Chang'e
thekidrizzy
Chang'e
4,224
214
423
1,022
11,381
4,091
0
3,381
7,820
20,097
0
L
Danzaburou
xMonkeyleox
Danzaburou
3,064
911
73
1,575
13,454
5,472
350
4,804
8,454
0
22,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,515
Gold Earned
43,924
167
Minions Killed
277
0
Camps Cleared
0
875,663
Distance Traveled
1,192,666
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,680
968
96
10
0
224,495
0
W
Apollo
8,874
887
62
6
0
204,732
0
W
Gilgamesh
7,704
770
19
2
0
258,959
0
W
Janus
9,349
935
85
9
0
253,726
0
L
Ao Kuang
6,993
699
14
1
0
164,577
0
L
Arachne
6,598
660
17
2
0
161,495
0
W
Kuzenbo
8,317
832
15
2
0
250,754
0
L
Surtr
7,062
706
45
5
0
190,259
0
L
Chang'e
7,582
758
47
5
0
172,310
4
L
Danzaburou
7,280
728
44
4
0
187,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role