Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Smetchj67
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,678 SR
Queue Stats
64W - 53L
1,592 Elo+
Solo
Hou Yi
Hou Yi
Theviralvenom
Hou Yi
Level 144
God Stats
4W - 3L
1,723 SR
Queue Stats
302W - 316L
1,454 Elo+
Party 2
Aphrodite
Aphrodite
devilaffect
Aphrodite
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
foreverlivin
Janus
Level 123
God Stats
4W - 2L
1,878 SR
Queue Stats
151W - 153L
1,517 Elo+
Party 2
Team Averages
Level 141
1,656 SR
1,513 Elo+

VS

Team Averages
Level 137
1,486 SR
1,555 Elo+
Aphrodite
Aphrodite
IVFisher
Aphrodite
Level 189
God Stats
0W - 1L
1,297 SR
Queue Stats
150W - 154L
1,471 Elo+
Party 1
Baba Yaga
Baba Yaga
Kebetz
Baba Yaga
Level 139
God Stats
8W - 3L
1,654 SR
Queue Stats
331W - 318L
1,518 Elo+
Party 1
Tyr
Tyr
LeBootonSmasha
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,796 Elo+
Solo
Bacchus
Bacchus
Plumegeist
Bacchus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 72L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
Rostock1
Kuzenbo
Level 124
God Stats
0W - 1L
1,480 SR
Queue Stats
8W - 6L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
3 / 2 / 11
11,781
736
7,400
21,940
26,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ah Muzen Cab
Smetchj67
Ah Muzen Cab
20
9 / 1 / 8
13,392
837
27,408
23,635
16,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 1 / 9
11,146
697
8,361
11,177
7,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

Aphrodite
devilaffect
Aphrodite
18
2 / 1 / 13
11,209
701
11,119
15,293
23,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 3 / 11
11,560
723
22,188
10,852
7,107
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IVFisher
Aphrodite
19
0 / 3 / 6
10,581
661
12,551
19,249
19,711
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Kebetz
Baba Yaga
19
2 / 3 / 5
10,495
656
24,032
14,508
9,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

1
0 / 0 / 0
4,016
251
0
0
0
Bacchus
Plumegeist
Bacchus
16
3 / 8 / 2
10,290
643
11,123
23,791
49,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Rostock1
Kuzenbo
18
2 / 6 / 1
10,820
676
14,411
28,615
57,363
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
20
Kills
7
8
Deaths
20
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
11
4.25
L
Aphrodite
IVFisher
Aphrodite
0
3
6
1
L
Baba Yaga
Kebetz
Baba Yaga
2
3
5
1.5
L
0
0
0
0
L
Bacchus
Plumegeist
Bacchus
3
8
2
0.5
L
Kuzenbo
Rostock1
Kuzenbo
2
6
1
0.42
W
Ah Muzen Cab
Smetchj67
Ah Muzen Cab
9
1
8
13
W
3
1
9
7.5
W
Aphrodite
devilaffect
Aphrodite
2
1
13
8.5
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,476
Damage
62,117
82,897
Taken
86,163
81,307
Mitigated
135,940
51,362
Healing
31,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,400
305
2,702
9,400
21,940
26,783
156
10,321
11,619
21,482
0
L
Aphrodite
IVFisher
Aphrodite
12,551
849
7,957
9,696
19,249
19,711
0
7,816
11,409
44,761
0
L
Baba Yaga
Kebetz
Baba Yaga
24,032
524
1,230
2,702
14,508
9,024
0
8,066
6,413
44,851
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Plumegeist
Bacchus
11,123
1,155
249
2,656
23,791
49,842
0
8,783
14,988
19,528
0
L
Kuzenbo
Rostock1
Kuzenbo
14,411
4,022
2,577
4,166
28,615
57,363
9
15,959
12,646
25,357
0
W
Ah Muzen Cab
Smetchj67
Ah Muzen Cab
27,408
11,947
2,192
8,549
23,635
16,890
4,738
18,748
4,887
0
66,339
W
8,361
4,781
2,432
2,512
11,177
7,239
1,369
8,987
2,190
0
15,583
W
Aphrodite
devilaffect
Aphrodite
11,119
2,503
12,175
9,197
15,293
23,288
100
13,843
1,450
27,420
0
W
22,188
1,541
791
1,412
10,852
7,107
1,852
10,218
634
44,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,088
Gold Earned
46,202
240
Minions Killed
188
0
Camps Cleared
0
1,601,477
Distance Traveled
1,186,342
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,781
736
46
3
0
330,312
0
L
Aphrodite
10,581
661
88
6
0
296,807
0
L
Baba Yaga
10,495
656
51
3
0
308,788
0
L
Tyr
4,016
251
0
0
0
0
0
L
Bacchus
10,290
643
19
1
0
265,248
0
L
Kuzenbo
10,820
676
30
2
0
315,499
0
W
Ah Muzen Cab
13,392
837
80
5
0
299,602
0
W
Hou Yi
11,146
697
18
1
0
293,244
0
W
Aphrodite
11,209
701
49
3
0
331,216
2
W
Janus
11,560
723
47
3
0
347,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role