Player Matchup

Thoth
Thoth
Oirad01
Thoth
Level 64
God Stats
1W - 2L
1,263 SR
Queue Stats
66W - 79L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
PunishedKoala
Guan Yu
Level 124
God Stats
0W - 1L
1,932 SR
Queue Stats
12W - 17L
1,531 Elo+
Party 2
Ishtar
Ishtar
Redoband
Ishtar
Level 155
God Stats
0W - 1L
1,712 SR
Queue Stats
69W - 71L
1,509 Elo+
Solo
Xbalanque
Xbalanque
Shak_Jones_6
Xbalanque
Level 121
God Stats
7W - 3L
1,750 SR
Queue Stats
384W - 369L
1,431 Elo+
Party 1
Kumbhakarna
Kumbhakarna
akorne
Kumbhakarna
Level 128
God Stats
0W - 2L
1,306 SR
Queue Stats
69W - 72L
1,487 Elo+
Party 2
Team Averages
Level 118
1,593 SR
1,487 Elo+

VS

Team Averages
Level 92
1,456 SR
1,514 Elo+
Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AHomelessHermit
Vamana
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,521 Elo+
Solo
Terra
Terra
Cheevexx
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ThuNDeR-BoXeR
Yu Huang
Level 41
God Stats
1W - 0L
1,279 SR
Queue Stats
28W - 28L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Oirad01
Thoth
19
4 / 5 / 4
10,759
717
20,343
14,519
8,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
18
3 / 5 / 8
10,664
711
14,958
29,788
33,576
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ishtar
Redoband
Ishtar
8
0 / 1 / 1
7,401
493
1,738
2,366
1,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Shak_Jones_6
Xbalanque
17
2 / 6 / 7
9,429
629
22,537
19,951
12,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
akorne
Kumbhakarna
17
3 / 5 / 7
10,886
726
8,932
27,875
35,401
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
6 / 1 / 14
12,083
806
25,717
15,220
7,691
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
 
Mercury
18
5 / 7 / 12
11,439
763
14,725
17,732
9,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
8 / 3 / 9
11,801
787
22,055
21,537
30,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Cheevexx
Terra
18
1 / 0 / 16
11,291
753
8,033
17,449
14,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
ThuNDeR-BoXeR
Yu Huang
17
2 / 3 / 14
10,701
713
14,926
13,883
5,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
87
12
Kills
22
22
Deaths
14
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
1
14
13
W
Mercury
 
Mercury
5
7
12
1.57
W
8
3
9
4.17
W
Terra
Cheevexx
Terra
1
0
16
9
L
Thoth
Oirad01
Thoth
4
5
4
1.2
L
Guan Yu
3
5
8
1.4
L
Ishtar
Redoband
Ishtar
0
1
1
0.5
L
Xbalanque
Shak_Jones_6
Xbalanque
2
6
7
0.92
W
Yu Huang
ThuNDeR-BoXeR
Yu Huang
2
3
14
3
L
Kumbhakarna
akorne
Kumbhakarna
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,508
Damage
85,456
94,499
Taken
85,821
90,390
Mitigated
67,802
35,236
Healing
44,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
25,717
3,111
2,637
1,454
15,220
7,691
1,628
4,401
10,578
49,877
0
W
Mercury
 
Mercury
14,725
6,893
1,787
3,575
17,732
9,073
3,626
5,084
12,648
0
28,559
W
22,055
9,149
2,052
6,064
21,537
30,733
1,365
5,917
15,003
0
36,362
W
Terra
Cheevexx
Terra
8,033
1,218
13,269
8,151
17,449
14,500
504
8,174
9,275
13,223
0
L
Thoth
Oirad01
Thoth
20,343
1,683
586
1,057
14,519
8,191
0
6,558
7,961
41,343
0
L
Guan Yu
14,958
1,675
10,238
11,832
29,788
33,576
0
12,456
17,332
0
25,998
L
Ishtar
Redoband
Ishtar
1,738
1,042
46
111
2,366
1,090
0
895
1,471
0
2,558
L
Xbalanque
Shak_Jones_6
Xbalanque
22,537
6,519
904
3,850
19,951
12,132
0
10,356
9,595
0
43,145
W
Yu Huang
ThuNDeR-BoXeR
Yu Huang
14,926
1,649
1,955
3,213
13,883
5,805
1,558
5,699
8,184
38,800
0
L
Kumbhakarna
akorne
Kumbhakarna
8,932
1,305
966
5,646
27,875
35,401
0
18,411
9,464
16,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,139
Gold Earned
57,315
143
Minions Killed
172
0
Camps Cleared
0
1,055,630
Distance Traveled
1,410,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,083
806
48
3
0
239,107
0
W
Mercury
11,439
763
27
2
0
279,530
0
W
Vamana
11,801
787
30
2
0
313,399
0
W
Terra
11,291
753
12
1
0
311,431
0
L
Thoth
10,759
717
62
4
0
232,167
0
L
Guan Yu
10,664
711
24
2
0
300,947
0
L
Ishtar
7,401
493
4
0
0
31,379
0
L
Xbalanque
9,429
629
43
3
0
212,482
0
W
Yu Huang
10,701
713
55
4
0
266,816
0
L
Kumbhakarna
10,886
726
10
1
0
278,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role