Player Matchup

Hun Batz
Hun Batz
Alburgo
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,277 Elo+
Party 1
Apollo
Apollo
BeastMasterG
Apollo
Level 29
God Stats
0W - 2L
1,262 SR
Queue Stats
2W - 6L
1,341 Elo+
Party 1
Thor
Thor
HungryBlack
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
ObobbyO
Kuzenbo
Level 142
God Stats
29W - 28L
1,750 SR
Queue Stats
89W - 90L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
cutieexpress
Baron Samedi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 45
1,502 SR
1,414 Elo+

VS

Team Averages
Level 85
1,589 SR
1,450 Elo+
Tyr
Tyr
Alpha3
Tyr
Level 65
God Stats
3W - 3L
1,620 SR
Queue Stats
47W - 56L
1,477 Elo+
Party 2
Bastet
Bastet
Berticus96
Bastet
Level 84
God Stats
4W - 1L
1,677 SR
Queue Stats
187W - 181L
1,487 Elo+
Solo
Ganesha
Ganesha
El3ctricEy3
Ganesha
Level 85
God Stats
7W - 12L
1,442 SR
Queue Stats
35W - 56L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
MtLindeman
Baron Samedi
Level 114
God Stats
10W - 4L
1,678 SR
Queue Stats
156W - 144L
1,554 Elo+
Party 2
Hera
Hera
forestking96
Hera
Level 75
God Stats
24W - 25L
1,527 SR
Queue Stats
328W - 334L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alburgo
Hun Batz
13
0 / 7 / 1
6,678
668
5,010
11,629
4,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
14
2 / 1 / 0
7,672
767
5,548
8,741
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 1
6,313
631
3,364
7,971
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
ObobbyO
Kuzenbo
12
0 / 2 / 1
6,435
644
2,211
7,170
6,775
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
cutieexpress
Baron Samedi
12
0 / 4 / 1
6,496
650
2,119
6,635
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Alpha3
Tyr
15
6 / 0 / 6
8,837
884
5,901
10,335
7,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Berticus96
Bastet
14
3 / 0 / 9
7,761
776
4,644
1,992
1,270
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ganesha
El3ctricEy3
Ganesha
13
0 / 0 / 14
7,744
774
3,708
7,651
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
MtLindeman
Baron Samedi
15
7 / 2 / 6
8,299
830
13,402
8,339
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 13
7,613
761
8,964
2,439
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
2
Kills
18
18
Deaths
2
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Alburgo
Hun Batz
0
7
1
0.07
W
Tyr
Alpha3
Tyr
6
0
6
9
L
Apollo
2
1
0
2
W
Bastet
Berticus96
Bastet
3
0
9
7.5
W
Ganesha
El3ctricEy3
Ganesha
0
0
14
7
L
0
4
1
0.13
W
Baron Samedi
MtLindeman
Baron Samedi
7
2
6
5
L
Kuzenbo
ObobbyO
Kuzenbo
0
2
1
0.25
L
Baron Samedi
cutieexpress
Baron Samedi
0
4
1
0.13
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,252
Damage
36,619
42,146
Taken
30,756
20,856
Mitigated
20,218
3,855
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Alburgo
Hun Batz
5,010
1,223
0
10
11,629
4,636
0
7,207
4,244
0
22,878
W
Tyr
Alpha3
Tyr
5,901
1,067
1,098
2,065
10,335
7,422
639
2,158
8,177
0
19,185
L
Apollo
5,548
3,186
0
1,776
8,741
3,766
0
6,151
2,483
0
28,764
W
Bastet
Berticus96
Bastet
4,644
825
0
396
1,992
1,270
26
246
1,746
129
16,079
W
Ganesha
El3ctricEy3
Ganesha
3,708
306
0
1,808
7,651
5,682
52
543
5,908
16,852
0
L
3,364
605
0
242
7,971
2,614
0
5,070
2,797
0
9,464
W
Baron Samedi
MtLindeman
Baron Samedi
13,402
1,333
1,402
2,407
8,339
4,836
1,203
1,029
7,310
37,708
0
L
Kuzenbo
ObobbyO
Kuzenbo
2,211
1,251
234
820
7,170
6,775
0
3,693
3,361
12,205
0
L
Baron Samedi
cutieexpress
Baron Samedi
2,119
300
184
589
6,635
3,065
0
3,323
3,139
8,483
0
W
8,964
1,660
0
1,062
2,439
1,008
1,055
354
2,085
18,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,594
Gold Earned
40,254
153
Minions Killed
189
0
Camps Cleared
0
939,618
Distance Traveled
1,067,132
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,678
668
48
5
0
201,241
0
W
Tyr
8,837
884
51
5
0
240,237
3
L
Apollo
7,672
767
55
6
0
197,029
0
W
Bastet
7,761
776
35
4
0
230,490
1
W
Ganesha
7,744
774
3
0
0
201,991
0
L
Thor
6,313
631
14
1
0
185,342
0
W
Baron Samedi
8,299
830
60
6
0
204,523
0
L
Kuzenbo
6,435
644
19
2
0
150,986
0
L
Baron Samedi
6,496
650
17
2
0
205,020
0
W
Hera
7,613
761
40
4
0
189,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role