Player Matchup

Hun Batz
Hun Batz
DeadmanWV
Hun Batz
Level 69
God Stats
11W - 9L
1,409 SR
Queue Stats
620W - 614L
1,412 Elo+
Solo
Poseidon
Poseidon
JimmyBunionham
Poseidon
Level 68
God Stats
3W - 0L
1,809 SR
Queue Stats
69W - 65L
1,497 Elo+
Solo
Ratatoskr
Ratatoskr
Lordjaime66
Ratatoskr
Level 51
God Stats
2W - 0L
1,738 SR
Queue Stats
31W - 52L
1,374 Elo+
Solo
Sol
Sol
The Po Folk
Sol
Level 62
God Stats
12W - 5L
1,637 SR
Queue Stats
571W - 619L
1,437 Elo+
Solo
Horus
Horus
Tide03
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,424 Elo+
Solo
Team Averages
Level 56
1,618 SR
1,429 Elo+

VS

Team Averages
Level 57
1,490 SR
1,458 Elo+
Horus
Horus
 
Horus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Daymian2018
Maui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,434 Elo+
Solo
Achilles
Achilles
dMaster3343
Achilles
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 206L
1,392 Elo+
Solo
Yu Huang
Yu Huang
shagstafah
Yu Huang
Level 67
God Stats
5W - 3L
1,244 SR
Queue Stats
188W - 174L
1,517 Elo+
Party 1
Skadi
Skadi
yonnyisawussy
Skadi
Level 51
God Stats
1W - 1L
1,706 SR
Queue Stats
161W - 155L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeadmanWV
Hun Batz
16
3 / 5 / 10
9,799
891
10,488
13,207
13,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
17
11 / 4 / 7
10,854
987
13,939
9,634
3,979
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ratatoskr
Lordjaime66
Ratatoskr
15
1 / 5 / 14
9,129
830
7,239
10,999
7,075
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
5 / 3 / 12
9,959
905
13,325
12,523
5,337
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Tide03
Horus
16
1 / 3 / 18
9,842
895
6,241
12,470
13,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
5 / 7 / 10
8,702
791
8,250
16,190
9,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate

Breastplate

+20
Physical Protection

1
0 / 2 / 0
2,864
260
0
1,604
599
Achilles
dMaster3343
Achilles
16
1 / 4 / 14
8,241
749
6,068
15,819
29,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
shagstafah
Yu Huang
17
9 / 4 / 4
9,365
851
19,515
11,835
6,315
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 5 / 8
8,539
776
10,222
12,963
6,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
54
21
Kills
18
20
Deaths
22
61
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
5
7
10
1.43
L
0
2
0
0
W
Hun Batz
DeadmanWV
Hun Batz
3
5
10
1.6
W
Poseidon
11
4
7
3.63
W
Ratatoskr
Lordjaime66
Ratatoskr
1
5
14
1.6
W
5
3
12
3.67
W
Horus
Tide03
Horus
1
3
18
3.33
L
Achilles
dMaster3343
Achilles
1
4
14
2
L
Yu Huang
shagstafah
Yu Huang
9
4
4
2.75
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,232
Damage
44,055
58,833
Taken
58,411
43,478
Mitigated
52,214
17,684
Healing
14,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,250
3,703
2,237
3,354
16,190
9,629
61
6,540
9,456
0
20,624
L
0
0
0
0
1,604
599
0
1,604
0
0
0
W
Hun Batz
DeadmanWV
Hun Batz
10,488
1,258
1,004
1,104
13,207
13,146
215
5,181
7,925
1,786
19,590
W
Poseidon
13,939
1,626
2,934
1,514
9,634
3,979
1,338
2,600
6,982
31,518
0
W
Ratatoskr
Lordjaime66
Ratatoskr
7,239
2,828
45
745
10,999
7,075
702
4,037
6,911
0
14,761
W
13,325
5,445
236
5,861
12,523
5,337
4,475
3,763
8,760
36,812
0
W
Horus
Tide03
Horus
6,241
1,781
1,205
3,036
12,470
13,941
522
3,934
8,484
3,519
5,982
L
Achilles
dMaster3343
Achilles
6,068
804
1,356
2,603
15,819
29,580
56
8,844
6,677
0
13,162
L
Yu Huang
shagstafah
Yu Huang
19,515
1,585
424
2,645
11,835
6,315
737
7,049
4,693
32,710
0
L
10,222
3,901
600
1,583
12,963
6,091
1,026
6,371
6,445
0
17,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,583
Gold Earned
37,711
116
Minions Killed
77
0
Camps Cleared
0
1,064,511
Distance Traveled
781,535
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,702
791
15
1
0
187,826
0
L
Maui
2,864
260
0
0
0
284
0
W
Hun Batz
9,799
891
24
2
0
181,503
0
W
Poseidon
10,854
987
27
2
0
212,256
1
W
Ratatoskr
9,129
830
17
2
0
241,555
0
W
Sol
9,959
905
40
4
0
192,223
0
W
Horus
9,842
895
8
1
0
236,974
0
L
Achilles
8,241
749
10
1
0
202,402
0
L
Yu Huang
9,365
851
36
3
0
181,650
0
L
Skadi
8,539
776
16
1
0
209,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role