Player Matchup

Hun Batz
Hun Batz
BIGBOOTIEGOB
Hun Batz
Level 28
God Stats
2W - 1L
1,548 SR
Queue Stats
120W - 110L
1,344 Elo+
Party 1
Charybdis
Charybdis
Dantasy
Charybdis
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 82L
1,463 Elo+
Party 1
Nike
Nike
TheeCrescent
Nike
Level 108
God Stats
51W - 42L
1,562 SR
Queue Stats
397W - 386L
1,479 Elo+
Solo
Anubis
Anubis
WOCKESHAAAAAA
Anubis
Level 29
God Stats
2W - 0L
1,723 SR
Queue Stats
23W - 25L
1,325 Elo+
Party 1
Sylvanus
Sylvanus
lilFufs
Sylvanus
Level 77
God Stats
6W - 2L
1,550 SR
Queue Stats
189W - 175L
1,545 Elo+
Solo
Team Averages
Level 56
1,577 SR
1,431 Elo+

VS

Team Averages
Level 80
1,577 SR
1,506 Elo+
Thor
Thor
FoxyTheDog
Thor
Level 63
God Stats
2W - 5L
1,596 SR
Queue Stats
134W - 150L
1,433 Elo+
Solo
Heimdallr
Heimdallr
Hellsleader
Heimdallr
Level 65
God Stats
16W - 8L
1,674 SR
Queue Stats
93W - 69L
1,515 Elo+
Party 2
Janus
Janus
Prismsniper
Janus
Level 107
God Stats
9W - 7L
1,288 SR
Queue Stats
350W - 338L
1,542 Elo+
Solo
Sylvanus
Sylvanus
SnarkyArky
Sylvanus
Level 117
God Stats
2W - 2L
1,792 SR
Queue Stats
48W - 37L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
teardropman
Cthulhu
Level 46
God Stats
1W - 1L
1,538 SR
Queue Stats
26W - 19L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BIGBOOTIEGOB
Hun Batz
9
2 / 0 / 1
5,369
671
2,745
5,264
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Dantasy
Charybdis
8
3 / 0 / 1
5,418
677
5,486
5,865
2,005
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

9
2 / 1 / 0
5,712
714
3,299
6,967
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 2 / 0
5,595
699
1,215
2,888
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
lilFufs
Sylvanus
7
0 / 0 / 4
5,073
634
3,548
6,614
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,021
378
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heimdallr
Hellsleader
Heimdallr
6
0 / 3 / 0
3,844
481
4,516
5,683
1,918
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 2 / 0
4,872
609
2,106
5,091
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
SnarkyArky
Sylvanus
6
0 / 1 / 0
3,991
499
3,014
7,637
3,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
teardropman
Cthulhu
7
0 / 3 / 0
4,174
522
2,301
6,516
3,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
2
3
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BIGBOOTIEGOB
Hun Batz
2
0
1
2.5
W
Charybdis
Dantasy
Charybdis
3
0
1
3.5
L
0
0
0
0
L
Heimdallr
Hellsleader
Heimdallr
0
3
0
0
L
2
2
0
1
L
Sylvanus
SnarkyArky
Sylvanus
0
1
0
0
W
2
1
0
2
W
1
2
0
0.5
W
Sylvanus
lilFufs
Sylvanus
0
0
4
2
L
Cthulhu
teardropman
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,293
Damage
11,937
27,598
Taken
24,927
12,474
Mitigated
10,580
9,801
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BIGBOOTIEGOB
Hun Batz
2,745
1,271
0
250
5,264
1,799
0
697
4,567
0
39,001
W
Charybdis
Dantasy
Charybdis
5,486
3,304
0
2,457
5,865
2,005
0
1,125
4,740
0
39,180
L
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
Hellsleader
Heimdallr
4,516
2,018
0
746
5,683
1,918
0
1,569
4,114
0
21,958
L
2,106
104
0
750
5,091
1,529
0
1,215
3,876
29,320
0
L
Sylvanus
SnarkyArky
Sylvanus
3,014
1,205
1,129
2,442
7,637
3,944
0
1,979
5,658
12,355
0
W
3,299
795
0
1,251
6,967
2,930
134
1,977
4,666
0
37,004
W
1,215
53
0
786
2,888
1,363
583
1,528
1,360
35,976
0
W
Sylvanus
lilFufs
Sylvanus
3,548
1,838
1,026
4,031
6,614
4,377
0
1,770
4,844
10,969
0
L
Cthulhu
teardropman
Cthulhu
2,301
424
0
1,348
6,516
3,189
0
0
6,516
18,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,167
Gold Earned
19,902
284
Minions Killed
143
0
Camps Cleared
0
766,856
Distance Traveled
620,099
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,369
671
79
10
0
185,137
4
W
Charybdis
5,418
677
64
8
0
172,660
0
L
Thor
3,021
378
0
0
0
0
0
L
Heimdallr
3,844
481
34
4
0
153,979
0
L
Janus
4,872
609
58
7
0
159,389
0
L
Sylvanus
3,991
499
18
2
0
149,542
4
W
Nike
5,712
714
67
8
0
139,551
1
W
Anubis
5,595
699
60
8
0
128,630
0
W
Sylvanus
5,073
634
14
2
0
140,878
2
L
Cthulhu
4,174
522
33
4
0
157,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role