Player Matchup

Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
GuiseppesBallsac
Ymir
Level 107
God Stats
12W - 10L
1,840 SR
Queue Stats
194W - 198L
1,542 Elo+
Party 3
King Arthur
King Arthur
Joompio
King Arthur
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 36L
1,653 Elo+
Party 3
Thor
Thor
adamkrestt
Thor
Level 79
God Stats
16W - 13L
1,679 SR
Queue Stats
269W - 274L
1,539 Elo+
Party 3
Scylla
Scylla
xTheEnvy
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,782 Elo+
Solo
Team Averages
Level 119
1,604 SR
1,603 Elo+

VS

Team Averages
Level 95
1,579 SR
1,511 Elo+
Hachiman
Hachiman
DiamondExtract
Hachiman
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 41L
1,588 Elo+
Solo
Sun Wukong
Sun Wukong
Hobobostar
Sun Wukong
Level 110
God Stats
22W - 19L
1,686 SR
Queue Stats
271W - 280L
1,515 Elo+
Party 1
Yemoja
Yemoja
Qualityqueso491
Yemoja
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 179L
1,476 Elo+
Party 2
Serqet
Serqet
VoodooCuban
Serqet
Level 86
God Stats
18W - 8L
1,708 SR
Queue Stats
253W - 246L
1,521 Elo+
Party 2
Tiamat
Tiamat
bonafideHobo
Tiamat
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 191L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
5
1 / 2 / 0
3,568
595
2,297
3,197
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 2 / 1
3,854
642
1,912
4,407
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Joompio
King Arthur
6
1 / 4 / 0
4,031
672
3,263
7,293
5,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 1 / 0
4,058
676
991
5,137
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
xTheEnvy
Scylla
4
0 / 3 / 0
3,361
560
662
2,529
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
2 / 1 / 0
4,176
696
1,887
3,032
907
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Hobobostar
Sun Wukong
8
5 / 1 / 0
5,031
839
4,126
5,785
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 3
4,143
691
1,498
3,184
1,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
7
4 / 0 / 3
4,910
818
3,588
3,300
1,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
8
1 / 0 / 2
4,493
749
2,041
3,937
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
12
12
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
2
0
0.5
W
Hachiman
2
1
0
2
L
0
2
1
0.25
W
Sun Wukong
Hobobostar
Sun Wukong
5
1
0
5
L
King Arthur
Joompio
King Arthur
1
4
0
0.25
W
0
0
3
1.5
W
Serqet
4
0
3
5.5
L
0
1
0
0
W
Tiamat
1
0
2
2
L
Scylla
xTheEnvy
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,125
Damage
13,140
22,563
Taken
19,238
11,095
Mitigated
8,463
3,804
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,297
782
0
829
3,197
994
0
915
2,282
11,643
0
W
Hachiman
1,887
1,323
0
1,199
3,032
907
0
1,129
1,831
0
23,801
L
1,912
1,062
0
900
4,407
2,802
0
1,037
3,370
11,830
0
W
Sun Wukong
Hobobostar
Sun Wukong
4,126
916
0
2,175
5,785
2,932
0
0
5,785
0
30,642
L
King Arthur
Joompio
King Arthur
3,263
401
0
1,325
7,293
5,104
0
0
7,119
0
19,639
W
1,498
467
379
1,634
3,184
1,814
0
1,479
1,509
13,027
0
W
Serqet
3,588
742
0
442
3,300
1,082
0
630
2,630
0
21,365
L
991
123
0
750
5,137
1,665
0
758
4,379
0
22,774
W
Tiamat
2,041
321
0
1,850
3,937
1,728
0
1,253
2,612
24,452
0
L
Scylla
xTheEnvy
Scylla
662
153
0
0
2,529
530
0
829
1,616
9,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,872
Gold Earned
22,753
143
Minions Killed
217
0
Camps Cleared
0
550,714
Distance Traveled
658,777
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,568
595
26
4
0
102,122
0
W
Hachiman
4,176
696
47
8
0
122,873
1
L
Ymir
3,854
642
22
4
0
124,735
0
W
Sun Wukong
5,031
839
64
11
0
130,497
0
L
King Arthur
4,031
672
25
4
0
115,428
0
W
Yemoja
4,143
691
17
3
0
112,601
0
W
Serqet
4,910
818
42
7
0
168,901
0
L
Thor
4,058
676
55
9
0
139,635
0
W
Tiamat
4,493
749
47
8
0
123,905
0
L
Scylla
3,361
560
15
3
0
68,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role