Player Matchup

Osiris
Osiris
TmOn3yShOt
Osiris
Level 96
God Stats
6W - 5L
1,846 SR
Queue Stats
85W - 86L
1,509 Elo+
Party 1
Neith
Neith
fbdarian
Neith
Level 18
God Stats
1W - 1L
1,319 SR
Queue Stats
1W - 1L
1,261 Elo+
Party 1
Anubis
Anubis
ssuarkj711
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,261 Elo+
Party 1
Team Averages
Level 43
1,555 SR
1,344 Elo+

VS

Team Averages
Level 50
1,404 SR
1,378 Elo+
Tiamat
Tiamat
BigManMajama
Tiamat
Level 28
God Stats
1W - 3L
1,166 SR
Queue Stats
39W - 45L
1,367 Elo+
Party 2
Maui
Maui
Coloredmonke
Maui
Level 35
God Stats
2W - 3L
1,746 SR
Queue Stats
59W - 60L
1,379 Elo+
Party 2
Skadi
Skadi
dersanchezz
Skadi
Level 86
God Stats
1W - 7L
1,300 SR
Queue Stats
76W - 72L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
TmOn3yShOt
Osiris
16
2 / 3 / 7
13,412
745
5,362
15,866
16,566
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
fbdarian
Neith
15
1 / 2 / 7
12,890
716
8,836
13,110
4,801
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
ssuarkj711
Anubis
17
8 / 3 / 3
14,500
806
18,138
12,874
6,849
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
4 / 8 / 2
13,109
728
8,023
15,264
7,432
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 0 / 4
13,144
730
11,195
18,114
27,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 1
10,021
557
2,349
5,152
1,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
11
Kills
8
8
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
8
2
0.63
L
4
0
4
6
W
Osiris
TmOn3yShOt
Osiris
2
3
7
1.83
L
0
3
1
0.17
W
Neith
fbdarian
Neith
1
2
7
2.25
W
Anubis
ssuarkj711
Anubis
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,336
Damage
21,567
41,850
Taken
38,530
28,216
Mitigated
36,666
7,613
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,023
472
338
909
15,264
7,432
0
8,856
6,408
52,724
0
L
11,195
1,096
294
1,527
18,114
27,976
0
7,184
10,930
40,212
0
W
Osiris
TmOn3yShOt
Osiris
5,362
1,446
0
590
15,866
16,566
1,135
5,118
10,748
0
34,277
L
2,349
651
62
428
5,152
1,258
43
2,377
2,775
0
12,882
W
Neith
fbdarian
Neith
8,836
3,211
0
3,024
13,110
4,801
1,126
7,758
5,352
0
50,004
W
Anubis
ssuarkj711
Anubis
18,138
518
0
3,999
12,874
6,849
820
6,552
6,322
83,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,802
Gold Earned
36,274
208
Minions Killed
143
0
Camps Cleared
0
993,733
Distance Traveled
671,832
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,109
728
78
4
0
253,808
0
L
Maui
13,144
730
41
2
0
321,468
2
W
Osiris
13,412
745
40
2
0
355,483
0
L
Skadi
10,021
557
24
1
0
96,556
0
W
Neith
12,890
716
54
3
0
305,866
0
W
Anubis
14,500
806
114
6
0
332,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role