Player Matchup

Nemesis
Nemesis
Catrpimaster
Nemesis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,786 Elo+
Party 2
Skadi
Skadi
HealedSilver15
Skadi
Level 67
God Stats
0W - 1L
1,211 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MEMRZduke5246
Cernunnos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,613 Elo+
Party 2
Team Averages
Level 64
1,404 SR
1,633 Elo+

VS

Team Averages
Level 92
1,532 SR
1,404 Elo+
Fenrir
Fenrir
Cravenplasin
Fenrir
Level 34
God Stats
19W - 12L
1,650 SR
Queue Stats
218W - 202L
1,414 Elo+
Party 1
Maui
Maui
Shingo Mann
Maui
Level 115
God Stats
14W - 8L
1,482 SR
Queue Stats
272W - 247L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
SupremoAllah
Nu Wa
Level 127
God Stats
50W - 51L
1,464 SR
Queue Stats
406W - 400L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Catrpimaster
Nemesis
16
5 / 9 / 2
13,016
766
12,428
19,010
10,032
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 7 / 4
11,524
678
14,231
16,650
8,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
MEMRZduke5246
Cernunnos
14
2 / 7 / 3
11,887
699
13,353
20,605
7,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
15 / 4 / 7
14,831
872
16,455
19,443
22,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
4 / 2 / 19
13,138
773
10,809
21,939
28,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 3 / 18
13,618
801
15,517
12,051
5,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
8
Kills
23
23
Deaths
9
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Catrpimaster
Nemesis
5
9
2
0.67
W
Fenrir
15
4
7
4.63
L
1
7
4
0.43
L
Cernunnos
MEMRZduke5246
Cernunnos
2
7
3
0.5
W
4
2
19
6.75
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,012
Damage
42,781
56,265
Taken
53,433
26,348
Mitigated
56,708
10,384
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Catrpimaster
Nemesis
12,428
5,603
196
2,173
19,010
10,032
896
8,116
10,894
0
49,673
W
Fenrir
16,455
4,701
0
3,107
19,443
22,796
758
223
19,220
0
31,306
L
14,231
5,306
101
1,873
16,650
8,421
779
8,125
8,525
0
54,306
L
Cernunnos
MEMRZduke5246
Cernunnos
13,353
6,491
296
5,745
20,605
7,895
0
10,455
10,150
0
76,252
W
10,809
2,685
689
3,307
21,939
28,735
296
275
21,664
35,681
0
W
15,517
7,410
0
3,310
12,051
5,177
1,925
40
12,011
73,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,427
Gold Earned
41,587
199
Minions Killed
130
0
Camps Cleared
0
810,460
Distance Traveled
886,915
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,016
766
61
4
0
293,146
1
W
Fenrir
14,831
872
18
1
0
316,897
2
L
Skadi
11,524
678
54
3
0
282,601
0
L
Cernunnos
11,887
699
84
5
0
234,713
0
W
Maui
13,138
773
36
2
0
299,713
5
W
Nu Wa
13,618
801
76
4
0
270,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role