Player Matchup

Thoth
Thoth
KenpashyZarack
Thoth
Level 210
God Stats
4W - 4L
1,251 SR
Queue Stats
606W - 644L
1,503 Elo+
Solo
Xbalanque
Xbalanque
Tarendancer
Xbalanque
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 82L
1,619 Elo+
Solo
Surtr
Surtr
duckerton9
Surtr
Level 121
God Stats
11W - 5L
1,588 SR
Queue Stats
301W - 310L
1,500 Elo+
Solo
Chronos
Chronos
tThresholDd
Chronos
Level 146
God Stats
19W - 11L
1,685 SR
Queue Stats
324W - 353L
1,454 Elo+
Solo
Bastet
Bastet
thatkaijukid
Bastet
Level 221
God Stats
13W - 13L
1,333 SR
Queue Stats
687W - 733L
1,475 Elo+
Solo
Team Averages
Level 165
1,471 SR
1,510 Elo+

VS

Team Averages
Level 165
1,532 SR
1,384 Elo+
Gilgamesh
Gilgamesh
Blazingknockout
Gilgamesh
Level 146
God Stats
0W - 2L
1,388 SR
Queue Stats
12W - 11L
1,295 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Browneeaah
Cu Chulainn
Level 157
God Stats
1W - 1L
1,543 SR
Queue Stats
47W - 43L
1,487 Elo+
Party 1
Achilles
Achilles
God_Slayer0
Achilles
Level 160
God Stats
2W - 1L
1,808 SR
Queue Stats
177W - 219L
1,445 Elo+
Solo
Ymir
Ymir
N8VEWARRIOR91
Ymir
Level 171
God Stats
0W - 2L
1,636 SR
Queue Stats
8W - 12L
1,200 Elo+
Party 1
Fafnir
Fafnir
PowderyDONUTS
Fafnir
Level 193
God Stats
2W - 5L
1,284 SR
Queue Stats
93W - 101L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 16
9,622
875
16,048
10,524
5,727
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Tarendancer
Xbalanque
18
11 / 3 / 11
11,006
1,001
24,169
7,860
3,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
15
3 / 4 / 16
8,913
810
7,461
13,137
13,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
tThresholDd
Chronos
17
4 / 2 / 12
9,815
892
13,198
10,602
5,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
4 / 3 / 13
8,967
815
9,483
8,690
3,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blazingknockout
Gilgamesh
16
3 / 4 / 9
9,394
854
7,297
17,815
23,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cu Chulainn
Browneeaah
Cu Chulainn
15
4 / 6 / 6
9,006
819
10,516
16,557
21,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
God_Slayer0
Achilles
16
2 / 4 / 9
8,694
790
8,391
15,322
16,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 5 / 6
8,838
803
9,326
13,482
8,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
1 / 4 / 11
8,963
815
6,743
18,803
29,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
55
23
Kills
14
15
Deaths
23
68
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blazingknockout
Gilgamesh
3
4
9
1.88
L
Cu Chulainn
Browneeaah
Cu Chulainn
4
6
6
1.17
L
Achilles
God_Slayer0
Achilles
2
4
9
1.63
W
1
3
16
3
L
4
5
6
1.4
L
1
4
11
1.63
W
Xbalanque
Tarendancer
Xbalanque
11
3
11
5.5
W
Surtr
3
4
16
2.75
W
Chronos
tThresholDd
Chronos
4
2
12
5
W
Bastet
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,359
Damage
42,273
50,813
Taken
81,979
32,293
Mitigated
99,369
14,468
Healing
20,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blazingknockout
Gilgamesh
7,297
1,690
3,006
2,420
17,815
23,363
853
8,183
9,632
0
20,045
L
Cu Chulainn
Browneeaah
Cu Chulainn
10,516
1,226
15
898
16,557
21,670
456
4,854
11,703
125
17,623
L
Achilles
God_Slayer0
Achilles
8,391
2,001
418
2,724
15,322
16,351
75
5,802
9,520
0
19,948
W
16,048
1,214
1,499
1,910
10,524
5,727
527
3,454
6,887
29,985
0
L
9,326
1,372
686
1,168
13,482
8,590
528
4,121
9,361
18,387
0
L
6,743
1,567
3,743
5,016
18,803
29,395
507
6,398
12,405
13,398
0
W
Xbalanque
Tarendancer
Xbalanque
24,169
10,867
489
902
7,860
3,725
822
2,252
5,368
0
34,756
W
Surtr
7,461
2,799
654
2,323
13,137
13,779
224
4,686
7,977
133
12,657
W
Chronos
tThresholDd
Chronos
13,198
3,422
995
3,317
10,602
5,294
1,885
2,601
7,581
31,885
0
W
Bastet
9,483
1,586
1,124
1,255
8,690
3,768
460
3,201
5,311
0
11,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,323
Gold Earned
44,895
115
Minions Killed
130
0
Camps Cleared
0
911,499
Distance Traveled
945,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,394
854
46
4
0
204,588
0
L
Cu Chulainn
9,006
819
17
2
0
184,920
0
L
Achilles
8,694
790
30
3
0
186,885
0
W
Thoth
9,622
875
35
3
0
204,490
0
L
Ymir
8,838
803
25
2
0
181,486
0
L
Fafnir
8,963
815
12
1
0
187,300
0
W
Xbalanque
11,006
1,001
28
3
0
164,528
0
W
Surtr
8,913
810
7
1
0
148,289
0
W
Chronos
9,815
892
42
4
0
213,307
0
W
Bastet
8,967
815
3
0
0
180,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role