Player Matchup

Danzaburou
Danzaburou
ArchbishopSquid
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,309 Elo+
Party 2
Baron Samedi
Baron Samedi
RxxxSymptoms
Baron Samedi
Level 55
God Stats
2W - 2L
1,628 SR
Queue Stats
2W - 8L
1,343 Elo+
Party 2
Horus
Horus
SamPleSized
Horus
Level 17
God Stats
0W - 1L
1,266 SR
Queue Stats
2W - 7L
1,400 Elo+
Party 2
Team Averages
Level 39
1,464 SR
1,351 Elo+

VS

Team Averages
Level 97
1,649 SR
1,399 Elo+
Hel
Hel
Beeachamp2
Hel
Level 105
God Stats
4W - 1L
1,727 SR
Queue Stats
274W - 280L
1,393 Elo+
Party 1
Heimdallr
Heimdallr
YoureMyWorldBae
Heimdallr
Level 65
God Stats
1W - 0L
1,767 SR
Queue Stats
37W - 25L
1,450 Elo+
Solo
Achilles
Achilles
daddychamp2
Achilles
Level 120
God Stats
142W - 157L
1,454 SR
Queue Stats
607W - 640L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArchbishopSquid
Danzaburou
12
1 / 6 / 3
10,059
719
9,354
15,578
6,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
RxxxSymptoms
Baron Samedi
15
6 / 6 / 3
11,960
854
13,004
12,192
7,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 5 / 6
10,444
746
3,860
17,906
19,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 10
12,409
886
12,897
10,985
4,498
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
YoureMyWorldBae
Heimdallr
14
3 / 3 / 12
11,526
823
15,540
13,695
6,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
daddychamp2
Achilles
14
8 / 3 / 7
12,305
879
10,080
22,044
24,829
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
17
17
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArchbishopSquid
Danzaburou
1
6
3
0.42
W
6
3
10
3.67
L
Baron Samedi
RxxxSymptoms
Baron Samedi
6
6
3
1.25
L
1
5
6
0.8
W
Heimdallr
YoureMyWorldBae
Heimdallr
3
3
12
3
W
Achilles
daddychamp2
Achilles
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,218
Damage
38,517
45,676
Taken
46,724
33,284
Mitigated
35,443
6,194
Healing
16,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArchbishopSquid
Danzaburou
9,354
5,370
0
2,033
15,578
6,170
0
4,607
10,971
0
45,337
W
12,897
1,276
4,537
3,180
10,985
4,498
1,082
2,724
8,261
53,371
0
L
Baron Samedi
RxxxSymptoms
Baron Samedi
13,004
2,321
1,215
1,362
12,192
7,282
0
4,184
8,008
43,008
0
L
3,860
1,670
350
1,234
17,906
19,832
0
4,324
13,582
0
10,814
W
Heimdallr
YoureMyWorldBae
Heimdallr
15,540
6,888
139
2,755
13,695
6,116
1,681
3,865
9,830
0
63,626
W
Achilles
daddychamp2
Achilles
10,080
1,493
185
6,064
22,044
24,829
216
7,322
14,722
0
27,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,463
Gold Earned
36,240
110
Minions Killed
155
0
Camps Cleared
0
803,493
Distance Traveled
761,342
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,059
719
49
4
0
222,805
0
W
Hel
12,409
886
66
5
0
255,644
0
L
Baron Samedi
11,960
854
49
4
0
242,616
2
L
Horus
10,444
746
12
1
0
338,072
0
W
Heimdallr
11,526
823
72
5
0
239,894
0
W
Achilles
12,305
879
17
1
0
265,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role