Player Matchup

Kukulkan
Kukulkan
Blac-Stabbath
Kukulkan
Level 25
God Stats
0W - 1L
1,770 SR
Queue Stats
19W - 12L
1,576 Elo+
Party 1
Bakasura
Bakasura
Bomberkap
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,555 Elo+
Party 3
Nu Wa
Nu Wa
WhiskeySpirits
Nu Wa
Level 69
God Stats
3W - 2L
1,535 SR
Queue Stats
74W - 70L
1,549 Elo+
Party 3
Tyr
Tyr
XurShmOre
Tyr
Level 163
God Stats
0W - 1L
1,215 SR
Queue Stats
99W - 93L
1,543 Elo+
Party 1
Thanatos
Thanatos
general104x
Thanatos
Level 41
God Stats
1W - 1L
1,728 SR
Queue Stats
69W - 78L
1,477 Elo+
Party 3
Team Averages
Level 65
1,550 SR
1,540 Elo+

VS

Team Averages
Level 124
1,606 SR
1,541 Elo+
Thanatos
Thanatos
HonoraryGoat557
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,582 Elo+
Party 2
Janus
Janus
Kidzui
Janus
Level 156
God Stats
9W - 8L
1,543 SR
Queue Stats
97W - 72L
1,536 Elo+
Solo
Izanami
Izanami
MiguelXool
Izanami
Level 176
God Stats
16W - 16L
1,549 SR
Queue Stats
231W - 237L
1,484 Elo+
Party 2
Cerberus
Cerberus
SloppyMoney
Cerberus
Level 121
God Stats
4W - 4L
1,846 SR
Queue Stats
286W - 247L
1,537 Elo+
Solo
Surtr
Surtr
Spankishmoop
Surtr
Level 147
God Stats
12W - 8L
1,591 SR
Queue Stats
201W - 193L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blac-Stabbath
Kukulkan
11
2 / 0 / 0
6,260
626
3,177
4,400
1,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Bomberkap
Bakasura
10
1 / 3 / 0
5,376
538
3,896
8,798
3,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 3 / 0
5,109
511
6,515
5,928
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 0 / 0
4,732
473
2,472
7,178
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
general104x
Thanatos
8
0 / 4 / 1
4,996
500
3,031
9,558
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
3 / 2 / 3
5,990
599
4,734
9,294
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Kidzui
Janus
11
1 / 1 / 1
6,332
633
3,495
3,875
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
MiguelXool
Izanami
11
1 / 0 / 1
6,141
614
4,541
7,037
2,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
SloppyMoney
Cerberus
9
2 / 0 / 3
5,415
542
5,641
9,093
6,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 1
6,617
662
5,582
6,091
5,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
10
10
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Blac-Stabbath
Kukulkan
2
0
0
2
L
Bakasura
Bomberkap
Bakasura
1
3
0
0.33
W
Thanatos
3
2
3
2.25
W
Janus
Kidzui
Janus
1
1
1
1.5
W
Izanami
MiguelXool
Izanami
1
0
1
1.5
W
Cerberus
SloppyMoney
Cerberus
2
0
3
3.5
W
3
0
1
3.5
L
0
3
0
0
L
0
0
0
0
L
Thanatos
general104x
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,091
Damage
23,993
35,862
Taken
35,390
13,146
Mitigated
18,804
11,291
Healing
16,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Blac-Stabbath
Kukulkan
3,177
467
0
619
4,400
1,256
0
1,691
2,667
48,830
0
L
Bakasura
Bomberkap
Bakasura
3,896
2,449
0
2,143
8,798
3,258
0
1,087
7,139
0
27,131
W
Thanatos
4,734
1,477
0
8,439
9,294
2,932
0
1,878
7,416
0
33,490
W
Janus
Kidzui
Janus
3,495
91
0
592
3,875
1,211
0
1,435
2,360
52,407
0
W
Izanami
MiguelXool
Izanami
4,541
3,730
0
2,538
7,037
2,481
539
3,383
3,654
0
58,700
W
Cerberus
SloppyMoney
Cerberus
5,641
516
179
2,649
9,093
6,859
0
2,745
6,348
26,361
0
W
5,582
3,001
0
2,248
6,091
5,321
119
251
4,958
549
48,085
L
6,515
1,805
0
1,820
5,928
1,625
0
1,949
3,969
36,908
0
L
2,472
238
0
1,876
7,178
3,996
0
2,826
4,288
0
19,411
L
Thanatos
general104x
Thanatos
3,031
751
0
4,833
9,558
3,011
0
1,667
7,799
0
23,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,473
Gold Earned
30,495
313
Minions Killed
423
0
Camps Cleared
0
1,044,046
Distance Traveled
1,071,686
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,260
626
92
9
0
205,684
2
L
Bakasura
5,376
538
70
7
0
220,960
0
W
Thanatos
5,990
599
52
5
0
246,410
0
W
Janus
6,332
633
114
11
0
227,412
0
W
Izanami
6,141
614
113
11
0
181,669
1
W
Cerberus
5,415
542
55
6
0
209,712
0
W
Surtr
6,617
662
89
9
0
206,483
0
L
Nu Wa
5,109
511
59
6
0
190,504
3
L
Tyr
4,732
473
37
4
0
203,898
3
L
Thanatos
4,996
500
55
6
0
223,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role