Player Matchup

Shiva
Shiva
 
Shiva
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Dovey_304
Loki
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,318 Elo+
Solo
Zeus
Zeus
N--caruana
Zeus
Level 128
God Stats
8W - 7L
1,560 SR
Queue Stats
162W - 147L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
galea-_-
Baron Samedi
Level 122
God Stats
13W - 8L
1,562 SR
Queue Stats
190W - 183L
1,474 Elo+
Party 1
Freya
Freya
ohMeloo
Freya
Level 148
God Stats
4W - 5L
1,372 SR
Queue Stats
199W - 219L
1,485 Elo+
Party 2
Team Averages
Level 106
1,499 SR
1,450 Elo+

VS

Team Averages
Level 95
1,377 SR
1,456 Elo+
Janus
Janus
Lil-F-Dro
Janus
Level 162
God Stats
32W - 19L
1,602 SR
Queue Stats
219W - 213L
1,537 Elo+
Solo
Ullr
Ullr
LockDownJackson
Ullr
Level 103
God Stats
4W - 6L
1,435 SR
Queue Stats
55W - 36L
1,517 Elo+
Solo
Tyr
Tyr
Noasette_04
Tyr
Level 55
God Stats
7W - 13L
1,227 SR
Queue Stats
71W - 88L
1,388 Elo+
Party 3
Bastet
Bastet
Smo59260
Bastet
Level 128
God Stats
3W - 10L
1,121 SR
Queue Stats
382W - 447L
1,513 Elo+
Party 3
Sobek
Sobek
fullbusterstyle
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 1 / 0
7,114
647
9,020
8,905
8,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
10
3 / 0 / 3
6,039
549
2,607
7,109
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 0 / 0
7,380
671
5,361
3,929
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
galea-_-
Baron Samedi
9
1 / 0 / 5
6,034
549
3,448
5,086
3,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
ohMeloo
Freya
10
1 / 2 / 6
6,033
548
6,940
8,045
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lil-F-Dro
Janus
11
1 / 2 / 1
6,278
571
2,777
5,886
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 1
4,689
426
2,949
5,642
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 5 / 0
5,526
502
2,126
11,744
5,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Smo59260
Bastet
10
1 / 1 / 1
5,881
535
3,592
7,740
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 5 / 0
4,668
424
2,657
8,612
6,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
3
3
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
0
4
W
Loki
3
0
3
4.5
L
Janus
Lil-F-Dro
Janus
1
2
1
0.75
L
0
2
1
0.25
W
6
0
0
6
L
1
5
0
0.2
L
Bastet
Smo59260
Bastet
1
1
1
1.5
L
0
5
0
0
W
Baron Samedi
galea-_-
Baron Samedi
1
0
5
3.5
W
Freya
ohMeloo
Freya
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,376
Damage
14,101
33,074
Taken
39,624
18,233
Mitigated
18,277
11,637
Healing
8,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,020
1,102
165
1,030
8,905
8,154
0
0
8,905
499
52,367
W
Loki
2,607
641
0
1,215
7,109
2,281
0
990
6,049
0
30,855
L
Janus
Lil-F-Dro
Janus
2,777
122
0
875
5,886
2,222
0
3,029
2,857
56,266
0
L
2,949
716
0
1,179
5,642
2,019
0
3,853
1,789
0
27,237
W
5,361
374
0
1,364
3,929
1,140
78
316
3,565
65,826
0
L
2,126
357
0
2,142
11,744
5,049
0
85
11,659
0
28,692
L
Bastet
Smo59260
Bastet
3,592
584
0
3,690
7,740
2,661
0
2,739
5,001
0
36,693
L
2,657
708
0
964
8,612
6,326
0
6,128
2,484
7,781
0
W
Baron Samedi
galea-_-
Baron Samedi
3,448
203
1,878
2,325
5,086
3,261
0
1,516
3,542
21,491
0
W
Freya
ohMeloo
Freya
6,940
2,428
0
3,660
8,045
3,397
0
2,432
5,579
46,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,600
Gold Earned
27,042
362
Minions Killed
272
0
Camps Cleared
0
1,032,040
Distance Traveled
1,080,494
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,114
647
78
7
0
200,351
0
W
Loki
6,039
549
55
5
0
224,810
0
L
Janus
6,278
571
112
10
0
219,369
1
L
Ullr
4,689
426
36
3
0
197,250
0
W
Zeus
7,380
671
126
11
0
214,382
2
L
Tyr
5,526
502
42
4
0
204,100
1
L
Bastet
5,881
535
79
7
0
264,103
3
L
Sobek
4,668
424
3
0
0
195,672
4
W
Baron Samedi
6,034
549
33
3
0
196,997
2
W
Freya
6,033
548
70
6
0
195,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role