Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BUBUKPO09
Sylvanus
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 178L
1,419 Elo+
Solo
Cliodhna
Cliodhna
BigOlHeifer
Cliodhna
Level 66
God Stats
3W - 7L
1,317 SR
Queue Stats
395W - 422L
1,370 Elo+
Solo
Surtr
Surtr
TokyoZociety
Surtr
Level 86
God Stats
12W - 7L
1,750 SR
Queue Stats
401W - 449L
1,464 Elo+
Solo
Heimdallr
Heimdallr
UninstallMF
Heimdallr
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
260W - 259L
1,453 Elo+
Solo
Team Averages
Level 83
1,513 SR
1,441 Elo+

VS

Team Averages
Level 75
1,591 SR
1,400 Elo+
Chronos
Chronos
SithLordMrBinks
Chronos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
demcie100
Sun Wukong
Level 77
God Stats
6W - 4L
1,719 SR
Queue Stats
269W - 260L
1,430 Elo+
Solo
Chang'e
Chang'e
fairladyz12
Chang'e
Level 26
God Stats
2W - 2L
1,757 SR
Queue Stats
112W - 205L
1,313 Elo+
Solo
Hades
Hades
frsh2death02
Hades
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 56L
1,386 Elo+
Solo
Chaac
Chaac
funkmastarad
Chaac
Level 88
God Stats
9W - 4L
1,478 SR
Queue Stats
566W - 593L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 4 / 3
6,990
635
5,441
8,387
4,209
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
BUBUKPO09
Sylvanus
17
6 / 1 / 8
9,685
880
6,403
13,313
17,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
BigOlHeifer
Cliodhna
16
5 / 5 / 4
9,160
833
12,884
13,582
6,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
2 / 6 / 5
7,505
682
7,879
13,699
16,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
UninstallMF
Heimdallr
14
4 / 6 / 7
8,344
759
15,052
12,521
6,630
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 10
9,490
863
9,442
9,517
3,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
demcie100
Sun Wukong
16
7 / 4 / 12
9,824
893
12,192
14,282
21,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
fairladyz12
Chang'e
14
1 / 6 / 6
8,397
763
5,161
12,371
4,600
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

16
7 / 3 / 12
9,994
909
15,273
13,432
7,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 19
9,118
829
11,304
20,870
25,275
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
17
Kills
22
22
Deaths
17
27
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
3
0.38
L
Sylvanus
BUBUKPO09
Sylvanus
6
1
8
10
L
Cliodhna
BigOlHeifer
Cliodhna
5
5
4
1.4
W
5
2
10
5
L
2
6
5
0.75
L
Heimdallr
UninstallMF
Heimdallr
4
6
7
1.25
W
Sun Wukong
demcie100
Sun Wukong
7
4
12
3.25
W
Chang'e
fairladyz12
Chang'e
1
6
6
0.67
W
7
3
12
4.33
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,659
Damage
53,372
61,502
Taken
70,472
51,408
Mitigated
62,880
18,374
Healing
30,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,441
752
1,245
992
8,387
4,209
35
3,679
4,708
0
10,366
L
Sylvanus
BUBUKPO09
Sylvanus
6,403
1,897
1,429
5,477
13,313
17,222
108
5,550
7,763
11,097
0
L
Cliodhna
BigOlHeifer
Cliodhna
12,884
332
1,757
2,840
13,582
6,763
0
8,014
5,568
0
30,179
W
9,442
4,135
1,398
2,435
9,517
3,939
3,361
698
8,819
17,313
0
L
7,879
2,337
334
2,055
13,699
16,584
10
7,135
6,564
1,807
15,406
L
Heimdallr
UninstallMF
Heimdallr
15,052
5,754
727
1,518
12,521
6,630
173
6,293
6,228
0
23,691
W
Sun Wukong
demcie100
Sun Wukong
12,192
2,381
2,396
3,642
14,282
21,626
36
1,647
12,635
553
22,766
W
Chang'e
fairladyz12
Chang'e
5,161
1,195
1,466
2,269
12,371
4,600
759
1,397
10,974
17,001
0
W
15,273
1,600
3,338
5,534
13,432
7,440
1,491
2,270
11,162
26,428
0
W
11,304
930
1,235
6,384
20,870
25,275
200
1,812
19,058
482
23,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,684
Gold Earned
46,823
83
Minions Killed
151
0
Camps Cleared
0
904,660
Distance Traveled
1,073,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,990
635
13
1
0
146,475
0
L
Sylvanus
9,685
880
5
0
0
203,148
0
L
Cliodhna
9,160
833
40
4
0
197,645
0
W
Chronos
9,490
863
29
3
0
251,636
0
L
Surtr
7,505
682
10
1
0
174,288
0
L
Heimdallr
8,344
759
15
1
0
183,104
0
W
Sun Wukong
9,824
893
21
2
0
232,145
0
W
Chang'e
8,397
763
32
3
0
182,546
0
W
Hades
9,994
909
43
4
0
191,976
0
W
Chaac
9,118
829
26
2
0
214,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role