Player Matchup

Artemis
Artemis
A_Solo_Player
Artemis
Level 56
God Stats
20W - 15L
1,620 SR
Queue Stats
189W - 190L
1,386 Elo+
Solo
Bellona
Bellona
ShadeKhan
Bellona
Level 159
God Stats
11W - 11L
1,509 SR
Queue Stats
502W - 486L
1,459 Elo+
Solo
Persephone
Persephone
Skip2MyLouEibar
Persephone
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,369 Elo+
Party 2
Nemesis
Nemesis
TwoStubs
Nemesis
Level 120
God Stats
19W - 11L
1,500 SR
Queue Stats
98W - 88L
1,393 Elo+
Party 2
Nox
Nox
ubeddarun
Nox
Level 128
God Stats
6W - 2L
1,788 SR
Queue Stats
302W - 323L
1,418 Elo+
Solo
Team Averages
Level 114
1,583 SR
1,405 Elo+

VS

Team Averages
Level 86
1,531 SR
1,449 Elo+
Hercules
Hercules
Alexandyr
Hercules
Level 165
God Stats
6W - 5L
1,565 SR
Queue Stats
174W - 170L
1,497 Elo+
Solo
Thor
Thor
Freelive4562
Thor
Level 61
God Stats
7W - 6L
1,571 SR
Queue Stats
223W - 229L
1,419 Elo+
Solo
Amaterasu
Amaterasu
PinkCutekk
Amaterasu
Level 107
God Stats
4W - 3L
1,578 SR
Queue Stats
22W - 24L
1,588 Elo+
Party 1
Izanami
Izanami
Tom Trench7897
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,293 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
canguro-hosco082
Morgan Le Fay
Level 84
God Stats
18W - 20L
1,440 SR
Queue Stats
721W - 704L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
4 / 3 / 2
12,094
526
15,418
12,724
7,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ShadeKhan
Bellona
20
5 / 3 / 4
12,655
550
21,050
19,689
14,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Skip2MyLouEibar
Persephone
18
1 / 5 / 2
11,607
505
10,203
12,687
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
TwoStubs
Nemesis
18
5 / 5 / 4
12,505
544
20,109
21,167
17,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 5 / 4
10,595
461
6,435
17,989
19,620
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alexandyr
Hercules
17
6 / 0 / 6
11,356
494
11,377
29,073
41,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
8 / 2 / 6
11,823
514
9,017
17,047
8,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
PinkCutekk
Amaterasu
18
5 / 7 / 3
11,364
494
14,817
30,436
32,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 2
8,220
357
3,154
14,900
5,843
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
canguro-hosco082
Morgan Le Fay
18
2 / 3 / 6
11,698
509
11,636
14,156
7,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
17
Kills
21
21
Deaths
18
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
4
3
2
1.67
L
Hercules
Alexandyr
Hercules
6
0
6
9
L
8
2
6
5.5
L
Amaterasu
PinkCutekk
Amaterasu
5
7
3
0.93
W
Bellona
ShadeKhan
Bellona
5
3
4
2.33
W
Persephone
Skip2MyLouEibar
Persephone
1
5
2
0.4
L
0
6
2
0.17
W
Nemesis
TwoStubs
Nemesis
5
5
4
1.4
L
Morgan Le Fay
canguro-hosco082
Morgan Le Fay
2
3
6
1.67
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,215
Damage
50,001
84,256
Taken
105,612
64,049
Mitigated
95,621
16,714
Healing
31,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
15,418
8,365
0
3,841
12,724
7,415
2,846
0
12,724
0
93,773
L
Hercules
Alexandyr
Hercules
11,377
2,881
2,743
14,634
29,073
41,275
188
6,219
22,802
0
44,948
L
9,017
1,469
0
5,668
17,047
8,654
414
690
16,167
0
87,316
L
Amaterasu
PinkCutekk
Amaterasu
14,817
9,050
0
7,834
30,436
32,360
354
922
28,414
0
68,904
W
Bellona
ShadeKhan
Bellona
21,050
7,937
0
2,620
19,689
14,202
0
2,136
17,553
0
153,794
W
Persephone
Skip2MyLouEibar
Persephone
10,203
680
0
3,695
12,687
5,388
1,023
5,310
7,313
92,651
0
L
3,154
2,231
0
0
14,900
5,843
342
2,377
12,472
0
48,656
W
Nemesis
TwoStubs
Nemesis
20,109
9,947
0
4,430
21,167
17,424
1,439
3,101
18,066
0
99,567
L
Morgan Le Fay
canguro-hosco082
Morgan Le Fay
11,636
934
0
600
14,156
7,489
366
6,430
7,566
106,381
0
W
6,435
584
0
2,128
17,989
19,620
0
1,429
16,560
52,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,456
Gold Earned
54,461
649
Minions Killed
518
0
Camps Cleared
0
2,181,609
Distance Traveled
2,071,421
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,094
526
145
6
0
437,515
0
L
Hercules
11,356
494
51
2
0
477,514
0
L
Thor
11,823
514
110
5
0
371,281
0
L
Amaterasu
11,364
494
118
5
0
425,782
5
W
Bellona
12,655
550
178
8
0
473,423
18
W
Persephone
11,607
505
139
6
0
403,684
5
L
Izanami
8,220
357
74
3
0
392,882
0
W
Nemesis
12,505
544
136
6
0
432,166
2
L
Morgan Le Fay
11,698
509
165
7
0
403,962
2
W
Nox
10,595
461
51
2
0
434,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role