Player Matchup

Agni
Agni
 
Agni
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Cervid
Anubis
Level 108
God Stats
0W - 2L
1,656 SR
Queue Stats
0W - 4L
1,188 Elo+
Party 3
Cthulhu
Cthulhu
Noanixe
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,567 Elo+
Party 4
Skadi
Skadi
shadeshiver
Skadi
Level 147
God Stats
4W - 3L
1,943 SR
Queue Stats
289W - 268L
1,626 Elo+
Party 4
Team Averages
Level 91
1,620 SR
1,476 Elo+

VS

Team Averages
Level 104
1,541 SR
1,586 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 273
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ChoomyJJ
Vamana
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 10L
1,662 Elo+
Party 2
Anubis
Anubis
Lucindra
Anubis
Level 23
God Stats
3W - 1L
1,703 SR
Queue Stats
54W - 47L
1,487 Elo+
Party 1
Susano
Susano
Mudbreon
Susano
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 18L
1,662 Elo+
Party 2
Danzaburou
Danzaburou
Teykila
Danzaburou
Level 35
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 47L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 0 / 1
6,638
603
2,827
4,374
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
 
Thanatos
9
1 / 3 / 0
5,273
479
1,874
8,016
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Cervid
Anubis
9
3 / 3 / 0
5,408
492
4,903
5,566
1,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Noanixe
Cthulhu
8
0 / 2 / 0
5,023
457
5,946
6,993
4,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,013
456
5,137
6,881
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 0 / 5
6,066
551
3,679
10,421
9,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
ChoomyJJ
Vamana
10
1 / 2 / 2
6,275
570
2,356
7,562
3,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Lucindra
Anubis
9
1 / 2 / 0
5,496
500
1,719
5,159
1,855
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Mudbreon
Susano
13
7 / 0 / 0
7,479
680
6,011
5,922
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Teykila
Danzaburou
9
1 / 1 / 5
6,141
558
6,993
6,270
2,313
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
5
Kills
10
10
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
0
1
1.5
L
Thanatos
 
Thanatos
1
3
0
0.33
W
Sylvanus
 
Sylvanus
0
0
5
2.5
L
Anubis
Cervid
Anubis
3
3
0
1
W
Vamana
ChoomyJJ
Vamana
1
2
2
1
W
Anubis
Lucindra
Anubis
1
2
0
0.5
W
Susano
Mudbreon
Susano
7
0
0
7
L
Cthulhu
Noanixe
Cthulhu
0
2
0
0
W
Danzaburou
Teykila
Danzaburou
1
1
5
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,687
Damage
20,758
31,830
Taken
35,334
12,613
Mitigated
19,454
12,207
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,827
472
0
1,330
4,374
1,465
0
43
4,331
57,941
0
L
Thanatos
 
Thanatos
1,874
685
0
4,857
8,016
2,728
0
1,355
6,661
0
32,983
W
Sylvanus
 
Sylvanus
3,679
1,452
1,570
5,366
10,421
9,053
46
3,909
6,512
22,633
0
L
Anubis
Cervid
Anubis
4,903
479
0
1,851
5,566
1,986
180
321
5,245
26,485
0
W
Vamana
ChoomyJJ
Vamana
2,356
1,569
0
804
7,562
3,881
0
3,775
3,787
0
34,373
W
Anubis
Lucindra
Anubis
1,719
0
0
1,914
5,159
1,855
737
2,093
3,066
28,326
0
W
Susano
Mudbreon
Susano
6,011
2,622
0
1,061
5,922
2,352
388
1,042
4,880
0
51,872
L
Cthulhu
Noanixe
Cthulhu
5,946
442
1,121
1,473
6,993
4,024
0
1,985
5,008
19,599
0
W
Danzaburou
Teykila
Danzaburou
6,993
3,283
0
2,121
6,270
2,313
525
2,857
3,413
0
39,085
L
5,137
2,437
0
1,575
6,881
2,410
0
1,694
5,187
0
40,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,355
Gold Earned
31,457
304
Minions Killed
295
0
Camps Cleared
0
1,014,896
Distance Traveled
916,632
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,638
603
116
11
0
212,780
1
L
Thanatos
5,273
479
60
5
0
213,337
0
W
Sylvanus
6,066
551
29
3
0
165,195
0
L
Anubis
5,408
492
37
3
0
181,796
0
W
Vamana
6,275
570
64
6
0
215,951
0
W
Anubis
5,496
500
49
4
0
118,523
0
W
Susano
7,479
680
88
8
0
225,676
4
L
Cthulhu
5,023
457
27
2
0
211,057
0
W
Danzaburou
6,141
558
65
6
0
191,287
0
L
Skadi
5,013
456
64
6
0
195,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role