Player Matchup

Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Arte_Twitch
Kumbhakarna
Level 155
God Stats
3W - 9L
1,615 SR
Queue Stats
517W - 519L
1,534 Elo+
Solo
Hades
Hades
Maknorr
Hades
Level 156
God Stats
1W - 1L
1,744 SR
Queue Stats
297W - 249L
1,602 Elo+
Solo
Nemesis
Nemesis
literary-zigzag9
Nemesis
Level 144
God Stats
20W - 18L
1,601 SR
Queue Stats
1,139W - 1,031L
1,509 Elo+
Solo
Team Averages
Level 150
1,592 SR
1,529 Elo+

VS

Team Averages
Level 132
1,682 SR
1,463 Elo+
Scylla
Scylla
Areux
Scylla
Level 124
God Stats
3W - 3L
1,555 SR
Queue Stats
14W - 23L
1,466 Elo+
Party 2
Izanami
Izanami
Kratose656
Izanami
Level 123
God Stats
2W - 0L
1,757 SR
Queue Stats
11W - 19L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
Mr Fwufflez
Cthulhu
Level 144
God Stats
2W - 0L
1,901 SR
Queue Stats
7W - 13L
1,444 Elo+
Party 2
Lancelot
Lancelot
POTWINKLES
Lancelot
Level 140
God Stats
10W - 8L
1,642 SR
Queue Stats
18W - 25L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
cooldaman
Nu Wa
Level 129
God Stats
8W - 6L
1,554 SR
Queue Stats
466W - 432L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 5 / 1
8,098
623
8,303
11,921
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serqet
 
Serqet
10
0 / 5 / 0
6,354
489
3,705
12,309
10,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Arte_Twitch
Kumbhakarna
11
1 / 3 / 7
7,095
546
4,921
13,483
12,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Hades
Maknorr
Hades
12
3 / 4 / 3
7,088
545
9,053
13,860
6,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 4 / 2
7,042
542
7,780
14,323
5,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Areux
Scylla
13
6 / 1 / 3
8,354
643
10,536
8,392
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Kratose656
Izanami
14
7 / 2 / 2
8,771
675
11,572
11,292
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
Mr Fwufflez
Cthulhu
11
1 / 4 / 8
7,330
564
6,019
13,985
10,361
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
POTWINKLES
Lancelot
13
4 / 1 / 4
7,976
614
9,561
9,455
4,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
cooldaman
Nu Wa
13
3 / 3 / 7
7,935
610
10,657
7,250
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
11
Kills
21
21
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
5
1
0.9
L
Serqet
 
Serqet
0
5
0
0
W
Scylla
Areux
Scylla
6
1
3
7.5
L
Kumbhakarna
Arte_Twitch
Kumbhakarna
1
3
7
1.5
W
Izanami
Kratose656
Izanami
7
2
2
4
L
Hades
Maknorr
Hades
3
4
3
1.13
W
Cthulhu
Mr Fwufflez
Cthulhu
1
4
8
1.25
W
Lancelot
POTWINKLES
Lancelot
4
1
4
6
W
Nu Wa
cooldaman
Nu Wa
3
3
7
2.17
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,762
Damage
48,345
65,896
Taken
50,374
37,835
Mitigated
25,067
13,457
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,303
7,724
0
1,316
11,921
3,633
0
1,297
10,572
0
44,267
L
Serqet
 
Serqet
3,705
483
0
910
12,309
10,118
0
5,872
6,025
0
31,601
W
Scylla
Areux
Scylla
10,536
2,588
0
1,740
8,392
3,114
0
4,202
4,190
54,586
0
L
Kumbhakarna
Arte_Twitch
Kumbhakarna
4,921
584
250
2,170
13,483
12,375
0
7,121
6,118
22,780
0
W
Izanami
Kratose656
Izanami
11,572
7,626
0
3,602
11,292
4,949
3,664
1,410
9,714
0
79,003
L
Hades
Maknorr
Hades
9,053
1,287
1,254
5,349
13,860
6,170
0
7,756
5,875
49,348
0
W
Cthulhu
Mr Fwufflez
Cthulhu
6,019
730
1,660
3,112
13,985
10,361
23
5,001
8,984
25,095
0
W
Lancelot
POTWINKLES
Lancelot
9,561
2,223
0
655
9,455
4,365
83
869
8,469
0
55,021
W
Nu Wa
cooldaman
Nu Wa
10,657
2,055
0
1,211
7,250
2,278
198
2,492
4,518
43,444
0
L
7,780
2,933
0
2,208
14,323
5,539
0
4,068
10,094
0
47,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,677
Gold Earned
40,366
305
Minions Killed
390
0
Camps Cleared
0
1,335,837
Distance Traveled
1,312,207
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,098
623
74
6
0
232,035
0
L
Serqet
6,354
489
52
4
0
255,989
0
W
Scylla
8,354
643
87
7
0
270,082
0
L
Kumbhakarna
7,095
546
25
2
0
270,536
2
W
Izanami
8,771
675
118
9
0
228,257
0
L
Hades
7,088
545
77
6
0
259,689
0
W
Cthulhu
7,330
564
32
2
0
249,241
2
W
Lancelot
7,976
614
81
6
0
319,805
0
W
Nu Wa
7,935
610
72
6
0
244,822
1
L
Nemesis
7,042
542
77
6
0
317,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role