Player Matchup

Hercules
Hercules
Mirecek4321
Hercules
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 25L
1,189 Elo+
Party 2
Loki
Loki
MisaKo1
Loki
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,300 Elo+
Party 2
Sol
Sol
rregs23
Sol
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,348 Elo+
Solo
Team Averages
Level 72
1,500 SR
1,279 Elo+

VS

Team Averages
Level 64
1,565 SR
1,625 Elo+
Hercules
Hercules
Bananadix
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,726 Elo+
Party 1
Martichoras
Martichoras
CrimsonToast69
Martichoras
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 95L
1,494 Elo+
Party 1
Thoth
Thoth
XXZoddaZZ
Thoth
Level 18
God Stats
1W - 3L
1,695 SR
Queue Stats
1W - 3L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mirecek4321
Hercules
11
4 / 1 / 9
8,718
872
5,542
9,406
10,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Loki
MisaKo1
Loki
12
7 / 2 / 8
9,639
964
8,004
6,208
2,115
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
12
4 / 1 / 8
9,309
931
10,148
5,724
1,844
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bananadix
Hercules
11
3 / 1 / 1
8,116
812
3,573
8,915
7,794
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Martichoras
CrimsonToast69
Martichoras
10
0 / 5 / 4
7,497
750
3,704
8,224
3,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
XXZoddaZZ
Thoth
10
1 / 9 / 2
7,853
785
4,028
9,715
3,075
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
4
4
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bananadix
Hercules
3
1
1
3.5
L
Martichoras
CrimsonToast69
Martichoras
0
5
4
0.4
W
Hercules
Mirecek4321
Hercules
4
1
9
8.5
W
Loki
MisaKo1
Loki
7
2
8
5.5
L
Thoth
XXZoddaZZ
Thoth
1
9
2
0.22
W
Sol
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,694
Damage
11,305
21,338
Taken
26,854
14,197
Mitigated
14,044
2,550
Healing
1,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bananadix
Hercules
3,573
950
0
904
8,915
7,794
0
4,272
4,643
0
10,306
L
Martichoras
CrimsonToast69
Martichoras
3,704
991
0
708
8,224
3,175
0
2,327
5,897
0
28,741
W
Hercules
Mirecek4321
Hercules
5,542
973
0
1,363
9,406
10,238
19
3,299
6,107
251
18,253
W
Loki
MisaKo1
Loki
8,004
2,421
0
0
6,208
2,115
1,078
677
5,531
0
16,135
L
Thoth
XXZoddaZZ
Thoth
4,028
453
0
130
9,715
3,075
0
4,174
5,541
17,796
0
W
Sol
10,148
2,020
0
1,187
5,724
1,844
1,758
818
4,906
54,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,666
Gold Earned
23,466
128
Minions Killed
79
0
Camps Cleared
0
572,280
Distance Traveled
545,764
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,116
812
17
2
0
215,803
2
L
Martichoras
7,497
750
36
4
0
173,407
1
W
Hercules
8,718
872
13
1
0
196,498
2
W
Loki
9,639
964
20
2
0
190,980
0
L
Thoth
7,853
785
26
3
0
156,554
0
W
Sol
9,309
931
95
10
0
184,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role