Player Matchup

Susano
Susano
Gold III
Egryadaelari
Susano
Gold III
Level 42
God Stats
13W - 6L
2,032 SR
Queue Stats
116W - 98L
1,695 MMR
Party 4
Scylla
Scylla
Platinum II
MCSGhost
Scylla
Platinum II
Level 144
God Stats
4W - 2L
1,379 SR
Queue Stats
159W - 144L
1,876 MMR
Party 3
Guan Yu
Guan Yu
Gold II
TAKEAWAYOSTRICH
Guan Yu
Gold II
Level 145
God Stats
1W - 2L
1,286 SR
Queue Stats
81W - 66L
1,597 MMR
Party 3
Rama
Rama
Gold I
Visyerananin
Rama
Gold I
Level 44
God Stats
15W - 14L
1,599 SR
Queue Stats
312W - 305L
1,635 MMR
Party 4
Sobek
Sobek
Platinum V
Ziji
Sobek
Platinum V
Level 98
God Stats
3W - 5L
1,549 SR
Queue Stats
24W - 29L
1,693 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 95
1,569 SR
1,699 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,419 SR
1,623 MMR
Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Platinum III
 
Thor
Platinum III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Littlebigchild
Janus
Gold IV
Level 89
God Stats
16W - 7L
1,612 SR
Queue Stats
24W - 19L
1,720 MMR
Party 2
Izanami
Izanami
Gold IV
Midgetmanewan
Izanami
Gold IV
Level 60
God Stats
0W - 2L
1,225 SR
Queue Stats
24W - 19L
1,720 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
RiiDiicK-ii
Sun Wukong
Gold I
Level 154
God Stats
1W - 1L
1,256 SR
Queue Stats
174W - 172L
1,676 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
7 / 0 / 4
8,648
721
9,164
8,252
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
MCSGhost
Scylla
14
1 / 1 / 2
7,776
648
2,892
4,376
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 1
8,460
705
8,552
11,876
7,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
3 / 5 / 4
7,696
641
7,283
8,951
3,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Ziji
Sobek
11
0 / 0 / 4
6,992
583
2,017
6,545
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
HachimanHe BoMercuryAphrodite

VS

Bans
VamanaAthenaAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 2 / 3
6,018
502
2,341
8,378
5,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thor
 
Thor
1
0 / 0 / 0
3,956
330
0
0
0
13
4 / 3 / 0
7,812
651
5,611
8,388
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
11
3 / 5 / 0
6,763
564
6,706
11,617
3,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
RiiDiicK-ii
Sun Wukong
12
2 / 4 / 1
6,907
576
5,056
11,601
7,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
9
9
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
3
0.75
L
Thor
 
Thor
0
0
0
0
W
Susano
7
0
4
9
L
4
3
0
1.33
W
Scylla
MCSGhost
Scylla
1
1
2
2
L
Izanami
3
5
0
0.6
L
Sun Wukong
RiiDiicK-ii
Sun Wukong
2
4
1
0.63
W
3
3
1
1.17
W
3
5
4
1
W
Sobek
Ziji
Sobek
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,908
Damage
19,714
40,000
Taken
39,984
19,430
Mitigated
20,101
12,296
Healing
9,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,341
1,074
1,908
2,186
8,378
5,441
0
856
7,522
10,015
0
L
Thor
 
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Susano
9,164
3,674
0
715
8,252
3,149
0
1,956
6,200
0
64,313
L
5,611
459
0
660
8,388
3,218
0
3,171
5,217
66,771
0
W
Scylla
MCSGhost
Scylla
2,892
271
0
750
4,376
1,470
558
1,564
2,684
76,669
0
L
Izanami
6,706
5,388
0
2,083
11,617
3,932
459
882
10,735
0
52,407
L
Sun Wukong
RiiDiicK-ii
Sun Wukong
5,056
1,030
0
2,387
11,601
7,510
167
0
11,601
0
50,724
W
8,552
3,116
0
3,969
11,876
7,062
0
1,495
10,341
0
63,306
W
7,283
5,349
0
2,863
8,951
3,007
2,888
1,630
7,311
0
55,593
W
Sobek
Ziji
Sobek
2,017
280
0
3,999
6,545
4,742
593
959
5,512
12,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
31,456
476
Minions Killed
326
0
Camps Cleared
0
1,333,688
Distance Traveled
971,656
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,018
502
12
1
0
253,631
6
L
Thor
3,956
330
0
0
0
695
0
W
Susano
8,648
721
94
8
0
312,868
0
L
Janus
7,812
651
134
11
0
273,352
0
W
Scylla
7,776
648
154
13
0
267,899
2
L
Izanami
6,763
564
87
7
0
231,068
0
L
Sun Wukong
6,907
576
93
8
0
212,910
2
W
Guan Yu
8,460
705
116
10
0
263,397
0
W
Rama
7,696
641
97
8
0
232,058
1
W
Sobek
6,992
583
15
1
0
257,466
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role