Player Matchup

Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Lij511
Mulan
Level 120
God Stats
4W - 2L
1,694 SR
Queue Stats
21W - 19L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sebi7up
Kumbhakarna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,449 Elo+
Party 2
Chang'e
Chang'e
jacrispy___32
Chang'e
Level 88
God Stats
5W - 1L
1,826 SR
Queue Stats
299W - 267L
1,510 Elo+
Party 1
Izanami
Izanami
non-acceptee
Izanami
Level 101
God Stats
1W - 0L
1,474 SR
Queue Stats
19W - 10L
1,500 Elo+
Party 2
Team Averages
Level 108
1,599 SR
1,489 Elo+

VS

Team Averages
Level 98
1,619 SR
1,483 Elo+
Ares
Ares
 
Ares
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GodLikeHercules
Ao Kuang
Level 126
God Stats
12W - 12L
1,843 SR
Queue Stats
414W - 403L
1,486 Elo+
Solo
Hercules
Hercules
KiNg_o_Fe4R
Hercules
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
172W - 161L
1,438 Elo+
Solo
Charybdis
Charybdis
Lotion345
Charybdis
Level 89
God Stats
7W - 2L
1,751 SR
Queue Stats
573W - 556L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
3 / 0 / 0
4,161
832
2,484
3,881
1,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Lij511
Mulan
7
1 / 0 / 0
4,000
800
1,431
3,364
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Sebi7up
Kumbhakarna
4
0 / 2 / 2
3,363
673
1,250
4,817
1,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
7
0 / 0 / 0
4,008
802
391
2,473
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
non-acceptee
Izanami
5
0 / 1 / 2
3,299
660
1,038
3,209
820
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
1 / 1 / 2
4,041
808
1,245
2,772
1,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
 
Agni
7
0 / 0 / 0
3,804
761
664
1,875
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
7
0 / 2 / 0
3,660
732
2,798
5,662
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
KiNg_o_Fe4R
Hercules
1
0 / 0 / 0
1,056
211
0
0
0
Charybdis
Lotion345
Charybdis
5
2 / 1 / 1
3,695
739
3,982
2,942
890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
3
3
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
0
3
L
Ares
 
Ares
1
1
2
2
L
Agni
 
Agni
0
0
0
0
L
Ao Kuang
0
2
0
0
L
Hercules
KiNg_o_Fe4R
Hercules
0
0
0
0
W
Mulan
Lij511
Mulan
1
0
0
1
L
Charybdis
Lotion345
Charybdis
2
1
1
2.5
W
Kumbhakarna
Sebi7up
Kumbhakarna
0
2
2
0.5
W
Chang'e
0
0
0
0
W
Izanami
non-acceptee
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,594
Damage
8,689
17,744
Taken
13,251
6,063
Mitigated
5,063
6,765
Healing
3,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,484
1,382
0
1,130
3,881
1,378
0
884
2,997
0
18,997
L
Ares
 
Ares
1,245
195
0
338
2,772
1,511
0
390
2,382
10,331
0
L
Agni
 
Agni
664
0
0
450
1,875
463
0
93
1,782
20,828
0
L
Ao Kuang
2,798
1,048
0
1,914
5,662
2,199
0
298
5,364
16,724
4,184
L
Hercules
KiNg_o_Fe4R
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
Lij511
Mulan
1,431
481
0
1,150
3,364
1,281
0
1,434
1,930
0
19,315
L
Charybdis
Lotion345
Charybdis
3,982
2,623
17
527
2,942
890
49
860
2,082
0
20,539
W
Kumbhakarna
Sebi7up
Kumbhakarna
1,250
451
502
1,610
4,817
1,853
0
705
4,112
4,368
0
W
Chang'e
391
0
80
1,500
2,473
731
0
922
1,551
23,862
0
W
Izanami
non-acceptee
Izanami
1,038
879
0
793
3,209
820
0
540
2,669
0
20,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,831
Gold Earned
16,256
158
Minions Killed
139
0
Camps Cleared
0
546,196
Distance Traveled
443,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,161
832
39
8
0
126,976
0
L
Ares
4,041
808
17
3
0
104,662
0
L
Agni
3,804
761
52
10
0
114,314
0
L
Ao Kuang
3,660
732
40
8
0
127,520
0
L
Hercules
1,056
211
0
0
0
0
0
W
Mulan
4,000
800
39
8
0
99,604
0
L
Charybdis
3,695
739
30
6
0
97,423
0
W
Kumbhakarna
3,363
673
3
1
0
103,617
0
W
Chang'e
4,008
802
48
10
0
121,810
0
W
Izanami
3,299
660
29
6
0
94,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role