Player Matchup

Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
KuRo GL1tCcH
Fenrir
Silver I
Level 126
God Stats
1W - 0L
1,811 SR
Queue Stats
17W - 22L
1,520 MMR
Solo
Izanami
Izanami
Gold III
OHG_BROOKs
Izanami
Gold III
Level 159
God Stats
2W - 4L
1,521 SR
Queue Stats
62W - 65L
1,526 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,611 SR
1,515 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,509 SR
1,537 MMR
Vamana
Vamana
Bronze III
Connorblade
Vamana
Bronze III
Level 159
God Stats
1W - 1L
1,709 SR
Queue Stats
37W - 21L
1,621 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
SLWhitewolf6124
Ao Kuang
Bronze III
Level 106
God Stats
1W - 3L
1,319 SR
Queue Stats
10W - 18L
1,548 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
ileoleo0
Heimdallr
Bronze III
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,442 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
11 / 2 / 10
13,023
868
20,136
15,242
7,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
3 / 4 / 14
11,537
769
9,461
17,479
21,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
OHG_BROOKs
Izanami
15
7 / 2 / 10
12,226
815
14,478
13,814
6,794
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
AgniAphroditeMartichorasAchillesHercules

VS

Bans
Ne ZhaIx ChelAresBaron SamediKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
5 / 6 / 3
11,884
792
18,885
19,048
18,413
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
12
3 / 5 / 2
10,766
718
7,247
14,796
6,283
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
ileoleo0
Heimdallr
12
0 / 11 / 7
10,139
676
12,028
16,994
6,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
21
Kills
8
8
Deaths
22
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
2
10
8
L
Vamana
5
6
3
1.08
W
Fenrir
3
4
14
2.5
W
Izanami
OHG_BROOKs
Izanami
7
2
10
6
L
Ao Kuang
3
5
2
0.8
L
Heimdallr
ileoleo0
Heimdallr
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,075
Damage
38,160
46,535
Taken
50,838
35,489
Mitigated
31,275
13,174
Healing
2,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
20,136
998
3,558
6,461
15,242
7,640
472
1,959
13,283
60,267
0
L
Vamana
18,885
8,891
0
1,006
19,048
18,413
0
8,160
10,888
8,009
43,038
W
Fenrir
9,461
2,604
127
1,963
17,479
21,055
92
6,622
10,857
0
18,649
W
Izanami
OHG_BROOKs
Izanami
14,478
9,927
0
1,065
13,814
6,794
888
1,727
12,087
0
60,632
L
Ao Kuang
7,247
2,924
0
1,813
14,796
6,283
0
6,650
8,146
33,290
0
L
Heimdallr
ileoleo0
Heimdallr
12,028
6,368
0
82
16,994
6,579
0
5,744
11,250
0
46,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,786
Gold Earned
32,789
161
Minions Killed
156
0
Camps Cleared
0
791,601
Distance Traveled
733,838
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,023
868
76
5
0
283,780
1
L
Vamana
11,884
792
47
3
0
296,054
1
W
Fenrir
11,537
769
14
1
0
259,491
0
W
Izanami
12,226
815
71
5
0
248,330
0
L
Ao Kuang
10,766
718
47
3
0
212,917
0
L
Heimdallr
10,139
676
62
4
0
224,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role